Player Matchup

Zhong Kui
Zhong Kui
KingScar0824
Zhong Kui
Level 27
God Stats
22W - 28L
1,492 SR
Queue Stats
283W - 348L
1,434 Elo+
Party 2
Hun Batz
Hun Batz
Kulele808
Hun Batz
Level 38
God Stats
3W - 1L
1,637 SR
Queue Stats
119W - 95L
1,561 Elo+
Solo
Khepri
Khepri
ShowTyme93
Khepri
Level 38
God Stats
1W - 1L
1,729 SR
Queue Stats
613W - 657L
1,467 Elo+
Party 2
Hachiman
Hachiman
SquirmyBadger85
Hachiman
Level 31
God Stats
1W - 2L
1,446 SR
Queue Stats
156W - 186L
1,462 Elo+
Party 1
Odin
Odin
XAXXIM
Odin
Level 32
God Stats
104W - 104L
1,487 SR
Queue Stats
134W - 143L
1,429 Elo+
Party 1
Team Averages
Level 33
1,558 SR
1,470 Elo+

VS

Team Averages
Level 78
1,574 SR
1,602 Elo+
Odin
Odin
Krismcgee
Odin
Level 26
God Stats
121W - 47L
1,744 SR
Queue Stats
410W - 297L
1,665 Elo+
Party 3
Medusa
Medusa
OG25U
Medusa
Level 15
God Stats
48W - 37L
1,606 SR
Queue Stats
110W - 107L
1,503 Elo+
Party 3
Zeus
Zeus
Scottvedder
Zeus
Level 138
God Stats
12W - 13L
1,485 SR
Queue Stats
232W - 224L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
dontesteel
Baron Samedi
Level 154
God Stats
39W - 20L
1,771 SR
Queue Stats
324W - 243L
1,685 Elo+
Party 3
Xing Tian
Xing Tian
geoxdaxdon
Xing Tian
Level 57
God Stats
6W - 1L
1,265 SR
Queue Stats
444W - 290L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingScar0824
Zhong Kui
20
0 / 7 / 2
13,113
771
13,372
23,752
23,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Kulele808
Hun Batz
20
7 / 11 / 2
16,519
972
33,774
34,802
18,587
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
ShowTyme93
Khepri
20
0 / 3 / 6
13,749
809
8,470
22,090
37,611
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
20
2 / 7 / 1
14,110
830
19,582
25,150
12,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
XAXXIM
Odin
20
3 / 5 / 4
14,947
879
15,404
26,141
16,325
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
6 / 2 / 19
16,078
946
25,125
20,585
23,105
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
OG25U
Medusa
20
5 / 6 / 16
15,641
920
32,789
19,368
10,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 5 / 8
14,794
870
10,187
9,898
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
dontesteel
Baron Samedi
20
12 / 0 / 20
17,349
1,021
33,191
14,922
8,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
geoxdaxdon
Xing Tian
20
5 / 0 / 25
16,297
959
24,341
35,851
43,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
12
Kills
33
33
Deaths
13
15
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
KingScar0824
Zhong Kui
0
7
2
0.14
W
Odin
6
2
19
7.75
L
Hun Batz
Kulele808
Hun Batz
7
11
2
0.73
W
Medusa
OG25U
Medusa
5
6
16
2.17
W
5
5
8
1.8
L
Khepri
ShowTyme93
Khepri
0
3
6
1
L
Hachiman
2
7
1
0.36
L
Odin
XAXXIM
Odin
3
5
4
1
W
Baron Samedi
dontesteel
Baron Samedi
12
0
20
22
W
Xing Tian
geoxdaxdon
Xing Tian
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,602
Damage
125,633
131,935
Taken
100,624
108,282
Mitigated
89,755
10,637
Healing
34,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
KingScar0824
Zhong Kui
13,372
1,703
0
2,708
23,752
23,683
0
13,575
10,027
26,397
0
W
Odin
25,125
5,529
0
1,572
20,585
23,105
0
4,536
12,941
491
48,689
L
Hun Batz
Kulele808
Hun Batz
33,774
15,633
282
3,373
34,802
18,587
0
16,904
17,290
0
72,510
W
Medusa
OG25U
Medusa
32,789
18,573
0
0
19,368
10,185
0
3,422
15,902
0
62,263
W
10,187
368
203
528
9,898
4,740
0
327
9,571
22,707
0
L
Khepri
ShowTyme93
Khepri
8,470
206
0
0
22,090
37,611
0
6,887
14,737
22,585
0
L
Hachiman
19,582
9,424
0
1,706
25,150
12,076
0
16,971
7,946
0
54,354
L
Odin
XAXXIM
Odin
15,404
9,102
0
2,568
26,141
16,325
0
13,494
12,455
1,288
37,561
W
Baron Samedi
dontesteel
Baron Samedi
33,191
1,432
11,049
9,052
14,922
8,719
0
2,224
12,698
55,316
0
W
Xing Tian
geoxdaxdon
Xing Tian
24,341
3,170
0
12,176
35,851
43,006
0
11,161
23,715
40,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,438
Gold Earned
80,159
285
Minions Killed
271
14
Camps Cleared
4
1,590,073
Distance Traveled
1,458,971
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,113
771
30
2
0
247,930
0
W
Odin
16,078
946
58
3
1
360,735
0
L
Hun Batz
16,519
972
89
5
5
333,664
0
W
Medusa
15,641
920
75
4
1
297,220
0
W
Zeus
14,794
870
33
2
0
97,915
0
L
Khepri
13,749
809
25
1
0
344,751
0
L
Hachiman
14,110
830
86
5
5
312,578
1
L
Odin
14,947
879
55
3
4
351,150
0
W
Baron Samedi
17,349
1,021
70
4
0
344,822
0
W
Xing Tian
16,297
959
35
2
2
358,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role