Player Matchup

Xing Tian
Xing Tian
DatWonGai
Xing Tian
Level 14
God Stats
2W - 1L
1,725 SR
Queue Stats
40W - 30L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
DeckerStorm
Sun Wukong
Level 29
God Stats
29W - 39L
1,556 SR
Queue Stats
75W - 93L
1,401 Elo+
Solo
Danzaburou
Danzaburou
PhoenixTheory
Danzaburou
Level 25
God Stats
9W - 17L
1,717 SR
Queue Stats
213W - 239L
1,412 Elo+
Party 2
Zhong Kui
Zhong Kui
SERGEANTSMOOTH
Zhong Kui
Level 24
God Stats
5W - 4L
1,493 SR
Queue Stats
95W - 97L
1,390 Elo+
Party 2
Thanatos
Thanatos
WAFFLE DUDE8123
Thanatos
Level 23
God Stats
13W - 10L
1,415 SR
Queue Stats
197W - 193L
1,430 Elo+
Solo
Team Averages
Level 23
1,581 SR
1,402 Elo+

VS

Team Averages
Level 21
1,516 SR
1,309 Elo+
Baron Samedi
Baron Samedi
ElCrooky
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,140 Elo+
Party 1
Anubis
Anubis
FamishedPath542
Anubis
Level 29
God Stats
84W - 64L
1,561 SR
Queue Stats
117W - 110L
1,446 Elo+
Solo
Nike
Nike
MyStICHoTsHoT96
Nike
Level 25
God Stats
24W - 16L
1,476 SR
Queue Stats
99W - 131L
1,329 Elo+
Solo
Set
Set
Oathbound55
Set
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,196 Elo+
Party 1
Heimdallr
Heimdallr
nomoohyn
Heimdallr
Level 13
God Stats
6W - 4L
1,540 SR
Queue Stats
47W - 52L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DatWonGai
Xing Tian
19
7 / 6 / 9
13,865
533
11,038
30,257
42,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
DeckerStorm
Sun Wukong
20
15 / 4 / 7
17,073
657
23,893
23,994
22,480
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
PhoenixTheory
Danzaburou
20
12 / 2 / 7
15,826
609
15,702
15,002
6,677
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
SERGEANTSMOOTH
Zhong Kui
19
6 / 7 / 14
13,341
513
19,966
25,264
24,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
20
13 / 10 / 10
15,063
579
21,798
23,061
12,149
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElCrooky
Baron Samedi
20
3 / 10 / 9
13,681
526
11,889
22,606
11,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 14 / 0
13,549
521
20,523
29,687
13,507
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 8 / 6
10,787
415
8,706
18,591
14,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
17 / 12 / 4
15,426
593
23,106
25,571
20,024
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
nomoohyn
Heimdallr
20
1 / 9 / 6
12,875
495
15,300
21,505
8,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
53
Kills
29
29
Deaths
53
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DatWonGai
Xing Tian
7
6
9
1.92
W
Sun Wukong
DeckerStorm
Sun Wukong
15
4
7
4.63
L
Baron Samedi
ElCrooky
Baron Samedi
3
10
9
0.75
L
7
14
0
0.5
L
1
8
6
0.5
L
17
12
4
1.58
W
Danzaburou
PhoenixTheory
Danzaburou
12
2
7
7.75
W
Zhong Kui
SERGEANTSMOOTH
Zhong Kui
6
7
14
1.86
W
Thanatos
13
10
10
1.8
L
Heimdallr
nomoohyn
Heimdallr
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,397
Damage
79,524
117,578
Taken
117,960
108,812
Mitigated
68,422
37,441
Healing
25,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DatWonGai
Xing Tian
11,038
1,339
0
2,780
30,257
42,665
388
4,558
25,699
34,816
0
W
Sun Wukong
DeckerStorm
Sun Wukong
23,893
8,697
0
4,419
23,994
22,480
3,934
11,193
12,801
0
90,565
L
Baron Samedi
ElCrooky
Baron Samedi
11,889
1,977
607
3,072
22,606
11,319
1,276
6,108
16,399
80,580
0
L
20,523
2,188
139
11,256
29,687
13,507
1,048
8,548
20,942
72,530
0
L
8,706
2,861
0
620
18,591
14,591
1,509
5,389
13,202
0
40,065
L
23,106
12,522
0
5,552
25,571
20,024
0
6,121
19,187
0
84,831
W
Danzaburou
PhoenixTheory
Danzaburou
15,702
8,756
0
7,395
15,002
6,677
6,457
1,755
13,243
0
116,443
W
Zhong Kui
SERGEANTSMOOTH
Zhong Kui
19,966
2,840
0
10,038
25,264
24,841
2,001
10,916
14,348
65,556
0
W
Thanatos
21,798
8,409
0
12,809
23,061
12,149
389
5,424
17,637
0
112,775
L
Heimdallr
nomoohyn
Heimdallr
15,300
8,564
0
4,262
21,505
8,981
5,935
5,492
15,874
0
105,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,168
Gold Earned
66,318
584
Minions Killed
580
0
Camps Cleared
0
2,356,375
Distance Traveled
1,956,416
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,865
533
36
1
0
462,881
5
W
Sun Wukong
17,073
657
151
6
0
507,353
2
L
Baron Samedi
13,681
526
148
6
0
386,288
0
L
Anubis
13,549
521
106
4
0
339,393
0
L
Nike
10,787
415
55
2
0
394,076
0
L
Set
15,426
593
109
4
0
441,070
0
W
Danzaburou
15,826
609
171
7
0
517,351
0
W
Zhong Kui
13,341
513
104
4
0
464,921
3
W
Thanatos
15,063
579
122
5
0
403,869
1
L
Heimdallr
12,875
495
162
6
0
395,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role