Player Matchup

Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cheespup
Izanami
Level 106
God Stats
13W - 1L
1,877 SR
Queue Stats
41W - 15L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Lazulii33
Cthulhu
Level 105
God Stats
25W - 20L
1,446 SR
Queue Stats
135W - 185L
1,365 Elo+
Solo
Yemoja
Yemoja
Troning
Yemoja
Level 89
God Stats
15W - 13L
1,545 SR
Queue Stats
375W - 441L
1,422 Elo+
Solo
Nu Wa
Nu Wa
WarmandCreamy
Nu Wa
Level 155
God Stats
3W - 5L
1,384 SR
Queue Stats
80W - 113L
1,371 Elo+
Solo
Team Averages
Level 120
1,551 SR
1,414 Elo+

VS

Team Averages
Level 37
1,426 SR
1,217 Elo+
Nemesis
Nemesis
Eqkaz
Nemesis
Level 52
God Stats
5W - 11L
1,347 SR
Queue Stats
127W - 255L
1,223 Elo+
Party 1
Athena
Athena
Hur1can3
Athena
Level 48
God Stats
4W - 3L
1,590 SR
Queue Stats
173W - 199L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
Meliodas_22_
Erlang Shen
Level 42
God Stats
4W - 5L
1,432 SR
Queue Stats
67W - 153L
1,202 Elo+
Party 1
Kukulkan
Kukulkan
Nz-_-purple
Kukulkan
Level 5
God Stats
2W - 5L
1,314 SR
Queue Stats
2W - 15L
1,053 Elo+
Party 1
Apollo
Apollo
junioros_10
Apollo
Level 38
God Stats
2W - 6L
1,447 SR
Queue Stats
35W - 83L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 2 / 1
9,563
598
3,297
9,061
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Cheespup
Izanami
15
5 / 1 / 1
9,055
566
9,467
6,239
2,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Lazulii33
Cthulhu
15
0 / 2 / 1
8,792
550
5,609
11,065
7,249
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Troning
Yemoja
13
2 / 2 / 8
8,151
509
4,703
10,144
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 1 / 3
8,720
545
8,130
5,132
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eqkaz
Nemesis
13
3 / 1 / 1
8,112
507
3,431
9,617
3,299
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Hur1can3
Athena
11
0 / 3 / 2
7,023
439
1,652
12,512
7,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Meliodas_22_
Erlang Shen
14
4 / 3 / 0
8,697
544
8,844
10,486
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Nz-_-purple
Kukulkan
13
0 / 3 / 0
7,717
482
2,813
6,360
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
11
1 / 3 / 1
6,897
431
4,513
9,908
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
8
8
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
1
2.75
W
Izanami
Cheespup
Izanami
5
1
1
5.5
L
Nemesis
Eqkaz
Nemesis
3
1
1
3.5
L
Athena
Hur1can3
Athena
0
3
2
0.33
W
Cthulhu
Lazulii33
Cthulhu
0
2
1
0.25
L
Erlang Shen
Meliodas_22_
Erlang Shen
4
3
0
1.33
L
Kukulkan
Nz-_-purple
Kukulkan
0
3
0
0
W
Yemoja
Troning
Yemoja
2
2
8
3
W
1
1
3
2.5
L
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,206
Damage
21,253
41,641
Taken
48,883
21,690
Mitigated
23,640
13,116
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,297
483
0
3,280
9,061
4,247
0
431
8,630
0
69,935
W
Izanami
Cheespup
Izanami
9,467
6,302
0
1,663
6,239
2,085
260
1,151
5,088
0
82,980
L
Nemesis
Eqkaz
Nemesis
3,431
1,254
0
401
9,617
3,299
0
3,340
6,277
0
55,489
L
Athena
Hur1can3
Athena
1,652
483
0
2,150
12,512
7,447
0
3,085
9,427
21,465
0
W
Cthulhu
Lazulii33
Cthulhu
5,609
1,159
0
1,469
11,065
7,249
0
0
11,065
47,948
0
L
Erlang Shen
Meliodas_22_
Erlang Shen
8,844
4,770
0
3,097
10,486
7,519
0
6,428
4,058
0
46,810
L
Kukulkan
Nz-_-purple
Kukulkan
2,813
570
0
529
6,360
2,481
0
3,444
2,916
56,378
0
W
Yemoja
Troning
Yemoja
4,703
860
2,820
2,402
10,144
6,428
557
931
9,213
19,872
0
W
8,130
1,294
0
1,482
5,132
1,681
346
2,014
3,118
55,323
0
L
Apollo
4,513
1,970
0
4,264
9,908
2,894
0
2,628
7,280
0
42,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,281
Gold Earned
38,446
540
Minions Killed
433
0
Camps Cleared
0
1,509,102
Distance Traveled
1,546,636
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,563
598
117
7
0
329,707
3
W
Izanami
9,055
566
148
9
0
288,664
7
L
Nemesis
8,112
507
102
6
0
359,812
2
L
Athena
7,023
439
35
2
0
332,892
1
W
Cthulhu
8,792
550
125
8
0
277,060
0
L
Erlang Shen
8,697
544
89
6
0
280,300
1
L
Kukulkan
7,717
482
121
8
0
273,238
1
W
Yemoja
8,151
509
31
2
0
302,617
3
W
Nu Wa
8,720
545
119
7
0
311,054
1
L
Apollo
6,897
431
86
5
0
300,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role