Player Matchup

Bellona
Bellona
HoBoJo2000
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kingj237148
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KittenTwister25
Cthulhu
Level 19
God Stats
4W - 8L
1,353 SR
Queue Stats
11W - 18L
1,213 Elo+
Party 2
Cerberus
Cerberus
ScreamingGoat45
Cerberus
Level 10
God Stats
3W - 4L
1,346 SR
Queue Stats
3W - 7L
1,147 Elo+
Party 2
Artemis
Artemis
exhaleed
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 51L
1,284 Elo+
Solo
Team Averages
Level 9
1,440 SR
1,329 Elo+

VS

Team Averages
Level 15
1,404 SR
1,226 Elo+
Scylla
Scylla
GristlyDuck7807
Scylla
Level 17
God Stats
18W - 15L
1,619 SR
Queue Stats
65W - 82L
1,209 Elo+
Party 1
Fenrir
Fenrir
Taz GOAT9276
Fenrir
Level 17
God Stats
3W - 1L
1,562 SR
Queue Stats
27W - 22L
1,501 Elo+
Solo
Merlin
Merlin
Voltrose123
Merlin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,302 Elo+
Party 1
Ganesha
Ganesha
opkarym110
Ganesha
Level 24
God Stats
1W - 1L
1,244 SR
Queue Stats
45W - 55L
1,158 Elo+
Solo
Neith
Neith
poofpaff
Neith
Level 6
God Stats
4W - 9L
1,096 SR
Queue Stats
10W - 21L
962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HoBoJo2000
Bellona
15
1 / 9 / 1
9,281
442
7,646
18,901
16,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Kingj237148
Morgan Le Fay
2
0 / 5 / 0
5,560
265
265
2,925
518
Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 8 / 0
9,982
475
12,264
22,620
20,648
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
12
0 / 10 / 2
7,823
373
717
21,296
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
exhaleed
Artemis
12
2 / 11 / 0
8,395
400
10,742
20,541
5,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 8
11,706
557
11,477
11,475
4,484
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
15 / 1 / 4
13,244
631
17,008
16,894
11,755
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
16
5 / 2 / 3
10,843
516
13,526
9,797
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
opkarym110
Ganesha
15
0 / 0 / 21
11,168
532
8,071
12,501
17,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
poofpaff
Neith
16
12 / 4 / 2
11,360
541
17,450
13,175
5,868
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
7
Kills
41
43
Deaths
8
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Bellona
HoBoJo2000
Bellona
1
9
1
0.17
L
Morgan Le Fay
Kingj237148
Morgan Le Fay
0
5
0
0
L
4
8
0
0.5
L
Cerberus
0
10
2
0.1
W
Fenrir
15
1
4
17
W
Merlin
5
2
3
3.25
L
Artemis
exhaleed
Artemis
2
11
0
0.18
W
Ganesha
opkarym110
Ganesha
0
0
21
10.5
W
Neith
poofpaff
Neith
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,634
Damage
67,532
86,283
Taken
63,842
57,596
Mitigated
43,465
4,159
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,477
2,527
0
2,848
11,475
4,484
4,795
1,714
9,761
48,945
0
L
Bellona
HoBoJo2000
Bellona
7,646
2,980
0
829
18,901
16,628
283
7,052
11,189
0
37,662
L
Morgan Le Fay
Kingj237148
Morgan Le Fay
265
193
0
0
2,925
518
0
215
2,710
1,040
0
L
12,264
806
179
1,392
22,620
20,648
145
9,251
13,260
42,165
0
L
Cerberus
717
103
0
1,759
21,296
14,360
0
8,768
12,410
21,468
0
W
Fenrir
17,008
5,082
0
7,059
16,894
11,755
0
1,005
15,333
0
101,496
W
Merlin
13,526
2,024
0
1,337
9,797
3,609
1,199
1,316
8,481
46,073
0
L
Artemis
exhaleed
Artemis
10,742
6,063
0
0
20,541
5,442
0
6,771
13,640
0
42,887
W
Ganesha
opkarym110
Ganesha
8,071
1,123
0
1,840
12,501
17,749
496
3,960
8,541
35,862
0
W
Neith
poofpaff
Neith
17,450
11,663
0
4,247
13,175
5,868
5,613
5,251
7,924
0
66,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,041
Gold Earned
58,321
243
Minions Killed
487
0
Camps Cleared
0
1,422,284
Distance Traveled
1,865,736
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,706
557
99
5
0
337,392
0
L
Bellona
9,281
442
68
3
0
371,698
0
L
Morgan Le Fay
5,560
265
1
0
0
63,690
1
L
Cthulhu
9,982
475
56
3
0
357,351
0
L
Cerberus
7,823
373
52
2
0
298,206
4
W
Fenrir
13,244
631
156
7
0
450,131
0
W
Merlin
10,843
516
94
4
0
351,661
1
L
Artemis
8,395
400
66
3
0
331,339
1
W
Ganesha
11,168
532
14
1
0
424,677
4
W
Neith
11,360
541
124
6
0
301,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role