Player Matchup

Agni
Agni
DannyQuinn
Agni
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
EarthWeebAndFire
Baron Samedi
Level 78
God Stats
19W - 19L
1,508 SR
Queue Stats
70W - 85L
1,053 Elo+
Party 1
Camazotz
Camazotz
WaterLegsMan
Camazotz
Level 34
God Stats
2W - 0L
1,289 SR
Queue Stats
4W - 11L
1,235 Elo+
Party 1
Skadi
Skadi
Zaronoflightning
Skadi
Level 106
God Stats
3W - 4L
1,412 SR
Queue Stats
18W - 18L
1,322 Elo+
Party 1
Hera
Hera
demonteizer
Hera
Level 47
God Stats
6W - 3L
1,210 SR
Queue Stats
328W - 418L
1,282 Elo+
Solo
Team Averages
Level 69
1,384 SR
1,234 Elo+

VS

Team Averages
Level 66
1,330 SR
1,266 Elo+
Cthulhu
Cthulhu
ACB_AW
Cthulhu
Level 54
God Stats
0W - 3L
1,153 SR
Queue Stats
17W - 33L
1,264 Elo+
Party 2
Bellona
Bellona
PINTUBA2716
Bellona
Level 64
God Stats
32W - 34L
1,518 SR
Queue Stats
40W - 38L
1,165 Elo+
Solo
Cernunnos
Cernunnos
PhilMacrotch0
Cernunnos
Level 65
God Stats
13W - 19L
1,504 SR
Queue Stats
19W - 24L
1,336 Elo+
Solo
Janus
Janus
skiperpro2002
Janus
Level 62
God Stats
2W - 5L
1,070 SR
Queue Stats
52W - 82L
1,269 Elo+
Party 2
Arachne
Arachne
xBaker187
Arachne
Level 86
God Stats
16W - 18L
1,406 SR
Queue Stats
88W - 105L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 1
12,028
547
9,750
13,906
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
EarthWeebAndFire
Baron Samedi
19
9 / 3 / 8
13,043
593
17,664
17,198
13,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
WaterLegsMan
Camazotz
17
7 / 4 / 4
11,127
506
8,203
23,248
8,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
9 / 2 / 5
12,128
551
13,097
12,890
5,070
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 5 / 4
9,527
433
1,849
5,703
4,313
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACB_AW
Cthulhu
12
0 / 11 / 2
8,736
397
6,264
18,181
17,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
PINTUBA2716
Bellona
20
4 / 1 / 1
11,600
527
7,947
17,954
16,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
PhilMacrotch0
Cernunnos
10
2 / 5 / 0
7,759
353
6,344
9,031
2,782
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 7 / 2
10,566
480
5,357
11,518
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
xBaker187
Arachne
18
6 / 4 / 3
11,931
542
15,133
17,051
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
28
Kills
17
17
Deaths
28
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ACB_AW
Cthulhu
0
11
2
0.09
W
1
3
1
0.5
W
Baron Samedi
EarthWeebAndFire
Baron Samedi
9
3
8
4.33
L
Bellona
PINTUBA2716
Bellona
4
1
1
4.5
L
Cernunnos
PhilMacrotch0
Cernunnos
2
5
0
0.4
W
Camazotz
WaterLegsMan
Camazotz
7
4
4
2.25
W
9
2
5
5.75
W
2
5
4
0.8
L
5
7
2
0.86
L
Arachne
xBaker187
Arachne
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,563
Damage
41,045
72,945
Taken
73,735
37,238
Mitigated
48,437
27,425
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ACB_AW
Cthulhu
6,264
386
58
0
18,181
17,892
109
3,611
14,570
36,978
0
W
9,750
796
0
5,362
13,906
5,282
766
1,089
12,817
79,432
0
W
Baron Samedi
EarthWeebAndFire
Baron Samedi
17,664
2,172
759
4,990
17,198
13,682
911
3,863
13,335
85,294
0
L
Bellona
PINTUBA2716
Bellona
7,947
3,554
0
7,255
17,954
16,985
1,523
10,357
7,597
0
85,068
L
Cernunnos
PhilMacrotch0
Cernunnos
6,344
2,811
0
2,144
9,031
2,782
825
2,613
6,418
0
31,055
W
Camazotz
WaterLegsMan
Camazotz
8,203
2,174
0
12,781
23,248
8,891
0
1,754
21,494
0
77,605
W
13,097
6,603
0
3,533
12,890
5,070
2,942
3,124
9,766
0
74,754
W
1,849
518
0
0
5,703
4,313
1,087
1,920
3,783
26,781
0
L
5,357
427
0
1,466
11,518
4,138
674
6,133
5,385
52,197
0
L
Arachne
xBaker187
Arachne
15,133
10,752
0
4,065
17,051
6,640
77
6,549
10,502
0
69,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,853
Gold Earned
50,592
566
Minions Killed
456
0
Camps Cleared
0
1,764,512
Distance Traveled
1,647,419
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,736
397
50
2
0
343,803
0
W
Agni
12,028
547
151
7
0
389,547
0
W
Baron Samedi
13,043
593
138
6
0
392,349
1
L
Bellona
11,600
527
145
7
0
429,417
2
L
Cernunnos
7,759
353
65
3
0
208,334
0
W
Camazotz
11,127
506
95
4
0
398,267
7
W
Skadi
12,128
551
138
6
0
389,760
0
W
Hera
9,527
433
44
2
0
194,589
0
L
Janus
10,566
480
84
4
0
265,191
3
L
Arachne
11,931
542
112
5
0
400,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role