Player Matchup

Sobek
Sobek
BrenoFabBr
Sobek
Level 38
God Stats
3W - 2L
1,614 SR
Queue Stats
401W - 449L
1,442 Elo+
Solo
Guan Yu
Guan Yu
NotImpossibleHA
Guan Yu
Level 13
God Stats
3W - 0L
1,834 SR
Queue Stats
10W - 5L
1,667 Elo+
Party 1
Bakasura
Bakasura
Nyuzinho
Bakasura
Level 160
God Stats
4W - 9L
1,252 SR
Queue Stats
985W - 910L
1,623 Elo+
Party 1
Izanami
Izanami
Suipz
Izanami
Level 147
God Stats
8W - 5L
1,526 SR
Queue Stats
1,054W - 890L
1,448 Elo+
Party 1
Nox
Nox
jkp0327
Nox
Level 145
God Stats
12W - 5L
1,425 SR
Queue Stats
122W - 75L
1,580 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,552 Elo+

VS

Team Averages
Level 51
1,498 SR
1,485 Elo+
Sun Wukong
Sun Wukong
Falcom_01
Sun Wukong
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 302L
1,354 Elo+
Party 2
Yemoja
Yemoja
KarryP0tter
Yemoja
Level 49
God Stats
0W - 1L
1,765 SR
Queue Stats
116W - 54L
1,557 Elo+
Solo
Apollo
Apollo
Lagartixa-Batata
Apollo
Level 29
God Stats
11W - 9L
1,639 SR
Queue Stats
186W - 197L
1,557 Elo+
Party 3
Janus
Janus
coelhohenz
Janus
Level 94
God Stats
19W - 28L
1,446 SR
Queue Stats
363W - 380L
1,559 Elo+
Party 3
Pele
Pele
pauloturtle56
Pele
Level 37
God Stats
1W - 11L
1,142 SR
Queue Stats
106W - 161L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 1 / 6
10,162
462
1,796
8,772
6,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
6 / 1 / 5
14,075
640
13,021
15,843
18,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Nyuzinho
Bakasura
20
8 / 1 / 7
13,226
601
24,527
23,279
12,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Suipz
Izanami
18
3 / 4 / 6
11,292
513
9,522
17,270
5,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
19
2 / 0 / 6
12,220
555
3,614
10,559
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Falcom_01
Sun Wukong
18
0 / 5 / 1
10,928
497
4,544
15,518
7,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
13
0 / 5 / 2
8,751
398
3,689
17,650
15,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 5 / 1
10,176
463
13,158
18,619
6,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
18
3 / 1 / 1
11,559
525
15,281
10,771
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 4 / 1
9,330
424
5,044
13,449
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
6
7
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
6
4
L
Sun Wukong
Falcom_01
Sun Wukong
0
5
1
0.1
L
Yemoja
0
5
2
0.2
L
3
5
1
0.7
W
6
1
5
8.5
W
Bakasura
Nyuzinho
Bakasura
8
1
7
11.5
W
Izanami
Suipz
Izanami
3
4
6
1.5
L
Janus
3
1
1
3.5
W
Nox
2
0
6
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,480
Damage
41,716
75,723
Taken
76,007
47,787
Mitigated
36,402
29,646
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
1,796
130
0
1,973
8,772
6,632
281
2,126
6,602
17,492
0
L
Sun Wukong
Falcom_01
Sun Wukong
4,544
1,275
0
4,661
15,518
7,679
890
227
14,963
0
81,188
L
Yemoja
3,689
1,059
1,791
1,041
17,650
15,128
116
2,787
12,521
21,752
0
L
13,158
8,826
0
3,802
18,619
6,780
276
1,670
15,761
0
86,779
W
13,021
3,379
1,840
7,072
15,843
18,385
1,121
2,326
13,443
0
110,293
W
Bakasura
Nyuzinho
Bakasura
24,527
15,240
0
9,914
23,279
12,618
27
5,290
17,815
0
121,354
W
Izanami
Suipz
Izanami
9,522
4,893
0
6,796
17,270
5,719
2,568
4,112
13,050
0
91,698
L
Janus
15,281
836
792
3,196
10,771
3,060
0
823
9,111
89,327
0
W
Nox
3,614
0
161
1,890
10,559
4,433
568
4,569
5,776
78,487
0
L
5,044
658
0
2,888
13,449
3,755
0
123
12,421
0
70,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,975
Gold Earned
50,744
711
Minions Killed
621
0
Camps Cleared
0
2,350,585
Distance Traveled
2,218,504
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,162
462
18
1
0
452,504
3
L
Sun Wukong
10,928
497
171
8
0
418,846
0
L
Yemoja
8,751
398
32
1
0
416,897
7
L
Apollo
10,176
463
145
7
0
445,751
6
W
Guan Yu
14,075
640
212
10
0
468,670
5
W
Bakasura
13,226
601
176
8
0
578,685
4
W
Izanami
11,292
513
146
7
0
386,315
6
L
Janus
11,559
525
163
7
0
477,711
7
W
Nox
12,220
555
159
7
0
464,411
0
L
Pele
9,330
424
110
5
0
459,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role