Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Alonso2203
Guan Yu
Level 10
God Stats
1W - 1L
1,609 SR
Queue Stats
9W - 19L
1,317 Elo+
Party 1
Scylla
Scylla
AngieMell
Scylla
Level 8
God Stats
3W - 7L
1,289 SR
Queue Stats
11W - 16L
1,368 Elo+
Party 1
Mercury
Mercury
PatoDonald432
Mercury
Level 115
God Stats
0W - 2L
1,386 SR
Queue Stats
13W - 15L
1,371 Elo+
Party 1
Merlin
Merlin
TheWitcher2049
Merlin
Level 12
God Stats
0W - 3L
1,189 SR
Queue Stats
4W - 6L
1,375 Elo+
Party 1
Team Averages
Level 31
1,395 SR
1,386 Elo+

VS

Team Averages
Level 16
1,344 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
Arod327
Morgan Le Fay
Level 29
God Stats
6W - 5L
1,124 SR
Queue Stats
19W - 14L
1,376 Elo+
Party 2
Merlin
Merlin
LKNUNES2015
Merlin
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 65L
1,454 Elo+
Solo
Ullr
Ullr
XhEttoX
Ullr
Level 25
God Stats
6W - 8L
1,358 SR
Queue Stats
91W - 94L
1,421 Elo+
Party 2
Neith
Neith
jeffbxd
Neith
Level 4
God Stats
3W - 4L
1,312 SR
Queue Stats
5W - 5L
1,527 Elo+
Solo
Fenrir
Fenrir
mEDDOGBR
Fenrir
Level 5
God Stats
1W - 1L
1,428 SR
Queue Stats
1W - 1L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
3 / 4 / 13
14,028
1,002
22,503
12,687
5,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Alonso2203
Guan Yu
20
1 / 8 / 12
13,126
938
5,880
23,165
31,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
AngieMell
Scylla
20
1 / 5 / 10
12,722
909
4,372
12,008
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
20
19 / 13 / 5
17,237
1,231
32,869
24,857
10,606
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 5 / 8
12,681
906
6,261
13,259
7,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arod327
Morgan Le Fay
20
11 / 2 / 16
16,332
1,167
21,837
14,173
6,841
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
1 / 4 / 15
13,118
937
6,453
10,138
4,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ullr
XhEttoX
Ullr
20
13 / 4 / 11
16,624
1,187
25,896
16,109
6,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
jeffbxd
Neith
20
4 / 4 / 17
14,857
1,061
11,019
14,942
5,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Fenrir
mEDDOGBR
Fenrir
20
6 / 12 / 14
13,659
976
16,459
22,927
11,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
108
26
Kills
35
35
Deaths
26
48
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
13
2.38
L
Guan Yu
Alonso2203
Guan Yu
1
8
12
0.88
L
Scylla
AngieMell
Scylla
1
5
10
1.2
W
Morgan Le Fay
Arod327
Morgan Le Fay
11
2
16
9.5
W
Merlin
1
4
15
2.13
L
Mercury
19
13
5
1.65
L
2
5
8
1.2
W
Ullr
XhEttoX
Ullr
13
4
11
4.63
W
Neith
jeffbxd
Neith
4
4
17
3.13
W
Fenrir
mEDDOGBR
Fenrir
6
12
14
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,885
Damage
81,664
85,976
Taken
78,289
59,236
Mitigated
34,278
2,789
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
22,503
4,785
0
756
12,687
5,490
0
2,928
9,759
56,754
0
L
Guan Yu
Alonso2203
Guan Yu
5,880
456
260
204
23,165
31,607
0
7,728
15,437
0
18,843
L
Scylla
AngieMell
Scylla
4,372
430
0
0
12,008
4,465
0
4,720
7,288
34,472
0
W
Morgan Le Fay
Arod327
Morgan Le Fay
21,837
2,286
0
1,074
14,173
6,841
0
5,025
9,148
50,315
0
W
Merlin
6,453
842
0
0
10,138
4,419
0
3,321
6,817
47,686
0
L
Mercury
32,869
19,002
0
840
24,857
10,606
0
8,612
16,245
0
54,902
L
6,261
1,028
0
729
13,259
7,068
0
4,302
8,957
30,820
0
W
Ullr
XhEttoX
Ullr
25,896
21,429
0
4,797
16,109
6,124
0
7,586
8,523
0
42,976
W
Neith
jeffbxd
Neith
11,019
5,881
0
1,083
14,942
5,490
0
8,870
6,072
0
47,482
W
Fenrir
mEDDOGBR
Fenrir
16,459
6,336
0
477
22,927
11,404
0
8,334
14,593
0
21,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,794
Gold Earned
74,590
273
Minions Killed
292
9
Camps Cleared
7
1,372,703
Distance Traveled
1,335,775
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,028
1,002
75
5
0
254,198
0
L
Guan Yu
13,126
938
26
2
4
292,668
0
L
Scylla
12,722
909
91
7
1
267,066
1
W
Morgan Le Fay
16,332
1,167
48
3
2
290,354
0
W
Merlin
13,118
937
89
6
0
242,372
1
L
Mercury
17,237
1,231
33
2
2
332,261
1
L
Merlin
12,681
906
48
3
2
226,510
0
W
Ullr
16,624
1,187
49
4
3
265,185
0
W
Neith
14,857
1,061
99
7
1
258,071
1
W
Fenrir
13,659
976
7
1
1
279,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role