Player Matchup

Cerberus
Cerberus
FIGIsmalls
Cerberus
Level 24
God Stats
8W - 8L
1,517 SR
Queue Stats
23W - 27L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
iTsMr Cody
Jormungandr
Level 26
God Stats
10W - 6L
1,821 SR
Queue Stats
61W - 66L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
iTsMr LEAD
Cthulhu
Level 29
God Stats
56W - 60L
1,530 SR
Queue Stats
184W - 213L
1,433 Elo+
Party 2
Ymir
Ymir
iTsMr Topher
Ymir
Level 25
God Stats
5W - 2L
1,655 SR
Queue Stats
41W - 54L
1,390 Elo+
Party 2
Khepri
Khepri
iTsMrBussy
Khepri
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 31L
1,508 Elo+
Party 2
Team Averages
Level 25
1,605 SR
1,437 Elo+

VS

Team Averages
Level 31
1,385 SR
1,385 Elo+
Jormungandr
Jormungandr
Bacca69420
Jormungandr
Level 27
God Stats
1W - 1L
1,355 SR
Queue Stats
17W - 32L
1,374 Elo+
Party 1
King Arthur
King Arthur
MuffiestMuffin
King Arthur
Level 102
God Stats
1W - 7L
1,272 SR
Queue Stats
55W - 69L
1,448 Elo+
Party 1
Arachne
Arachne
baka_tsundere_
Arachne
Level 17
God Stats
1W - 2L
1,536 SR
Queue Stats
25W - 25L
1,441 Elo+
Party 1
Artemis
Artemis
eeYeeY
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 1
Merlin
Merlin
ぜったいかつ
Merlin
Level 7
God Stats
0W - 2L
1,260 SR
Queue Stats
11W - 14L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FIGIsmalls
Cerberus
15
2 / 0 / 7
9,417
942
10,137
9,771
6,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
iTsMr Cody
Jormungandr
15
5 / 1 / 6
10,124
1,012
14,473
8,136
5,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
iTsMr LEAD
Cthulhu
16
1 / 1 / 8
9,418
942
14,141
10,394
7,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 2 / 2
9,226
923
7,810
8,952
7,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
iTsMrBussy
Khepri
15
1 / 0 / 8
8,899
890
6,144
7,040
4,426
Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

305

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bacca69420
Jormungandr
15
0 / 3 / 4
8,610
861
11,125
16,672
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
MuffiestMuffin
King Arthur
15
1 / 3 / 2
9,004
900
5,528
16,614
6,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
2 / 3 / 2
9,149
915
6,674
14,043
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
eeYeeY
Artemis
15
1 / 0 / 3
8,974
897
13,777
6,678
2,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 0
8,340
834
2,261
6,437
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
12
Kills
4
4
Deaths
12
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bacca69420
Jormungandr
0
3
4
0.67
W
Cerberus
FIGIsmalls
Cerberus
2
0
7
5.5
L
King Arthur
MuffiestMuffin
King Arthur
1
3
2
0.67
L
2
3
2
1
L
Artemis
eeYeeY
Artemis
1
0
3
2.5
W
Jormungandr
iTsMr Cody
Jormungandr
5
1
6
8
W
Cthulhu
iTsMr LEAD
Cthulhu
1
1
8
5
W
3
2
2
2
W
Khepri
iTsMrBussy
Khepri
1
0
8
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,705
Damage
39,365
44,293
Taken
60,444
31,212
Mitigated
32,213
5,213
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bacca69420
Jormungandr
11,125
2,369
0
1,874
16,672
15,699
0
13,041
2,384
35,041
0
W
Cerberus
FIGIsmalls
Cerberus
10,137
631
191
2,474
9,771
6,184
0
1,652
7,994
23,935
0
L
King Arthur
MuffiestMuffin
King Arthur
5,528
781
456
442
16,614
6,824
0
15,563
1,051
0
16,534
L
6,674
5,047
0
2,378
14,043
4,516
0
12,129
1,914
0
12,241
L
Artemis
eeYeeY
Artemis
13,777
8,190
0
1,746
6,678
2,717
0
6,553
125
0
32,242
W
Jormungandr
iTsMr Cody
Jormungandr
14,473
1,859
0
0
8,136
5,625
0
2,909
4,947
33,253
0
W
Cthulhu
iTsMr LEAD
Cthulhu
14,141
418
2,256
157
10,394
7,396
0
3,479
6,541
36,768
0
W
7,810
1,639
0
0
8,952
7,581
0
2,954
5,873
20,966
0
W
Khepri
iTsMrBussy
Khepri
6,144
404
0
135
7,040
4,426
0
1,283
5,552
15,078
0
L
2,261
188
0
96
6,437
2,457
0
5,419
1,018
15,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
44,077
199
Minions Killed
158
6
Camps Cleared
5
923,889
Distance Traveled
848,324
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,610
861
39
4
0
168,271
0
W
Cerberus
9,417
942
38
4
2
177,093
4
L
King Arthur
9,004
900
18
2
0
204,783
0
L
Arachne
9,149
915
13
1
3
179,529
0
L
Artemis
8,974
897
53
5
0
164,348
1
W
Jormungandr
10,124
1,012
49
5
0
202,313
0
W
Cthulhu
9,418
942
51
5
2
219,500
2
W
Ymir
9,226
923
35
4
1
146,186
1
W
Khepri
8,899
890
26
3
1
178,797
1
L
Merlin
8,340
834
35
4
2
131,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role