Player Matchup

Morgan Le Fay
Morgan Le Fay
Ferdroid
Morgan Le Fay
Level 141
God Stats
11W - 11L
1,754 SR
Queue Stats
160W - 154L
1,489 Elo+
Party 1
Skadi
Skadi
GingerShane
Skadi
Level 81
God Stats
534W - 508L
1,514 SR
Queue Stats
540W - 526L
1,487 Elo+
Solo
Chaac
Chaac
Lambokid699
Chaac
Level 68
God Stats
2W - 1L
1,405 SR
Queue Stats
2W - 3L
1,554 Elo+
Solo
Cerberus
Cerberus
OZEYAHU
Cerberus
Level 147
God Stats
4W - 7L
1,403 SR
Queue Stats
380W - 426L
1,411 Elo+
Party 1
Mercury
Mercury
SakaiRihito
Mercury
Level 124
God Stats
0W - 6L
1,332 SR
Queue Stats
72W - 92L
1,500 Elo+
Solo
Team Averages
Level 112
1,481 SR
1,488 Elo+

VS

Team Averages
Level 89
1,432 SR
1,545 Elo+
Sol
Sol
CosmicCooler
Sol
Level 149
God Stats
8W - 8L
1,592 SR
Queue Stats
1,138W - 1,152L
1,465 Elo+
Solo
Bastet
Bastet
GodOfSpeed52
Bastet
Level 55
God Stats
1W - 2L
1,190 SR
Queue Stats
276W - 299L
1,556 Elo+
Solo
Odin
Odin
Hepatitissxx
Odin
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,685 Elo+
Solo
Izanami
Izanami
MandalorianSEA
Izanami
Level 119
God Stats
4W - 3L
1,655 SR
Queue Stats
21W - 15L
1,534 Elo+
Solo
Discordia
Discordia
TragicElegance
Discordia
Level 55
God Stats
3W - 3L
1,221 SR
Queue Stats
214W - 243L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ferdroid
Morgan Le Fay
12
3 / 3 / 1
7,210
1,202
3,746
4,745
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 0
5,549
925
762
1,850
418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 4
6,966
1,161
2,213
9,914
8,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
OZEYAHU
Cerberus
12
1 / 2 / 3
6,577
1,096
4,023
8,516
3,231
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SakaiRihito
Mercury
12
1 / 4 / 3
6,627
1,105
2,572
7,249
2,260
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

279

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
7,112
1,185
4,220
4,216
1,920
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
13
7 / 1 / 4
8,274
1,379
6,756
4,448
1,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 7
6,579
1,097
5,873
6,300
4,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 0 / 6
7,212
1,202
5,823
1,793
599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
TragicElegance
Discordia
13
2 / 1 / 9
7,254
1,209
5,164
2,152
606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
14
14
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Morgan Le Fay
Ferdroid
Morgan Le Fay
3
3
1
1.17
L
0
2
0
0
W
Bastet
7
1
4
9
W
1
3
7
1.5
L
1
3
4
1
W
1
0
6
4
L
Cerberus
OZEYAHU
Cerberus
1
2
3
1.25
L
Mercury
SakaiRihito
Mercury
1
4
3
0.63
W
Discordia
TragicElegance
Discordia
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,316
Damage
27,836
32,274
Taken
18,909
16,180
Mitigated
9,062
2,077
Healing
2,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,220
2,039
0
1,024
4,216
1,920
0
1,023
3,193
15,611
0
L
Morgan Le Fay
Ferdroid
Morgan Le Fay
3,746
244
0
22
4,745
1,895
0
715
4,030
21,330
0
L
762
353
0
0
1,850
418
0
439
1,411
0
2,100
W
Bastet
6,756
2,217
113
291
4,448
1,279
0
1,894
2,554
0
11,038
W
5,873
675
0
0
6,300
4,658
0
3,317
2,983
2,386
4,763
L
2,213
170
0
1,321
9,914
8,376
0
3,981
5,933
0
18,492
W
5,823
3,853
0
570
1,793
599
0
743
1,050
0
25,210
L
Cerberus
OZEYAHU
Cerberus
4,023
254
0
636
8,516
3,231
0
2,831
5,685
12,617
0
L
Mercury
SakaiRihito
Mercury
2,572
1,236
0
98
7,249
2,260
0
3,192
3,992
0
8,826
W
Discordia
TragicElegance
Discordia
5,164
735
0
6
2,152
606
0
792
1,360
17,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
36,431
128
Minions Killed
122
4
Camps Cleared
7
522,341
Distance Traveled
598,813
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,112
1,185
22
4
2
126,543
0
L
Morgan Le Fay
7,210
1,202
35
6
0
121,616
0
L
Skadi
5,549
925
7
1
2
34,907
1
W
Bastet
8,274
1,379
14
2
1
123,479
0
W
Odin
6,579
1,097
3
1
0
105,120
0
L
Chaac
6,966
1,161
53
9
1
137,432
0
W
Izanami
7,212
1,202
51
9
4
118,909
0
L
Cerberus
6,577
1,096
21
4
0
102,759
0
L
Mercury
6,627
1,105
12
2
1
125,627
2
W
Discordia
7,254
1,209
32
5
0
124,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role