Player Matchup

Anhur
Anhur
CringeGamer
Anhur
Level 18
God Stats
12W - 11L
1,576 SR
Queue Stats
72W - 59L
1,589 Elo+
Solo
Bakasura
Bakasura
MiaBonBons
Bakasura
Level 24
God Stats
0W - 3L
1,179 SR
Queue Stats
44W - 54L
1,359 Elo+
Party 1
Zeus
Zeus
Mystrykng11
Zeus
Level 19
God Stats
1W - 2L
1,745 SR
Queue Stats
20W - 24L
1,384 Elo+
Solo
Nemesis
Nemesis
The Dubya
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,135 Elo+
Party 1
Artemis
Artemis
harley_nicole93
Artemis
Level 5
God Stats
1W - 1L
1,806 SR
Queue Stats
1W - 1L
1,759 Elo+
Solo
Team Averages
Level 14
1,561 SR
1,445 Elo+

VS

Team Averages
Level 23
1,530 SR
1,456 Elo+
Nox
Nox
AcuaWonder
Nox
Level 18
God Stats
1W - 2L
1,108 SR
Queue Stats
9W - 5L
1,506 Elo+
Solo
Nemesis
Nemesis
BADGUY_ZA_WARUDO
Nemesis
Level 27
God Stats
27W - 29L
1,470 SR
Queue Stats
191W - 182L
1,362 Elo+
Solo
Yemoja
Yemoja
TheCaffeinella
Yemoja
Level 18
God Stats
13W - 9L
1,578 SR
Queue Stats
23W - 29L
1,379 Elo+
Party 2
Jing Wei
Jing Wei
Zephyraft
Jing Wei
Level 24
God Stats
4W - 0L
1,831 SR
Queue Stats
28W - 33L
1,403 Elo+
Party 2
Chaac
Chaac
nolimitstx
Chaac
Level 29
God Stats
132W - 88L
1,660 SR
Queue Stats
221W - 157L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 0
11,796
1,072
18,396
16,763
4,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
MiaBonBons
Bakasura
17
0 / 8 / 3
10,132
921
4,587
17,911
8,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 7 / 3
10,665
970
11,197
14,278
3,985
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
The Dubya
Nemesis
17
0 / 11 / 2
9,670
879
6,595
16,676
7,529
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 9 / 4
9,743
886
6,472
13,712
4,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 19
10,625
966
3,845
5,598
1,848
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
13 / 2 / 17
12,676
1,152
21,423
16,558
4,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 0 / 27
11,096
1,009
6,004
4,215
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Zephyraft
Jing Wei
20
9 / 2 / 16
12,742
1,158
16,112
9,382
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
20
17 / 2 / 14
13,840
1,258
25,719
15,928
13,227
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
134
6
Kills
41
41
Deaths
6
12
Assists
93
Player
Kills
Deaths
Assists
KDA
W
0
0
19
9.5
W
13
2
17
10.75
L
5
6
0
0.83
L
Bakasura
MiaBonBons
Bakasura
0
8
3
0.19
L
1
7
3
0.36
L
Nemesis
The Dubya
Nemesis
0
11
2
0.09
W
2
0
27
15.5
W
Jing Wei
Zephyraft
Jing Wei
9
2
16
8.5
L
0
9
4
0.22
W
Chaac
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,247
Damage
73,103
79,340
Taken
51,681
29,410
Mitigated
25,634
8,676
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,845
806
0
627
5,598
1,848
0
1,694
3,904
21,484
0
W
21,423
10,697
0
3,784
16,558
4,977
0
2,053
14,225
0
32,736
L
18,396
11,974
0
3,593
16,763
4,884
0
1,805
14,958
0
57,264
L
Bakasura
MiaBonBons
Bakasura
4,587
2,915
0
2,003
17,911
8,466
0
2,409
15,502
0
12,425
L
11,197
1,236
18
870
14,278
3,985
0
1,733
12,545
32,981
0
L
Nemesis
The Dubya
Nemesis
6,595
826
0
1,752
16,676
7,529
0
3,329
13,347
0
11,402
W
6,004
419
7,723
1,322
4,215
2,652
0
1,696
2,519
12,142
0
W
Jing Wei
Zephyraft
Jing Wei
16,112
13,996
0
0
9,382
2,930
0
2,690
6,692
0
45,551
L
6,472
3,574
0
440
13,712
4,546
0
573
13,139
0
16,508
W
Chaac
25,719
6,440
0
6,757
15,928
13,227
0
3,064
12,204
0
55,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,006
Gold Earned
60,979
199
Minions Killed
221
5
Camps Cleared
7
893,297
Distance Traveled
1,108,765
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,625
966
40
4
0
204,922
2
W
Nemesis
12,676
1,152
25
2
0
248,552
0
L
Anhur
11,796
1,072
80
7
2
204,874
2
L
Bakasura
10,132
921
32
3
0
224,654
0
L
Zeus
10,665
970
58
5
2
189,385
3
L
Nemesis
9,670
879
6
1
1
118,808
2
W
Yemoja
11,096
1,009
20
2
1
227,254
0
W
Jing Wei
12,742
1,158
70
6
2
184,292
0
L
Artemis
9,743
886
23
2
0
155,576
1
W
Chaac
13,840
1,258
66
6
4
243,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role