Player Matchup

Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BrinkBrink94
Scylla
Level 106
God Stats
3W - 4L
1,439 SR
Queue Stats
31W - 43L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
HiddenPharaoh5x
Kukulkan
Level 127
God Stats
5W - 2L
1,658 SR
Queue Stats
22W - 33L
1,406 Elo+
Party 2
Ymir
Ymir
PITBULLKING17
Ymir
Level 59
God Stats
11W - 14L
1,495 SR
Queue Stats
112W - 119L
1,460 Elo+
Solo
Medusa
Medusa
rainbowdove18
Medusa
Level 97
God Stats
7W - 8L
1,511 SR
Queue Stats
35W - 51L
1,392 Elo+
Party 2
Team Averages
Level 101
1,520 SR
1,433 Elo+

VS

Team Averages
Level 65
1,444 SR
1,442 Elo+
Hercules
Hercules
 
Hercules
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FrostbitTay
Cerberus
Level 94
God Stats
0W - 2L
1,478 SR
Queue Stats
20W - 19L
1,406 Elo+
Party 1
Hel
Hel
LeonClaire16
Hel
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 56L
1,401 Elo+
Solo
Merlin
Merlin
Odie2000
Merlin
Level 63
God Stats
71W - 79L
1,527 SR
Queue Stats
172W - 204L
1,455 Elo+
Solo
Artemis
Artemis
XxInput_LionxX
Artemis
Level 70
God Stats
0W - 3L
1,217 SR
Queue Stats
255W - 320L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 1 / 9
9,242
924
6,450
14,174
9,276
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
16
7 / 0 / 8
10,610
1,061
14,590
4,183
1,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
16
3 / 0 / 9
9,940
994
16,583
3,395
1,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 10
9,446
945
5,986
10,286
6,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 11
10,380
1,038
19,152
5,627
2,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

272

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 6 / 3
8,771
877
6,608
17,662
15,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
FrostbitTay
Cerberus
15
0 / 2 / 3
8,458
846
5,637
15,192
13,960
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 2
9,023
902
4,753
12,025
4,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Odie2000
Merlin
15
0 / 3 / 4
8,806
881
8,313
10,059
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 2
8,678
868
10,718
13,010
5,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
19
Kills
4
4
Deaths
19
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
9
6.5
L
Hercules
 
Hercules
1
6
3
0.42
W
Scylla
7
0
8
11
L
Cerberus
FrostbitTay
Cerberus
0
2
3
0.75
W
Kukulkan
3
0
9
7.5
L
2
5
2
0.6
L
Merlin
Odie2000
Merlin
0
3
4
0.67
W
2
2
10
3.5
L
1
3
2
0.67
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,761
Damage
36,029
37,665
Taken
67,948
20,702
Mitigated
43,033
5,392
Healing
15,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,450
1,623
13
1,587
14,174
9,276
0
6,157
8,017
0
15,398
L
Hercules
 
Hercules
6,608
886
143
3,567
17,662
15,059
0
7,099
10,563
0
14,421
W
Scylla
14,590
530
665
923
4,183
1,543
0
2,486
1,697
45,452
0
L
Cerberus
FrostbitTay
Cerberus
5,637
191
1,212
1,247
15,192
13,960
0
8,307
6,885
25,554
0
W
Kukulkan
16,583
182
304
689
3,395
1,691
0
936
2,459
37,949
0
L
4,753
499
5,107
3,168
12,025
4,824
0
7,301
4,724
14,806
0
L
Merlin
Odie2000
Merlin
8,313
228
0
499
10,059
3,664
0
6,005
4,054
45,588
0
W
5,986
446
0
0
10,286
6,123
0
5,910
4,376
11,841
0
L
10,718
3,564
0
787
13,010
5,526
0
8,447
4,563
0
21,037
W
19,152
7,855
0
1,211
5,627
2,069
0
3,214
2,413
0
35,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,618
Gold Earned
43,736
208
Minions Killed
211
5
Camps Cleared
5
966,923
Distance Traveled
861,786
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,242
924
22
2
1
210,418
1
L
Hercules
8,771
877
26
3
0
158,447
1
W
Scylla
10,610
1,061
75
8
0
188,252
0
L
Cerberus
8,458
846
48
5
0
192,719
1
W
Kukulkan
9,940
994
57
6
1
209,453
0
L
Hel
9,023
902
26
3
2
169,891
0
L
Merlin
8,806
881
87
9
1
169,097
1
W
Ymir
9,446
945
18
2
1
176,179
1
L
Artemis
8,678
868
24
2
2
171,632
0
W
Medusa
10,380
1,038
36
4
2
182,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role