Player Matchup

Mercury
Mercury
OG_Dragon-_-
Mercury
Level 20
God Stats
1W - 6L
1,297 SR
Queue Stats
192W - 242L
1,345 Elo+
Solo
Neith
Neith
ZooMBiiE_x_PR
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Apollo
Apollo
elprezidente93
Apollo
Level 11
God Stats
8W - 13L
1,481 SR
Queue Stats
31W - 42L
1,227 Elo+
Solo
Achilles
Achilles
h-gogokids
Achilles
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 90L
1,266 Elo+
Solo
Ares
Ares
luke3334
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Team Averages
Level 11
1,456 SR
1,368 Elo+

VS

Team Averages
Level 20
1,470 SR
1,379 Elo+
Ares
Ares
BugattiBurner05
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Bellona
Bellona
FlyboysAf1
Bellona
Level 28
God Stats
10W - 15L
1,368 SR
Queue Stats
163W - 164L
1,313 Elo+
Party 1
Pele
Pele
I____Sleep______
Pele
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 2
Susano
Susano
Nahum0323
Susano
Level 9
God Stats
8W - 7L
1,438 SR
Queue Stats
27W - 35L
1,236 Elo+
Solo
Cerberus
Cerberus
Pathogens11
Cerberus
Level 29
God Stats
11W - 6L
1,544 SR
Queue Stats
186W - 188L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OG_Dragon-_-
Mercury
15
3 / 3 / 3
9,248
487
5,179
14,517
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
8 / 7 / 5
9,111
480
14,172
10,274
2,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 0 / 0
5,435
286
0
0
0
Achilles
h-gogokids
Achilles
14
10 / 5 / 5
9,914
522
10,471
17,584
16,882
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
2 / 12 / 6
7,797
410
4,379
18,993
10,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 4
8,025
422
1,596
11,636
6,241
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
FlyboysAf1
Bellona
16
9 / 4 / 5
10,446
550
12,879
11,356
11,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 8 / 4
9,984
525
11,087
13,629
4,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Nahum0323
Susano
14
1 / 4 / 2
8,831
465
3,567
10,523
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Pathogens11
Cerberus
15
5 / 4 / 9
10,627
559
11,399
16,297
17,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
23
Kills
24
27
Deaths
30
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
10
4
0.4
W
Bellona
FlyboysAf1
Bellona
9
4
5
2.88
W
7
8
4
1.13
W
Susano
Nahum0323
Susano
1
4
2
0.5
L
Mercury
OG_Dragon-_-
Mercury
3
3
3
1.5
W
Cerberus
Pathogens11
Cerberus
5
4
9
2.38
L
8
7
5
1.5
L
0
0
0
0
L
Achilles
h-gogokids
Achilles
10
5
5
2.5
L
Ares
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,201
Damage
40,528
61,368
Taken
63,441
35,383
Mitigated
43,326
9,275
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,596
639
0
0
11,636
6,241
223
1,765
9,871
5,584
0
W
Bellona
FlyboysAf1
Bellona
12,879
5,185
0
993
11,356
11,065
3,372
325
11,031
0
47,533
W
11,087
4,103
287
1,807
13,629
4,825
763
695
12,934
0
34,784
W
Susano
Nahum0323
Susano
3,567
896
0
698
10,523
3,601
1,786
204
10,319
0
33,079
L
Mercury
OG_Dragon-_-
Mercury
5,179
3,309
0
5,400
14,517
5,325
0
1,361
13,156
0
67,223
W
Cerberus
Pathogens11
Cerberus
11,399
898
0
2,506
16,297
17,594
2,510
1,390
14,907
41,951
0
L
14,172
7,171
0
1,270
10,274
2,939
2,277
3,071
7,203
0
42,767
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
h-gogokids
Achilles
10,471
3,547
0
2,605
17,584
16,882
397
4,478
13,106
0
30,519
L
Ares
4,379
2,179
0
0
18,993
10,237
241
4,085
14,908
10,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
47,913
238
Minions Killed
272
0
Camps Cleared
0
1,341,509
Distance Traveled
1,636,561
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,025
422
7
0
0
305,712
0
W
Bellona
10,446
550
89
5
0
339,385
2
W
Pele
9,984
525
58
3
0
347,049
0
W
Susano
8,831
465
53
3
0
352,032
0
L
Mercury
9,248
487
122
6
0
382,397
0
W
Cerberus
10,627
559
65
3
0
292,383
0
L
Neith
9,111
480
65
3
0
288,993
4
L
Apollo
5,435
286
0
0
0
0
0
L
Achilles
9,914
522
42
2
0
331,925
0
L
Ares
7,797
410
9
0
0
338,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role