Player Matchup

Thoth
Thoth
amasatas
Thoth
Level 156
God Stats
1W - 0L
1,540 SR
Queue Stats
40W - 32L
1,600 Elo+
Party 2
Loki
Loki
blackbroly69
Loki
Level 153
God Stats
48W - 49L
1,552 SR
Queue Stats
231W - 224L
1,658 Elo+
Party 2
Anhur
Anhur
doster15
Anhur
Level 140
God Stats
3W - 5L
1,387 SR
Queue Stats
106W - 113L
1,691 Elo+
Party 2
Team Averages
Level 150
1,493 SR
1,649 Elo+

VS

Team Averages
Level 89
1,497 SR
1,550 Elo+
Horus
Horus
Sopoforic
Horus
Level 114
God Stats
4W - 4L
1,697 SR
Queue Stats
173W - 175L
1,644 Elo+
Party 1
Tiamat
Tiamat
Starfleet
Tiamat
Level 99
God Stats
0W - 2L
1,382 SR
Queue Stats
16W - 15L
1,620 Elo+
Party 1
Pele
Pele
cryodread
Pele
Level 53
God Stats
5W - 18L
1,412 SR
Queue Stats
6W - 21L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
amasatas
Thoth
17
9 / 4 / 9
12,217
814
20,171
12,431
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 4 / 9
12,283
819
19,752
15,000
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
doster15
Anhur
14
4 / 4 / 9
10,559
704
12,334
12,952
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Sopoforic
Horus
15
5 / 8 / 6
10,563
704
10,949
22,846
24,379
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Starfleet
Tiamat
14
6 / 7 / 4
10,596
706
11,116
19,341
12,886
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
12
0 / 8 / 5
8,953
597
4,349
16,433
4,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
23
Kills
11
12
Deaths
23
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
Sopoforic
Horus
5
8
6
1
L
Tiamat
Starfleet
Tiamat
6
7
4
1.14
W
Thoth
amasatas
Thoth
9
4
9
3.38
W
10
4
9
3.63
L
Pele
0
8
5
0.31
W
Anhur
doster15
Anhur
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,257
Damage
26,414
40,383
Taken
58,620
13,569
Mitigated
41,811
5,972
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Sopoforic
Horus
10,949
3,502
391
2,475
22,846
24,379
0
8,343
13,889
0
24,096
L
Tiamat
Starfleet
Tiamat
11,116
486
0
3,310
19,341
12,886
0
7,001
11,799
32,245
0
W
Thoth
amasatas
Thoth
20,171
874
0
2,376
12,431
3,685
397
3,157
9,274
60,075
0
W
19,752
5,907
0
3,251
15,000
6,220
485
5,027
9,973
0
51,468
L
Pele
4,349
469
0
3,027
16,433
4,546
9
4,827
10,993
0
34,170
W
Anhur
doster15
Anhur
12,334
7,917
0
345
12,952
3,664
1,078
2,932
10,020
0
41,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
30,112
208
Minions Killed
114
0
Camps Cleared
0
821,336
Distance Traveled
755,573
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,563
704
22
1
0
245,464
1
L
Tiamat
10,596
706
51
3
0
237,680
2
W
Thoth
12,217
814
93
6
0
259,823
1
W
Loki
12,283
819
55
4
0
296,403
4
L
Pele
8,953
597
41
3
0
272,429
6
W
Anhur
10,559
704
60
4
0
265,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role