Player Matchup

Baron Samedi
Baron Samedi
Chinofy
Baron Samedi
Level 101
God Stats
0W - 2L
1,234 SR
Queue Stats
275W - 236L
1,627 Elo+
Party 2
Fafnir
Fafnir
ToiletDady
Fafnir
Level 127
God Stats
1W - 3L
1,413 SR
Queue Stats
272W - 207L
1,648 Elo+
Party 2
Ah Puch
Ah Puch
sololanegodz
Ah Puch
Level 68
God Stats
3W - 1L
1,842 SR
Queue Stats
131W - 88L
1,668 Elo+
Party 2
Team Averages
Level 99
1,496 SR
1,648 Elo+

VS

Team Averages
Level 107
1,652 SR
1,533 Elo+
Chaac
Chaac
Mousayo
Chaac
Level 57
God Stats
10W - 14L
1,544 SR
Queue Stats
324W - 366L
1,526 Elo+
Party 1
Persephone
Persephone
VIOLENTjoe
Persephone
Level 119
God Stats
2W - 0L
1,641 SR
Queue Stats
3W - 4L
1,450 Elo+
Solo
Hachiman
Hachiman
hateazaur
Hachiman
Level 144
God Stats
3W - 3L
1,771 SR
Queue Stats
313W - 231L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chinofy
Baron Samedi
17
2 / 7 / 6
13,114
546
8,291
20,938
18,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
ToiletDady
Fafnir
18
3 / 5 / 8
14,386
599
10,125
28,689
39,486
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
sololanegodz
Ah Puch
20
6 / 3 / 3
15,070
628
22,842
20,769
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mousayo
Chaac
20
3 / 4 / 11
14,641
610
13,321
27,987
44,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
VIOLENTjoe
Persephone
20
8 / 3 / 6
16,646
694
23,837
14,646
4,842
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
hateazaur
Hachiman
20
4 / 4 / 7
15,225
634
24,159
16,096
5,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
11
Kills
15
15
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chinofy
Baron Samedi
2
7
6
0.71
W
Chaac
Mousayo
Chaac
3
4
11
2.13
L
Fafnir
ToiletDady
Fafnir
3
5
8
1.4
W
Persephone
VIOLENTjoe
Persephone
8
3
6
3.67
W
Hachiman
hateazaur
Hachiman
4
4
7
1.88
L
Ah Puch
sololanegodz
Ah Puch
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,258
Damage
61,317
70,396
Taken
58,729
65,673
Mitigated
54,597
20,298
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chinofy
Baron Samedi
8,291
531
928
3,866
20,938
18,888
40
5,641
14,545
44,542
0
W
Chaac
Mousayo
Chaac
13,321
1,228
0
5,818
27,987
44,203
85
18,348
9,553
0
51,766
L
Fafnir
ToiletDady
Fafnir
10,125
2,124
410
9,959
28,689
39,486
329
12,550
15,434
33,079
4,561
W
Persephone
VIOLENTjoe
Persephone
23,837
803
276
3,348
14,646
4,842
234
11,723
2,873
85,501
0
W
Hachiman
hateazaur
Hachiman
24,159
10,584
0
4,499
16,096
5,552
2,522
10,737
5,359
0
113,316
L
Ah Puch
sololanegodz
Ah Puch
22,842
1,381
0
5,135
20,769
7,299
294
5,646
14,725
84,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
46,512
240
Minions Killed
340
0
Camps Cleared
0
1,194,582
Distance Traveled
1,343,580
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,114
546
73
3
0
376,983
4
W
Chaac
14,641
610
48
2
0
474,810
2
L
Fafnir
14,386
599
36
2
0
394,530
4
W
Persephone
16,646
694
129
5
0
422,440
1
W
Hachiman
15,225
634
163
7
0
446,330
2
L
Ah Puch
15,070
628
131
5
0
423,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role