Player Matchup

Medusa
Medusa
MagnumSpy
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cupid
Cupid
Nu The Rogue
Cupid
Level 5
God Stats
1W - 2L
1,541 SR
Queue Stats
1W - 2L
1,528 Elo+
Party 3
Ymir
Ymir
abyssdoodypoo
Ymir
Level 8
God Stats
2W - 2L
1,532 SR
Queue Stats
26W - 34L
1,357 Elo+
Party 2
Amaterasu
Amaterasu
addictofhim
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
oplilman
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,380 Elo+
Party 2
Team Averages
Level 7
1,514 SR
1,438 Elo+

VS

Team Averages
Level 24
1,520 SR
1,464 Elo+
Nu Wa
Nu Wa
EmmyAdieLeau
Nu Wa
Level 28
God Stats
31W - 38L
1,448 SR
Queue Stats
273W - 329L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
EternalPhenix13
Danzaburou
Level 27
God Stats
19W - 19L
1,515 SR
Queue Stats
273W - 329L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
LordHaSteff
Kuzenbo
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 39L
1,408 Elo+
Party 4
Xbalanque
Xbalanque
SirJaaRin
Xbalanque
Level 27
God Stats
28W - 16L
1,506 SR
Queue Stats
125W - 108L
1,468 Elo+
Party 4
Janus
Janus
TACOLAUNCHER69
Janus
Level 28
God Stats
6W - 6L
1,630 SR
Queue Stats
115W - 99L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MagnumSpy
Medusa
17
0 / 14 / 1
10,916
780
6,171
21,404
7,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 0 / 1
13,374
955
11,172
19,963
8,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 4 / 1
10,657
761
11,283
32,873
34,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
addictofhim
Amaterasu
18
1 / 12 / 1
11,889
849
9,853
27,650
15,807
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
oplilman
Sun Wukong
17
0 / 5 / 2
11,541
824
9,924
21,472
23,295
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 20
13,150
939
23,182
10,435
4,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
EternalPhenix13
Danzaburou
20
9 / 0 / 18
13,550
968
27,090
11,366
5,060
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
LordHaSteff
Kuzenbo
20
1 / 1 / 18
12,519
894
11,318
11,949
19,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
SirJaaRin
Xbalanque
20
12 / 1 / 11
13,948
996
31,246
12,225
6,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 1 / 19
13,494
964
20,732
7,126
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
121
3
Kills
35
35
Deaths
3
6
Assists
86
Player
Kills
Deaths
Assists
KDA
W
6
0
20
16
W
Danzaburou
EternalPhenix13
Danzaburou
9
0
18
18
W
Kuzenbo
LordHaSteff
Kuzenbo
1
1
18
10
L
Medusa
MagnumSpy
Medusa
0
14
1
0.04
L
2
0
1
2.5
W
Xbalanque
SirJaaRin
Xbalanque
12
1
11
17.5
W
7
1
19
16.5
L
0
4
1
0.13
L
Amaterasu
addictofhim
Amaterasu
1
12
1
0.13
L
Sun Wukong
oplilman
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,403
Damage
113,568
123,362
Taken
53,101
89,493
Mitigated
37,838
4,741
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,182
9,692
0
1,764
10,435
4,093
0
2,762
7,673
43,067
0
W
Danzaburou
EternalPhenix13
Danzaburou
27,090
22,402
0
4,004
11,366
5,060
0
3,918
7,448
0
44,860
W
Kuzenbo
LordHaSteff
Kuzenbo
11,318
2,668
0
0
11,949
19,345
0
1,108
10,841
24,307
0
L
Medusa
MagnumSpy
Medusa
6,171
2,899
0
724
21,404
7,450
0
11,494
9,716
0
20,212
L
11,172
3,685
0
1,895
19,963
8,027
0
8,234
11,560
0
75,050
W
Xbalanque
SirJaaRin
Xbalanque
31,246
23,829
0
3,617
12,225
6,504
0
1,697
10,528
0
51,596
W
20,732
1,960
0
14
7,126
2,836
0
1,798
5,328
44,200
0
L
11,283
1,070
0
0
32,873
34,914
0
13,989
18,564
17,295
0
L
Amaterasu
addictofhim
Amaterasu
9,853
4,540
0
1,883
27,650
15,807
0
11,630
15,902
0
37,689
L
Sun Wukong
oplilman
Sun Wukong
9,924
3,087
0
239
21,472
23,295
0
8,842
12,388
0
25,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,377
Gold Earned
66,661
251
Minions Killed
243
6
Camps Cleared
8
1,304,214
Distance Traveled
1,284,233
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,150
939
38
3
0
226,950
1
W
Danzaburou
13,550
968
49
4
1
254,891
0
W
Kuzenbo
12,519
894
29
2
1
312,318
0
L
Medusa
10,916
780
14
1
0
216,080
2
L
Cupid
13,374
955
146
10
3
276,123
0
W
Xbalanque
13,948
996
60
4
4
224,499
0
W
Janus
13,494
964
67
5
2
265,575
0
L
Ymir
10,657
761
17
1
0
300,106
0
L
Amaterasu
11,889
849
50
4
0
231,217
1
L
Sun Wukong
11,541
824
24
2
3
280,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role