Player Matchup

He Bo
He Bo
BlueEyedDem0n
He Bo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 170L
1,596 Elo+
Party 1
Heimdallr
Heimdallr
San7an666
Heimdallr
Level 103
God Stats
1W - 1L
1,083 SR
Queue Stats
101W - 101L
1,567 Elo+
Party 1
Vamana
Vamana
bondabledisc
Vamana
Level 52
God Stats
2W - 1L
1,525 SR
Queue Stats
71W - 61L
1,485 Elo+
Party 1
Ganesha
Ganesha
jojo21177
Ganesha
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,501 Elo+
Party 1
Scylla
Scylla
kodobla
Scylla
Level 63
God Stats
1W - 0L
1,530 SR
Queue Stats
79W - 82L
1,474 Elo+
Party 1
Team Averages
Level 78
1,428 SR
1,525 Elo+

VS

Team Averages
Level 86
1,563 SR
1,496 Elo+
Tyr
Tyr
StoiQueGoteo
Tyr
Level 11
God Stats
0W - 1L
1,728 SR
Queue Stats
10W - 5L
1,730 Elo+
Party 2
Kukulkan
Kukulkan
elvoltaaje
Kukulkan
Level 105
God Stats
36W - 30L
1,517 SR
Queue Stats
201W - 251L
1,447 Elo+
Party 2
Nemesis
Nemesis
javiier69
Nemesis
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 222L
1,434 Elo+
Party 2
Cupid
Cupid
lolopolopo
Cupid
Level 67
God Stats
6W - 9L
1,526 SR
Queue Stats
96W - 147L
1,429 Elo+
Party 2
Bacchus
Bacchus
reymarin19
Bacchus
Level 125
God Stats
46W - 55L
1,544 SR
Queue Stats
146W - 225L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 7
12,869
677
16,098
12,321
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
San7an666
Heimdallr
18
8 / 1 / 7
11,335
597
12,887
10,386
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
16
6 / 2 / 8
11,535
607
14,715
17,926
18,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
jojo21177
Ganesha
15
0 / 3 / 15
9,626
507
8,955
14,458
14,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
kodobla
Scylla
17
7 / 3 / 12
10,819
569
16,365
8,980
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,403
390
3,669
22,787
11,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
elvoltaaje
Kukulkan
17
7 / 6 / 1
10,476
551
10,924
11,954
5,170
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
javiier69
Nemesis
15
2 / 6 / 3
9,317
490
3,938
16,814
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
13
0 / 6 / 7
7,949
418
7,894
13,271
4,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
reymarin19
Bacchus
11
3 / 5 / 2
7,762
409
6,960
21,960
22,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
32
Kills
12
12
Deaths
32
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
3
7
4.83
W
Heimdallr
San7an666
Heimdallr
8
1
7
11.5
L
0
9
1
0.06
W
Vamana
6
2
8
5
L
Kukulkan
elvoltaaje
Kukulkan
7
6
1
1.25
L
Nemesis
javiier69
Nemesis
2
6
3
0.58
W
Ganesha
jojo21177
Ganesha
0
3
15
2.5
W
Scylla
kodobla
Scylla
7
3
12
4.33
L
Cupid
0
6
7
0.58
L
Bacchus
reymarin19
Bacchus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,020
Damage
33,385
64,071
Taken
86,786
46,188
Mitigated
50,153
15,842
Healing
19,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,098
831
0
3,714
12,321
4,810
3,544
2,705
9,616
108,564
0
W
Heimdallr
San7an666
Heimdallr
12,887
5,978
0
4,737
10,386
4,646
779
2,617
7,769
0
81,852
L
3,669
935
0
5,173
22,787
11,260
0
10,210
12,379
0
25,997
W
Vamana
14,715
5,470
0
4,950
17,926
18,753
312
5,457
12,469
0
52,371
L
Kukulkan
elvoltaaje
Kukulkan
10,924
1,177
0
1,350
11,954
5,170
280
6,320
5,354
66,094
0
L
Nemesis
javiier69
Nemesis
3,938
1,187
0
2,056
16,814
6,719
0
7,241
9,497
0
54,339
W
Ganesha
jojo21177
Ganesha
8,955
964
0
405
14,458
14,866
544
2,994
11,464
29,204
0
W
Scylla
kodobla
Scylla
16,365
1,538
236
1,800
8,980
3,113
116
4,291
4,689
54,484
0
L
Cupid
7,894
4,558
1,607
3,829
13,271
4,186
0
6,958
6,231
0
45,178
L
Bacchus
reymarin19
Bacchus
6,960
1,015
0
5,060
21,960
22,818
0
9,818
11,907
21,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,184
Gold Earned
42,907
509
Minions Killed
391
0
Camps Cleared
0
1,848,199
Distance Traveled
1,841,378
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,869
677
172
9
0
362,580
1
W
Heimdallr
11,335
597
131
7
0
374,970
4
L
Tyr
7,403
390
66
3
0
341,199
0
W
Vamana
11,535
607
87
5
0
380,454
1
L
Kukulkan
10,476
551
127
7
0
330,485
3
L
Nemesis
9,317
490
99
5
0
428,453
3
W
Ganesha
9,626
507
24
1
0
364,732
0
W
Scylla
10,819
569
95
5
0
365,463
5
L
Cupid
7,949
418
77
4
0
359,436
3
L
Bacchus
7,762
409
22
1
0
381,805
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role