Player Matchup

Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Maryad
Anhur
Level 80
God Stats
18W - 18L
1,620 SR
Queue Stats
41W - 41L
1,547 Elo+
Solo
Tiamat
Tiamat
Tyrigosa
Tiamat
Level 108
God Stats
6W - 6L
1,239 SR
Queue Stats
88W - 105L
1,405 Elo+
Solo
Ymir
Ymir
ginhojorge
Ymir
Level 53
God Stats
4W - 1L
1,698 SR
Queue Stats
8W - 4L
1,647 Elo+
Party 2
Arachne
Arachne
perfeito78
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,592 Elo+
Party 2
Team Averages
Level 75
1,511 SR
1,538 Elo+

VS

Team Averages
Level 97
1,602 SR
1,425 Elo+
He Bo
He Bo
MCpopestar
He Bo
Level 66
God Stats
10W - 6L
1,671 SR
Queue Stats
420W - 410L
1,463 Elo+
Solo
Artemis
Artemis
MrBiaaatch
Artemis
Level 139
God Stats
2W - 3L
1,675 SR
Queue Stats
149W - 150L
1,560 Elo+
Party 1
Anubis
Anubis
Pooriyas
Anubis
Level 67
God Stats
27W - 30L
1,593 SR
Queue Stats
133W - 183L
1,374 Elo+
Party 1
Bellona
Bellona
QuatraHunter
Bellona
Level 126
God Stats
1W - 3L
1,571 SR
Queue Stats
320W - 300L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
SargeLarge
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 0 / 1
5,088
509
3,557
6,704
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Maryad
Anhur
11
3 / 0 / 2
6,049
605
2,333
3,834
842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Tyrigosa
Tiamat
10
1 / 2 / 0
5,907
591
3,323
6,144
3,078
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 3
5,234
523
1,542
4,745
2,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
perfeito78
Arachne
9
7 / 1 / 2
6,248
625
5,103
4,953
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
8
0 / 4 / 1
4,875
488
2,712
5,132
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MrBiaaatch
Artemis
8
0 / 4 / 1
4,931
493
2,814
5,453
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Pooriyas
Anubis
10
4 / 0 / 0
5,664
566
4,824
3,504
1,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
QuatraHunter
Bellona
8
0 / 0 / 1
4,837
484
2,929
5,530
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
SargeLarge
Kuzenbo
5
0 / 4 / 1
4,300
430
844
6,449
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
4
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
1
0.5
L
He Bo
0
4
1
0.13
W
Anhur
Maryad
Anhur
3
0
2
4
L
Artemis
MrBiaaatch
Artemis
0
4
1
0.13
L
Anubis
Pooriyas
Anubis
4
0
0
4
L
Bellona
QuatraHunter
Bellona
0
0
1
0.5
L
Kuzenbo
SargeLarge
Kuzenbo
0
4
1
0.13
W
Tiamat
Tyrigosa
Tiamat
1
2
0
0.5
W
1
1
3
2.5
W
Arachne
perfeito78
Arachne
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,858
Damage
14,123
26,380
Taken
26,068
11,261
Mitigated
11,496
10,560
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,557
1,407
0
3,496
6,704
3,666
97
2,151
4,553
0
26,117
L
He Bo
2,712
248
0
1,296
5,132
1,213
0
515
4,617
23,066
0
W
Anhur
Maryad
Anhur
2,333
1,129
0
1,717
3,834
842
200
679
3,155
0
33,271
L
Artemis
MrBiaaatch
Artemis
2,814
1,130
0
970
5,453
1,013
0
586
4,867
0
22,598
L
Anubis
Pooriyas
Anubis
4,824
278
0
1,772
3,504
1,659
0
1,475
2,029
23,009
0
L
Bellona
QuatraHunter
Bellona
2,929
1,549
0
3,045
5,530
2,882
0
670
4,860
0
23,069
L
Kuzenbo
SargeLarge
Kuzenbo
844
609
112
747
6,449
4,729
0
1,619
4,830
5,780
0
W
Tiamat
Tyrigosa
Tiamat
3,323
482
0
2,614
6,144
3,078
480
3,212
2,932
32,489
0
W
1,542
286
0
750
4,745
2,057
192
1,063
3,682
13,246
0
W
Arachne
perfeito78
Arachne
5,103
3,734
0
1,983
4,953
1,618
797
1,275
3,678
0
26,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
24,607
229
Minions Killed
203
0
Camps Cleared
0
960,179
Distance Traveled
881,067
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,088
509
44
4
0
204,114
4
L
He Bo
4,875
488
55
6
0
181,437
2
W
Anhur
6,049
605
64
6
0
179,586
2
L
Artemis
4,931
493
46
5
0
161,850
3
L
Anubis
5,664
566
47
5
0
173,349
6
L
Bellona
4,837
484
46
5
0
201,545
0
L
Kuzenbo
4,300
430
9
1
0
162,886
0
W
Tiamat
5,907
591
58
6
0
177,570
1
W
Ymir
5,234
523
20
2
0
176,199
3
W
Arachne
6,248
625
43
4
0
222,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role