Player Matchup

Ymir
Ymir
Dhormirus
Ymir
Level 8
God Stats
13W - 10L
1,536 SR
Queue Stats
24W - 19L
1,489 Elo+
Party 1
Artemis
Artemis
LeeSorin
Artemis
Level 11
God Stats
23W - 24L
1,460 SR
Queue Stats
23W - 24L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
RogerinhoO4378
Aphrodite
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,312 Elo+
Solo
Nemesis
Nemesis
Ronphi
Nemesis
Level 18
God Stats
19W - 17L
1,477 SR
Queue Stats
60W - 62L
1,414 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Williamzinhu
Tsukuyomi
Level 14
God Stats
9W - 3L
1,680 SR
Queue Stats
26W - 36L
1,356 Elo+
Party 1
Team Averages
Level 13
1,531 SR
1,392 Elo+

VS

Team Averages
Level 7
1,199 SR
1,207 Elo+
Ymir
Ymir
Devilsnite
Ymir
Level 6
God Stats
3W - 14L
1,134 SR
Queue Stats
8W - 23L
1,363 Elo+
Party 2
Bellona
Bellona
Maruchan92
Bellona
Level 3
God Stats
3W - 14L
1,121 SR
Queue Stats
9W - 27L
1,083 Elo+
Party 2
Sun Wukong
Sun Wukong
MegaloPlayer
Sun Wukong
Level 11
God Stats
1W - 4L
1,367 SR
Queue Stats
2W - 6L
1,279 Elo+
Solo
Scylla
Scylla
hottiebabie
Scylla
Level 8
God Stats
0W - 1L
1,246 SR
Queue Stats
2W - 12L
1,147 Elo+
Party 3
Chang'e
Chang'e
magic22
Chang'e
Level 8
God Stats
0W - 2L
1,127 SR
Queue Stats
2W - 11L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
7 / 4 / 32
14,856
1,238
19,365
21,379
33,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
LeeSorin
Artemis
20
13 / 3 / 20
14,831
1,236
32,309
11,634
5,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
RogerinhoO4378
Aphrodite
18
1 / 2 / 7
10,939
912
1,181
5,123
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Ronphi
Nemesis
20
12 / 2 / 20
14,729
1,227
27,848
16,847
8,701
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Williamzinhu
Tsukuyomi
20
12 / 5 / 23
14,402
1,200
24,936
15,963
7,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 12
11,983
999
8,282
28,362
28,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Maruchan92
Bellona
18
3 / 14 / 9
11,794
983
13,993
29,214
25,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
MegaloPlayer
Sun Wukong
18
2 / 10 / 7
11,355
946
12,477
20,814
18,634
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
19
6 / 8 / 8
13,059
1,088
13,452
18,305
7,270
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
magic22
Chang'e
18
3 / 4 / 8
11,711
976
13,027
15,555
7,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
60
45
Kills
16
16
Deaths
45
102
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
9
12
0.89
W
Ymir
7
4
32
5.75
W
Artemis
LeeSorin
Artemis
13
3
20
7.67
L
Bellona
Maruchan92
Bellona
3
14
9
0.54
L
Sun Wukong
MegaloPlayer
Sun Wukong
2
10
7
0.55
W
Aphrodite
RogerinhoO4378
Aphrodite
1
2
7
2.25
W
Nemesis
Ronphi
Nemesis
12
2
20
11
W
Tsukuyomi
Williamzinhu
Tsukuyomi
12
5
23
4.7
L
Scylla
6
8
8
1.25
L
Chang'e
magic22
Chang'e
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,639
Damage
61,231
70,946
Taken
112,250
57,450
Mitigated
86,682
8,157
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,282
435
0
0
28,362
28,485
0
5,356
23,006
22,500
0
W
Ymir
19,365
4,887
0
0
21,379
33,287
0
9,835
11,544
40,102
0
W
Artemis
LeeSorin
Artemis
32,309
20,651
0
1,394
11,634
5,216
0
5,951
5,683
0
45,881
L
Bellona
Maruchan92
Bellona
13,993
6,209
0
679
29,214
25,203
0
5,697
23,517
0
37,690
L
Sun Wukong
MegaloPlayer
Sun Wukong
12,477
3,053
0
1,744
20,814
18,634
0
3,557
17,257
0
36,862
W
Aphrodite
RogerinhoO4378
Aphrodite
1,181
450
559
1,135
5,123
3,163
0
2,398
2,725
13,433
0
W
Nemesis
Ronphi
Nemesis
27,848
16,671
0
2,669
16,847
8,701
0
9,258
7,589
0
53,500
W
Tsukuyomi
Williamzinhu
Tsukuyomi
24,936
14,004
0
2,400
15,963
7,083
0
7,319
8,644
0
52,602
L
Scylla
13,452
2,768
317
390
18,305
7,270
0
3,479
14,826
32,082
0
L
Chang'e
magic22
Chang'e
13,027
2,128
5,925
3,634
15,555
7,090
0
2,457
13,098
32,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,757
Gold Earned
59,902
206
Minions Killed
203
10
Camps Cleared
3
962,742
Distance Traveled
911,417
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,983
999
24
2
1
199,608
1
W
Ymir
14,856
1,238
50
4
1
179,328
2
W
Artemis
14,831
1,236
25
2
3
222,578
0
L
Bellona
11,794
983
48
4
2
164,031
0
L
Sun Wukong
11,355
946
58
5
0
182,359
0
W
Aphrodite
10,939
912
33
3
0
74,073
3
W
Nemesis
14,729
1,227
38
3
6
255,071
0
W
Tsukuyomi
14,402
1,200
60
5
0
231,692
0
L
Scylla
13,059
1,088
33
3
0
168,857
0
L
Chang'e
11,711
976
40
3
0
196,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role