Player Matchup

Guan Yu
Guan Yu
Baylono
Guan Yu
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,174 Elo+
Solo
Danzaburou
Danzaburou
BliZe_NoctaDozo_
Danzaburou
Level 154
God Stats
8W - 2L
1,704 SR
Queue Stats
373W - 316L
1,737 Elo+
Party 1
Janus
Janus
Capsule_Kira
Janus
Level 146
God Stats
21W - 22L
1,484 SR
Queue Stats
525W - 514L
1,677 Elo+
Party 1
Ares
Ares
macNugets31
Ares
Level 36
God Stats
2W - 0L
1,834 SR
Queue Stats
123W - 61L
1,646 Elo+
Party 1
Mercury
Mercury
xGuNRZz
Mercury
Level 89
God Stats
18W - 6L
1,589 SR
Queue Stats
238W - 184L
1,706 Elo+
Party 1
Team Averages
Level 92
1,622 SR
1,588 Elo+

VS

Team Averages
Level 83
1,494 SR
1,342 Elo+
Osiris
Osiris
AnimatedVermin
Osiris
Level 26
God Stats
6W - 11L
1,256 SR
Queue Stats
13W - 30L
1,140 Elo+
Party 3
Ymir
Ymir
Lamaspapii
Ymir
Level 127
God Stats
6W - 11L
1,371 SR
Queue Stats
494W - 662L
1,395 Elo+
Party 2
Agni
Agni
MNV_NX
Agni
Level 91
God Stats
14W - 12L
1,680 SR
Queue Stats
402W - 393L
1,498 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sir Antelope848
Tsukuyomi
Level 42
God Stats
2W - 1L
1,793 SR
Queue Stats
107W - 163L
1,305 Elo+
Party 3
Hou Yi
Hou Yi
luiiisito_
Hou Yi
Level 129
God Stats
10W - 19L
1,369 SR
Queue Stats
645W - 825L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Baylono
Guan Yu
9
0 / 0 / 2
5,333
410
1,664
4,947
2,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
BliZe_NoctaDozo_
Danzaburou
15
12 / 2 / 3
9,187
707
11,768
9,478
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
5 / 1 / 6
7,802
600
9,729
8,534
3,280
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 9
6,618
509
3,318
4,566
4,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
xGuNRZz
Mercury
12
6 / 0 / 3
7,358
566
3,892
9,591
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,064
543
4,747
9,064
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 5 / 1
5,723
440
3,480
7,868
4,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
MNV_NX
Agni
11
1 / 4 / 0
6,618
509
4,330
7,688
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Sir Antelope848
Tsukuyomi
7
0 / 7 / 0
5,008
385
4,058
8,492
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
luiiisito_
Hou Yi
10
1 / 7 / 2
6,607
508
2,531
9,993
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
26
Kills
3
3
Deaths
26
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Guan Yu
Baylono
Guan Yu
0
0
2
1
W
Danzaburou
BliZe_NoctaDozo_
Danzaburou
12
2
3
6.75
W
5
1
6
8
L
1
5
1
0.3
L
Agni
MNV_NX
Agni
1
4
0
0.25
L
Tsukuyomi
Sir Antelope848
Tsukuyomi
0
7
0
0
L
Hou Yi
luiiisito_
Hou Yi
1
7
2
0.29
W
3
0
9
7.5
W
Mercury
xGuNRZz
Mercury
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
19,146
37,116
Taken
43,105
18,344
Mitigated
19,190
8,798
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,747
818
0
3,221
9,064
7,844
264
273
8,791
10,581
29,897
W
Guan Yu
Baylono
Guan Yu
1,664
378
0
588
4,947
2,015
0
698
4,249
0
13,773
W
Danzaburou
BliZe_NoctaDozo_
Danzaburou
11,768
6,029
0
4,551
9,478
4,954
1,540
1,839
7,639
0
70,519
W
9,729
982
0
2,844
8,534
3,280
758
4,222
4,312
53,361
0
L
3,480
335
109
667
7,868
4,398
0
2,694
5,174
15,648
0
L
Agni
MNV_NX
Agni
4,330
217
0
479
7,688
2,039
0
3,830
3,858
33,081
0
L
Tsukuyomi
Sir Antelope848
Tsukuyomi
4,058
1,369
0
1,286
8,492
2,360
0
4,030
4,462
0
15,663
L
Hou Yi
luiiisito_
Hou Yi
2,531
871
46
738
9,993
2,549
458
2,220
7,773
0
35,865
W
3,318
128
0
0
4,566
4,456
0
833
3,733
8,422
0
W
Mercury
xGuNRZz
Mercury
3,892
2,223
0
815
9,591
3,639
0
1,679
7,912
0
42,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
31,020
328
Minions Killed
276
0
Camps Cleared
0
1,308,508
Distance Traveled
1,176,070
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,064
543
83
6
0
229,317
0
W
Guan Yu
5,333
410
26
2
0
221,900
0
W
Danzaburou
9,187
707
112
9
0
243,423
3
W
Janus
7,802
600
104
8
0
261,449
3
L
Ymir
5,723
440
19
1
0
228,476
4
L
Agni
6,618
509
68
5
0
248,756
4
L
Tsukuyomi
5,008
385
32
2
0
260,279
1
L
Hou Yi
6,607
508
74
6
0
209,242
3
W
Ares
6,618
509
9
1
0
279,869
3
W
Mercury
7,358
566
77
6
0
301,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role