Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
Mulaaababy
Yemoja
Level 158
God Stats
11W - 20L
1,544 SR
Queue Stats
631W - 695L
1,594 Elo+
Party 4
Anubis
Anubis
Papasito_Alexito
Anubis
Level 145
God Stats
2W - 2L
1,708 SR
Queue Stats
178W - 189L
1,452 Elo+
Party 3
Erlang Shen
Erlang Shen
SteelResistance
Erlang Shen
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 59L
1,629 Elo+
Party 3
Team Averages
Level 153
1,550 SR
1,535 Elo+

VS

Team Averages
Level 126
1,603 SR
1,570 Elo+
Artio
Artio
Alepeno
Artio
Level 146
God Stats
3W - 4L
1,521 SR
Queue Stats
689W - 653L
1,553 Elo+
Party 2
Pele
Pele
ImTrix SOS
Pele
Level 113
God Stats
19W - 14L
1,619 SR
Queue Stats
411W - 361L
1,587 Elo+
Party 2
Thoth
Thoth
Simba x SOS
Thoth
Level 109
God Stats
59W - 41L
1,645 SR
Queue Stats
177W - 145L
1,604 Elo+
Party 2
Odin
Odin
jsrad2
Odin
Level 127
God Stats
11W - 10L
1,662 SR
Queue Stats
652W - 548L
1,555 Elo+
Party 1
Chiron
Chiron
zackattack3786
Chiron
Level 137
God Stats
18W - 17L
1,569 SR
Queue Stats
553W - 466L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 2 / 0
8,584
477
8,607
11,140
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
 
Awilix
14
1 / 3 / 0
8,166
454
2,924
11,446
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Mulaaababy
Yemoja
11
0 / 2 / 1
7,510
417
5,397
11,414
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 10 / 0
7,712
428
6,223
11,660
3,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
SteelResistance
Erlang Shen
16
2 / 5 / 1
9,893
550
9,340
16,762
11,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alepeno
Artio
14
2 / 0 / 9
9,006
500
6,705
17,994
15,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 2 / 9
10,323
574
10,791
14,549
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 0 / 8
11,305
628
14,140
8,224
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
jsrad2
Odin
15
2 / 2 / 8
10,177
565
8,752
10,257
11,086
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 0 / 3
9,906
550
5,281
12,959
3,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
4
Kills
22
22
Deaths
4
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
L
Awilix
 
Awilix
1
3
0
0.33
W
Artio
Alepeno
Artio
2
0
9
6.5
W
5
2
9
4.75
L
Yemoja
Mulaaababy
Yemoja
0
2
1
0.25
L
1
10
0
0.1
W
10
0
8
14
L
Erlang Shen
SteelResistance
Erlang Shen
2
5
1
0.5
W
Odin
jsrad2
Odin
2
2
8
3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
45,669
62,422
Taken
63,983
32,137
Mitigated
39,449
20,015
Healing
28,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,607
5,104
74
4,866
11,140
3,141
0
4,301
6,813
70,146
0
L
Awilix
 
Awilix
2,924
1,002
0
2,869
11,446
4,405
0
2,595
8,759
0
53,777
W
Artio
Alepeno
Artio
6,705
1,240
687
6,852
17,994
15,812
136
6,214
11,780
26,373
0
W
10,791
3,152
0
4,926
14,549
5,402
370
2,716
11,833
0
64,067
L
Yemoja
Mulaaababy
Yemoja
5,397
930
975
2,375
11,414
9,130
0
5,445
5,822
23,062
0
L
6,223
119
0
2,374
11,660
3,733
688
6,786
4,734
37,587
0
W
14,140
1,012
0
4,886
8,224
3,209
1,582
3,430
4,794
79,647
0
L
Erlang Shen
SteelResistance
Erlang Shen
9,340
5,684
0
6,482
16,762
11,728
600
1,532
14,502
4,729
64,912
W
Odin
jsrad2
Odin
8,752
2,383
0
3,559
10,257
11,086
472
1,322
8,935
0
56,789
W
5,281
1,841
847
6,511
12,959
3,940
2,132
7,501
5,458
0
89,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
50,717
470
Minions Killed
538
0
Camps Cleared
0
1,582,224
Distance Traveled
1,805,670
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,584
477
126
7
0
310,453
3
L
Awilix
8,166
454
89
5
0
372,907
2
W
Artio
9,006
500
33
2
0
372,630
10
W
Pele
10,323
574
94
5
0
366,051
3
L
Yemoja
7,510
417
30
2
0
300,343
4
L
Anubis
7,712
428
74
4
0
261,507
3
W
Thoth
11,305
628
142
8
0
351,595
5
L
Erlang Shen
9,893
550
151
8
0
337,014
5
W
Odin
10,177
565
119
7
0
378,057
3
W
Chiron
9,906
550
150
8
0
337,337
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role