Player Matchup

Neith
Neith
BootyMaster420
Neith
Level 16
God Stats
1W - 2L
1,301 SR
Queue Stats
1W - 3L
1,033 Elo+
Solo
Ao Kuang
Ao Kuang
GMarques_Killer
Ao Kuang
Level 34
God Stats
24W - 27L
1,505 SR
Queue Stats
125W - 170L
1,379 Elo+
Party 2
Set
Set
MEWD123
Set
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,208 Elo+
Solo
Ares
Ares
RiotousMaloi
Ares
Level 6
God Stats
6W - 8L
1,282 SR
Queue Stats
6W - 9L
1,110 Elo+
Solo
Ymir
Ymir
aribragaa
Ymir
Level 25
God Stats
22W - 40L
1,480 SR
Queue Stats
58W - 103L
1,331 Elo+
Party 2
Team Averages
Level 17
1,414 SR
1,212 Elo+

VS

Team Averages
Level 10
1,381 SR
1,371 Elo+
Ymir
Ymir
Blainsmith16
Ymir
Level 14
God Stats
1W - 1L
1,243 SR
Queue Stats
14W - 19L
1,236 Elo+
Party 1
Fenrir
Fenrir
BrandonM4427
Fenrir
Level 19
God Stats
3W - 2L
1,433 SR
Queue Stats
50W - 70L
1,362 Elo+
Party 1
Achilles
Achilles
R6 Darknight
Achilles
Level 12
God Stats
2W - 5L
1,227 SR
Queue Stats
8W - 14L
1,259 Elo+
Party 1
Heimdallr
Heimdallr
qowowis
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
rissared_2021
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,678
445
1,388
6,735
1,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
15
16 / 0 / 0
9,906
660
9,896
10,122
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
13
7 / 5 / 4
8,709
581
8,544
11,163
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 1
6,166
411
580
5,638
2,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
12
3 / 3 / 2
7,752
517
3,443
10,421
7,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 0
5,280
352
819
5,726
2,460
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
4 / 6 / 1
6,916
461
4,271
9,085
2,692
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
R6 Darknight
Achilles
12
5 / 10 / 1
7,937
529
7,652
13,762
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
qowowis
Heimdallr
7
0 / 3 / 1
5,694
380
2,121
4,502
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
rissared_2021
Kukulkan
4
0 / 6 / 1
4,988
333
663
3,970
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
27
Kills
10
13
Deaths
29
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
1
5
2
0.4
L
Fenrir
4
6
1
0.75
W
Ao Kuang
16
0
0
16
W
Set
7
5
4
1.8
L
Achilles
R6 Darknight
Achilles
5
10
1
0.55
W
0
0
1
0.5
W
Ymir
3
3
2
1.33
L
Heimdallr
qowowis
Heimdallr
0
3
1
0.17
L
Kukulkan
rissared_2021
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,851
Damage
15,526
44,079
Taken
37,045
19,242
Mitigated
12,831
8,589
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
819
159
0
76
5,726
2,460
0
3,083
2,643
5,462
0
W
1,388
761
0
101
6,735
1,908
1,767
172
6,563
0
24,030
L
Fenrir
4,271
1,533
0
1,518
9,085
2,692
172
3,737
5,348
0
24,138
W
Ao Kuang
9,896
3,316
0
4,967
10,122
3,752
342
598
9,380
56,132
0
W
Set
8,544
4,379
0
1,188
11,163
4,031
1,246
0
10,330
0
38,210
L
Achilles
R6 Darknight
Achilles
7,652
2,551
0
1,819
13,762
5,218
671
2,704
11,058
0
28,593
W
580
128
0
733
5,638
2,318
0
193
5,445
23,630
0
W
Ymir
3,443
1,616
0
1,600
10,421
7,233
1,223
587
9,783
26,931
0
L
Heimdallr
qowowis
Heimdallr
2,121
1,569
0
294
4,502
1,381
322
1,829
2,673
0
12,842
L
Kukulkan
rissared_2021
Kukulkan
663
425
0
0
3,970
1,080
0
2,566
1,404
7,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,211
Gold Earned
30,815
302
Minions Killed
151
0
Camps Cleared
0
1,387,408
Distance Traveled
997,923
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,280
352
4
0
0
171,014
0
W
Neith
6,678
445
32
2
0
273,073
0
L
Fenrir
6,916
461
53
4
0
266,825
0
W
Ao Kuang
9,906
660
96
6
0
307,947
0
W
Set
8,709
581
83
6
0
300,106
0
L
Achilles
7,937
529
57
4
0
270,967
0
W
Ares
6,166
411
36
2
0
187,554
1
W
Ymir
7,752
517
55
4
0
318,728
0
L
Heimdallr
5,694
380
27
2
0
121,882
0
L
Kukulkan
4,988
333
10
1
0
167,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role