Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Kuma4Killer
Vamana
Level 158
God Stats
2W - 1L
1,655 SR
Queue Stats
17W - 11L
1,665 Elo+
Party 2
Hercules
Hercules
lZyyThunderl
Hercules
Level 160
God Stats
9W - 0L
1,708 SR
Queue Stats
99W - 64L
1,573 Elo+
Party 2
Team Averages
Level 159
1,621 SR
1,579 Elo+

VS

Team Averages
Level 127
1,529 SR
1,601 Elo+
Aphrodite
Aphrodite
LupusWilld
Aphrodite
Level 157
God Stats
14W - 11L
1,565 SR
Queue Stats
206W - 144L
1,561 Elo+
Party 1
Yemoja
Yemoja
Pintabien
Yemoja
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 22L
1,691 Elo+
Solo
Scylla
Scylla
RastaVibess
Scylla
Level 107
God Stats
4W - 4L
1,521 SR
Queue Stats
358W - 226L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 4 / 7
18,587
641
42,081
32,010
13,512
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vamana
20
12 / 0 / 10
20,142
695
35,750
37,208
39,711
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
lZyyThunderl
Hercules
20
4 / 5 / 13
16,993
586
12,327
36,460
45,744
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LupusWilld
Aphrodite
20
3 / 10 / 4
16,575
572
16,240
34,199
19,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Pintabien
Yemoja
16
0 / 10 / 4
14,497
500
9,147
29,297
33,980
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
20
6 / 4 / 3
18,095
624
43,282
36,192
13,433
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
24
Kills
9
9
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
4
7
2.88
W
Vamana
12
0
10
17
L
Aphrodite
LupusWilld
Aphrodite
3
10
4
0.5
L
Yemoja
Pintabien
Yemoja
0
10
4
0.2
L
Scylla
6
4
3
1.88
W
Hercules
lZyyThunderl
Hercules
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,158
Damage
68,669
105,678
Taken
99,688
98,967
Mitigated
66,710
37,821
Healing
35,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
42,081
15,799
0
16,285
32,010
13,512
4,332
25,552
6,458
154,623
0
W
Vamana
35,750
22,904
0
10,383
37,208
39,711
299
21,498
15,542
0
139,837
L
Aphrodite
LupusWilld
Aphrodite
16,240
979
16,755
15,186
34,199
19,297
332
12,796
21,403
67,817
0
L
Yemoja
Pintabien
Yemoja
9,147
1,518
2,339
1,396
29,297
33,980
193
13,735
15,562
33,499
0
L
Scylla
43,282
4,165
0
250
36,192
13,433
674
15,550
20,642
142,427
0
W
Hercules
lZyyThunderl
Hercules
12,327
2,707
0
11,153
36,460
45,744
0
21,619
14,841
0
37,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,722
Gold Earned
49,167
342
Minions Killed
287
0
Camps Cleared
0
1,489,442
Distance Traveled
1,456,359
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
18,587
641
181
6
0
448,544
1
W
Vamana
20,142
695
118
4
0
568,742
2
L
Aphrodite
16,575
572
115
4
0
512,556
5
L
Yemoja
14,497
500
28
1
0
408,788
4
L
Scylla
18,095
624
144
5
0
535,015
4
W
Hercules
16,993
586
43
1
0
472,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role