Player Matchup

Ra
Ra
CasteloF7
Ra
Level 18
God Stats
1W - 2L
1,263 SR
Queue Stats
2W - 2L
1,392 Elo+
Solo
Nemesis
Nemesis
Eo_Dadin
Nemesis
Level 27
God Stats
4W - 4L
1,530 SR
Queue Stats
70W - 75L
1,508 Elo+
Solo
Chang'e
Chang'e
FabioInavan
Chang'e
Level 26
God Stats
10W - 7L
1,517 SR
Queue Stats
71W - 98L
1,414 Elo+
Solo
Khepri
Khepri
Giltine666
Khepri
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,149 Elo+
Party 1
Medusa
Medusa
Shinigami64
Medusa
Level 26
God Stats
3W - 2L
1,524 SR
Queue Stats
25W - 16L
1,463 Elo+
Party 1
Team Averages
Level 21
1,467 SR
1,385 Elo+

VS

Team Averages
Level 18
1,588 SR
1,447 Elo+
Ares
Ares
Fresh_Princess18
Ares
Level 6
God Stats
2W - 1L
1,754 SR
Queue Stats
4W - 5L
1,536 Elo+
Solo
Guan Yu
Guan Yu
GianluTH
Guan Yu
Level 29
God Stats
17W - 17L
1,494 SR
Queue Stats
182W - 158L
1,529 Elo+
Solo
Heimdallr
Heimdallr
R0K4R3RX
Heimdallr
Level 24
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
chico_tripa170
Hades
Level 26
God Stats
16W - 17L
1,702 SR
Queue Stats
133W - 165L
1,444 Elo+
Solo
Nemesis
Nemesis
meninopompe
Nemesis
Level 6
God Stats
0W - 2L
1,282 SR
Queue Stats
10W - 16L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
6,899
493
3,102
5,733
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
Eo_Dadin
Nemesis
14
5 / 1 / 3
8,559
611
4,970
10,769
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
FabioInavan
Chang'e
13
4 / 5 / 2
7,860
561
7,637
13,283
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Giltine666
Khepri
11
1 / 1 / 9
7,237
517
1,923
3,652
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
11
6 / 1 / 6
7,307
522
9,764
6,106
2,450
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,521
394
1,236
7,227
5,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
GianluTH
Guan Yu
14
2 / 1 / 0
8,144
582
6,536
9,311
8,255
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
R0K4R3RX
Heimdallr
10
0 / 3 / 2
5,844
417
3,016
7,272
2,200
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 4 / 3
7,168
512
9,051
8,888
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
meninopompe
Nemesis
12
2 / 2 / 4
7,473
534
5,691
11,351
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
8
9
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Nemesis
Eo_Dadin
Nemesis
5
1
3
6.5
W
Chang'e
FabioInavan
Chang'e
4
5
2
1
L
1
6
1
0.25
L
Guan Yu
GianluTH
Guan Yu
2
1
0
2
W
Khepri
Giltine666
Khepri
1
1
9
5.5
L
Heimdallr
R0K4R3RX
Heimdallr
0
3
2
0.33
W
Medusa
6
1
6
9
L
3
4
3
1.13
L
Nemesis
meninopompe
Nemesis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,396
Damage
25,530
39,543
Taken
44,049
17,011
Mitigated
23,884
14,488
Healing
12,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,102
705
356
2,174
5,733
2,801
0
208
5,493
32,971
0
W
Nemesis
Eo_Dadin
Nemesis
4,970
1,315
0
4,162
10,769
4,533
0
1,788
8,921
0
54,630
W
Chang'e
FabioInavan
Chang'e
7,637
1,886
1,037
5,334
13,283
4,179
1,182
4,716
8,035
39,128
0
L
1,236
21
0
219
7,227
5,298
0
2,424
4,795
6,501
0
L
Guan Yu
GianluTH
Guan Yu
6,536
457
622
2,995
9,311
8,255
0
3,155
6,098
0
51,468
W
Khepri
Giltine666
Khepri
1,923
77
0
715
3,652
3,048
52
1,354
2,186
12,539
0
L
Heimdallr
R0K4R3RX
Heimdallr
3,016
1,354
0
1,255
7,272
2,200
0
1,497
5,731
0
27,646
W
Medusa
9,764
2,939
0
710
6,106
2,450
859
1,405
4,621
0
47,791
L
9,051
772
143
2,489
8,888
4,093
0
3,546
5,318
34,176
0
L
Nemesis
meninopompe
Nemesis
5,691
1,972
0
4,898
11,351
4,038
0
1,906
9,445
0
41,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
34,150
379
Minions Killed
306
0
Camps Cleared
0
1,373,370
Distance Traveled
1,276,179
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,899
493
74
5
0
217,565
0
W
Nemesis
8,559
611
111
8
0
307,856
3
W
Chang'e
7,860
561
90
6
0
231,839
2
L
Ares
5,521
394
8
1
0
213,772
0
L
Guan Yu
8,144
582
119
9
0
283,811
5
W
Khepri
7,237
517
21
2
0
300,755
1
L
Heimdallr
5,844
417
49
4
0
248,275
3
W
Medusa
7,307
522
83
6
0
315,355
4
L
Hades
7,168
512
64
5
0
250,283
6
L
Nemesis
7,473
534
66
5
0
280,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role