Player Matchup

Odin
Odin
NotImpossibleHA
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,688 Elo+
Party 1
Nu Wa
Nu Wa
NyanmoiChan
Nu Wa
Level 160
God Stats
35W - 17L
1,671 SR
Queue Stats
920W - 835L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
Nyuzinho
Cthulhu
Level 160
God Stats
4W - 3L
1,532 SR
Queue Stats
985W - 910L
1,630 Elo+
Party 1
Freya
Freya
Suipz
Freya
Level 147
God Stats
9W - 5L
1,625 SR
Queue Stats
1,054W - 890L
1,460 Elo+
Party 1
Nike
Nike
jkp0327
Nike
Level 145
God Stats
6W - 1L
1,502 SR
Queue Stats
122W - 75L
1,589 Elo+
Party 1
Team Averages
Level 125
1,566 SR
1,597 Elo+

VS

Team Averages
Level 51
1,650 SR
1,580 Elo+
Athena
Athena
Clouse86
Athena
Level 67
God Stats
19W - 8L
1,738 SR
Queue Stats
333W - 237L
1,642 Elo+
Party 2
Set
Set
Lagartixa-Batata
Set
Level 29
God Stats
7W - 6L
1,626 SR
Queue Stats
186W - 197L
1,546 Elo+
Party 3
Ah Puch
Ah Puch
bigberna
Ah Puch
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 100L
1,594 Elo+
Party 2
Hercules
Hercules
coelhohenz
Hercules
Level 94
God Stats
1W - 1L
1,697 SR
Queue Stats
363W - 380L
1,547 Elo+
Party 3
Artemis
Artemis
iLPadrinno
Artemis
Level 29
God Stats
25W - 10L
1,686 SR
Queue Stats
125W - 82L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 3
16,558
720
16,477
13,870
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
9 / 4 / 17
13,638
593
28,847
12,757
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Nyuzinho
Cthulhu
20
9 / 1 / 9
14,029
610
20,987
23,429
32,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Freya
Suipz
Freya
17
3 / 4 / 15
12,155
528
12,895
20,173
9,637
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
jkp0327
Nike
17
5 / 2 / 15
12,631
549
8,048
18,257
21,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Clouse86
Athena
16
3 / 7 / 5
11,035
480
11,191
31,345
25,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 9 / 5
9,402
409
6,372
19,548
10,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
bigberna
Ah Puch
14
1 / 10 / 3
9,140
397
6,660
17,135
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
coelhohenz
Hercules
16
3 / 5 / 3
10,142
441
10,290
24,374
20,875
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
iLPadrinno
Artemis
15
4 / 9 / 0
9,716
422
12,286
19,290
6,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
40
Kills
11
11
Deaths
40
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
Clouse86
Athena
3
7
5
0.79
L
0
9
5
0.28
W
14
0
3
15.5
W
9
4
17
4.38
W
Cthulhu
Nyuzinho
Cthulhu
9
1
9
13.5
W
Freya
Suipz
Freya
3
4
15
2.63
L
Ah Puch
bigberna
Ah Puch
1
10
3
0.25
L
Hercules
coelhohenz
Hercules
3
5
3
0.9
L
Artemis
iLPadrinno
Artemis
4
9
0
0.44
W
Nike
jkp0327
Nike
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,254
Damage
46,799
88,486
Taken
111,692
77,531
Mitigated
69,705
25,376
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Clouse86
Athena
11,191
2,636
0
3,450
31,345
25,539
13
20,129
10,895
48,489
0
L
6,372
2,706
0
4,249
19,548
10,981
0
9,075
10,137
0
60,693
W
16,477
6,489
0
2,214
13,870
7,903
8,337
2,203
11,667
0
158,400
W
28,847
5,810
0
1,405
12,757
5,468
3,312
4,159
8,598
90,528
0
W
Cthulhu
Nyuzinho
Cthulhu
20,987
1,548
147
8,226
23,429
32,549
458
5,726
17,703
88,253
0
W
Freya
Suipz
Freya
12,895
4,767
0
8,896
20,173
9,637
2,765
6,717
13,456
72,311
0
L
Ah Puch
bigberna
Ah Puch
6,660
511
0
2,528
17,135
6,286
135
10,738
6,354
58,810
0
L
Hercules
coelhohenz
Hercules
10,290
2,048
0
6,227
24,374
20,875
0
13,393
10,832
8,922
53,937
L
Artemis
iLPadrinno
Artemis
12,286
4,862
0
4,730
19,290
6,024
75
9,394
9,659
0
60,064
W
Nike
jkp0327
Nike
8,048
1,088
1,041
3,447
18,257
21,974
1,739
3,031
15,226
0
43,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,011
Gold Earned
49,435
626
Minions Killed
504
0
Camps Cleared
0
2,164,455
Distance Traveled
1,915,862
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,035
480
62
3
0
423,909
5
L
Set
9,402
409
125
5
0
415,174
8
W
Odin
16,558
720
222
10
0
448,244
4
W
Nu Wa
13,638
593
118
5
0
409,405
0
W
Cthulhu
14,029
610
137
6
0
468,852
2
W
Freya
12,155
528
77
3
0
404,755
6
L
Ah Puch
9,140
397
104
5
0
319,740
6
L
Hercules
10,142
441
114
5
0
424,671
5
L
Artemis
9,716
422
99
4
0
332,368
2
W
Nike
12,631
549
72
3
0
433,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role