Player Matchup

Danzaburou
Danzaburou
Hkeller11
Danzaburou
Level 15
God Stats
19W - 20L
1,472 SR
Queue Stats
54W - 42L
1,521 Elo+
Solo
Bellona
Bellona
Kurokumura
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,349 Elo+
Solo
Scylla
Scylla
MauiWowie59
Scylla
Level 25
God Stats
5W - 1L
1,822 SR
Queue Stats
149W - 164L
1,487 Elo+
Party 1
Discordia
Discordia
dolluva
Discordia
Level 29
God Stats
7W - 6L
1,527 SR
Queue Stats
17W - 14L
1,569 Elo+
Solo
Xing Tian
Xing Tian
lobieskilledyew-
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 117L
1,449 Elo+
Party 1
Team Averages
Level 20
1,564 SR
1,475 Elo+

VS

Team Averages
Level 19
1,541 SR
1,464 Elo+
Nemesis
Nemesis
AIister
Nemesis
Level 19
God Stats
4W - 2L
1,519 SR
Queue Stats
165W - 106L
1,536 Elo+
Solo
Khepri
Khepri
BubblesManifesto
Khepri
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Fouldster
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 32L
1,363 Elo+
Solo
Anubis
Anubis
TheCakeMastr
Anubis
Level 18
God Stats
23W - 14L
1,620 SR
Queue Stats
59W - 48L
1,523 Elo+
Solo
Vamana
Vamana
Walbold
Vamana
Level 28
God Stats
4W - 3L
1,567 SR
Queue Stats
414W - 441L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hkeller11
Danzaburou
15
0 / 1 / 3
9,217
838
997
2,074
541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Kurokumura
Bellona
17
4 / 9 / 6
10,940
995
14,347
23,059
15,340
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
16
2 / 7 / 7
10,686
971
11,732
15,467
5,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
dolluva
Discordia
17
6 / 6 / 2
11,779
1,071
22,374
16,143
3,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
17
0 / 9 / 9
10,150
923
9,361
25,735
23,947
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

60

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AIister
Nemesis
18
6 / 2 / 17
11,871
1,079
15,863
14,824
6,730
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 2 / 23
10,894
990
3,009
8,678
10,570
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Fouldster
Ah Muzen Cab
19
6 / 2 / 17
11,658
1,060
16,595
9,684
2,914
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
19
13 / 3 / 15
13,555
1,232
28,800
17,421
8,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Walbold
Vamana
18
5 / 3 / 14
11,358
1,033
9,949
13,931
5,658
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
117
12
Kills
31
32
Deaths
12
27
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AIister
Nemesis
6
2
17
7.25
W
1
2
23
6.25
W
Ah Muzen Cab
Fouldster
Ah Muzen Cab
6
2
17
7.25
L
Danzaburou
Hkeller11
Danzaburou
0
1
3
1.5
L
Bellona
Kurokumura
Bellona
4
9
6
0.78
L
Scylla
2
7
7
0.79
W
Anubis
13
3
15
6.83
W
Vamana
Walbold
Vamana
5
3
14
4
L
Discordia
dolluva
Discordia
6
6
2
1.17
L
Xing Tian
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,811
Damage
74,216
82,478
Taken
64,538
49,067
Mitigated
34,065
3,169
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AIister
Nemesis
15,863
7,353
0
2,188
14,824
6,730
0
7,911
6,913
0
28,458
W
3,009
636
0
0
8,678
10,570
0
5,799
2,879
8,606
0
W
Ah Muzen Cab
Fouldster
Ah Muzen Cab
16,595
9,070
0
3,038
9,684
2,914
0
6,861
2,823
0
49,600
L
Danzaburou
Hkeller11
Danzaburou
997
263
0
134
2,074
541
0
449
1,625
0
7,309
L
Bellona
Kurokumura
Bellona
14,347
4,118
0
431
23,059
15,340
0
8,149
14,910
0
21,392
L
Scylla
11,732
913
0
568
15,467
5,267
0
8,107
7,360
26,626
0
W
Anubis
28,800
1,242
636
11,004
17,421
8,193
0
13,742
3,679
57,790
0
W
Vamana
Walbold
Vamana
9,949
4,842
126
2,010
13,931
5,658
0
9,154
4,777
0
21,158
L
Discordia
dolluva
Discordia
22,374
1,286
149
1,887
16,143
3,972
0
4,689
11,454
53,454
0
L
Xing Tian
9,361
432
0
0
25,735
23,947
0
10,415
13,795
18,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,772
Gold Earned
59,336
167
Minions Killed
208
5
Camps Cleared
10
881,062
Distance Traveled
1,010,503
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,871
1,079
21
2
0
227,017
0
W
Khepri
10,894
990
10
1
1
200,563
1
W
Ah Muzen Cab
11,658
1,060
74
7
4
177,535
0
L
Danzaburou
9,217
838
17
2
0
93,047
0
L
Bellona
10,940
995
18
2
3
182,681
0
L
Scylla
10,686
971
46
4
1
183,570
0
W
Anubis
13,555
1,232
81
7
1
182,648
0
W
Vamana
11,358
1,033
22
2
4
222,740
0
L
Discordia
11,779
1,071
63
6
1
199,484
0
L
Xing Tian
10,150
923
23
2
0
222,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role