Player Matchup

Bellona
Bellona
ElNoneNa
Bellona
Level 27
God Stats
21W - 15L
1,683 SR
Queue Stats
96W - 54L
1,608 Elo+
Solo
Agni
Agni
GianluTH
Agni
Level 29
God Stats
30W - 17L
1,517 SR
Queue Stats
182W - 158L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
j3remay4
Gilgamesh
Level 17
God Stats
41W - 35L
1,285 SR
Queue Stats
201W - 210L
1,459 Elo+
Solo
Freya
Freya
mauricarry
Freya
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 13L
1,610 Elo+
Solo
Serqet
Serqet
xGabsz
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,572 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,550 Elo+

VS

Team Averages
Level 16
1,513 SR
1,543 Elo+
Freya
Freya
A_depressao
Freya
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 15L
1,622 Elo+
Solo
Sobek
Sobek
LaScaloneeta
Sobek
Level 14
God Stats
2W - 2L
1,505 SR
Queue Stats
146W - 146L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
LuxTor007
Guan Yu
Level 8
God Stats
8W - 9L
1,561 SR
Queue Stats
126W - 178L
1,511 Elo+
Party 1
Thor
Thor
MdeMiGu3L
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 136L
1,473 Elo+
Party 1
Janus
Janus
ObakaWins
Janus
Level 28
God Stats
1W - 4L
1,498 SR
Queue Stats
347W - 322L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElNoneNa
Bellona
13
4 / 1 / 8
8,465
605
8,377
11,335
7,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
15
8 / 0 / 6
8,929
638
9,338
6,707
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
j3remay4
Gilgamesh
13
4 / 0 / 7
8,307
593
7,574
9,921
5,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
15
10 / 1 / 4
9,122
652
13,473
10,049
4,539
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
xGabsz
Serqet
13
2 / 0 / 3
7,801
557
2,067
7,238
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,781
484
3,123
9,230
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
0 / 6 / 2
5,881
420
2,534
15,072
8,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
LuxTor007
Guan Yu
8
0 / 9 / 1
5,638
403
4,358
12,449
6,945
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
5
0 / 4 / 1
4,909
351
1,749
7,607
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ObakaWins
Janus
13
2 / 4 / 0
7,814
558
9,932
8,722
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
28
Kills
2
2
Deaths
28
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Bellona
ElNoneNa
Bellona
4
1
8
8
W
Agni
8
0
6
11
L
0
6
2
0.17
L
Guan Yu
LuxTor007
Guan Yu
0
9
1
0.06
L
Thor
0
4
1
0.13
L
Janus
ObakaWins
Janus
2
4
0
0.5
W
Gilgamesh
j3remay4
Gilgamesh
4
0
7
7.5
W
Freya
10
1
4
12
W
Serqet
xGabsz
Serqet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
21,696
45,250
Taken
53,080
23,263
Mitigated
22,351
18,280
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,123
1,057
0
3,568
9,230
2,515
0
5,241
3,989
42,351
0
W
Bellona
ElNoneNa
Bellona
8,377
2,466
0
3,118
11,335
7,887
488
4,544
6,791
0
45,699
W
Agni
9,338
604
198
2,623
6,707
2,269
243
3,371
3,336
62,383
0
L
2,534
301
0
1,858
15,072
8,096
0
8,045
6,643
10,243
0
L
Guan Yu
LuxTor007
Guan Yu
4,358
634
135
845
12,449
6,945
298
4,463
7,710
0
19,636
L
Thor
1,749
661
0
772
7,607
2,039
0
2,061
5,546
0
10,106
L
Janus
ObakaWins
Janus
9,932
483
0
750
8,722
2,756
0
4,451
4,271
45,456
0
W
Gilgamesh
j3remay4
Gilgamesh
7,574
1,584
0
2,372
9,921
5,994
74
2,204
7,717
5,664
37,777
W
Freya
13,473
5,252
0
6,515
10,049
4,539
0
4,880
5,169
62,460
0
W
Serqet
xGabsz
Serqet
2,067
591
0
3,454
7,238
2,574
124
590
6,648
0
47,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
31,023
466
Minions Killed
248
0
Camps Cleared
0
1,469,651
Distance Traveled
1,312,105
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,781
484
90
6
0
257,913
5
W
Bellona
8,465
605
76
5
0
299,132
1
W
Agni
8,929
638
110
8
0
303,962
8
L
Sobek
5,881
420
11
1
0
266,981
2
L
Guan Yu
5,638
403
37
3
0
282,676
2
L
Thor
4,909
351
25
2
0
229,278
3
L
Janus
7,814
558
85
6
0
275,257
4
W
Gilgamesh
8,307
593
86
6
0
290,413
0
W
Freya
9,122
652
98
7
0
287,859
2
W
Serqet
7,801
557
96
7
0
288,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role