Player Matchup

Olorun
Olorun
AmetistaFA
Olorun
Level 3
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 1L
1,738 Elo+
Solo
Agni
Agni
GR0NNE
Agni
Level 4
God Stats
5W - 4L
1,200 SR
Queue Stats
40W - 30L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Nevinhoo03
Danzaburou
Level 24
God Stats
15W - 15L
1,545 SR
Queue Stats
145W - 149L
1,497 Elo+
Solo
Loki
Loki
Sleepy01
Loki
Level 17
God Stats
1W - 2L
1,752 SR
Queue Stats
39W - 31L
1,500 Elo+
Party 1
Hercules
Hercules
nicolaskalik013
Hercules
Level 29
God Stats
24W - 19L
1,697 SR
Queue Stats
134W - 134L
1,517 Elo+
Solo
Team Averages
Level 15
1,584 SR
1,550 Elo+

VS

Team Averages
Level 13
1,531 SR
1,497 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Bìgode
Cabrakan
Level 28
God Stats
11W - 5L
1,656 SR
Queue Stats
91W - 76L
1,487 Elo+
Solo
Guan Yu
Guan Yu
Ferpzord
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Josideus
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Mercury
Mercury
lopusirmam
Mercury
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AmetistaFA
Olorun
9
1 / 5 / 1
7,895
329
2,157
6,082
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
GR0NNE
Agni
15
4 / 12 / 8
10,172
424
10,062
13,872
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Nevinhoo03
Danzaburou
20
16 / 5 / 5
13,229
551
20,850
20,945
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
15
1 / 12 / 4
10,120
422
2,895
19,927
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
18
3 / 5 / 1
11,493
479
6,384
22,272
22,593
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
22 / 0 / 0
16,938
706
29,961
15,833
9,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Bìgode
Cabrakan
20
9 / 3 / 4
14,562
607
20,123
22,369
19,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Ferpzord
Guan Yu
15
2 / 11 / 3
10,125
422
2,056
17,417
17,161
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Josideus
Tsukuyomi
16
4 / 13 / 4
10,645
444
8,429
19,047
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
lopusirmam
Mercury
5
0 / 3 / 0
7,165
299
0
3,309
637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
25
Kills
37
39
Deaths
30
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
22
0
0
22
L
Olorun
AmetistaFA
Olorun
1
5
1
0.3
W
Cabrakan
Bìgode
Cabrakan
9
3
4
3.67
W
Guan Yu
Ferpzord
Guan Yu
2
11
3
0.32
L
Agni
GR0NNE
Agni
4
12
8
0.67
W
Tsukuyomi
Josideus
Tsukuyomi
4
13
4
0.46
L
Danzaburou
Nevinhoo03
Danzaburou
16
5
5
3.7
L
Loki
1
12
4
0.25
W
Mercury
lopusirmam
Mercury
0
3
0
0
L
Hercules
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,348
Damage
60,569
83,098
Taken
77,975
44,283
Mitigated
54,020
19,844
Healing
31,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
29,961
3,055
0
15,408
15,833
9,944
4,063
3,620
12,213
157,550
0
L
Olorun
AmetistaFA
Olorun
2,157
1,232
26
787
6,082
2,274
143
4,568
1,514
19,310
1,927
W
Cabrakan
Bìgode
Cabrakan
20,123
2,003
0
11,260
22,369
19,529
2,361
5,014
17,355
98,077
0
W
Guan Yu
Ferpzord
Guan Yu
2,056
676
622
1,462
17,417
17,161
363
2,526
14,891
0
35,783
L
Agni
GR0NNE
Agni
10,062
1,309
0
612
13,872
4,785
570
10,983
2,889
40,594
0
W
Tsukuyomi
Josideus
Tsukuyomi
8,429
1,815
0
2,705
19,047
6,749
92
968
18,079
0
67,661
L
Danzaburou
Nevinhoo03
Danzaburou
20,850
11,937
0
8,857
20,945
7,505
208
8,630
12,315
0
99,730
L
Loki
2,895
916
0
4,453
19,927
7,126
744
8,764
11,163
0
66,125
W
Mercury
lopusirmam
Mercury
0
0
0
416
3,309
637
112
108
3,201
0
4,733
L
Hercules
6,384
1,705
0
5,109
22,272
22,593
0
17,203
5,069
0
71,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,909
Gold Earned
59,435
465
Minions Killed
592
0
Camps Cleared
0
1,741,476
Distance Traveled
1,808,212
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,938
706
244
10
0
484,945
4
L
Olorun
7,895
329
47
2
0
162,030
2
W
Cabrakan
14,562
607
192
8
0
406,248
2
W
Guan Yu
10,125
422
61
3
0
381,217
1
L
Agni
10,172
424
55
2
0
379,003
4
W
Tsukuyomi
10,645
444
83
3
0
434,334
2
L
Danzaburou
13,229
551
137
6
0
384,404
3
L
Loki
10,120
422
112
5
0
403,064
2
W
Mercury
7,165
299
12
1
0
101,468
2
L
Hercules
11,493
479
114
5
0
412,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role