Player Matchup

Medusa
Medusa
AudioRobin_1
Medusa
Level 58
God Stats
3W - 3L
1,554 SR
Queue Stats
226W - 334L
1,287 Elo+
Party 2
Cu Chulainn
Cu Chulainn
D2Versace
Cu Chulainn
Level 37
God Stats
21W - 31L
1,330 SR
Queue Stats
351W - 466L
1,280 Elo+
Party 2
Bacchus
Bacchus
TheUnknownZ9900
Bacchus
Level 49
God Stats
2W - 4L
1,311 SR
Queue Stats
152W - 204L
1,292 Elo+
Solo
Cernunnos
Cernunnos
Willjcole
Cernunnos
Level 55
God Stats
140W - 184L
1,455 SR
Queue Stats
218W - 338L
1,334 Elo+
Party 2
Freya
Freya
maluco23pratiado
Freya
Level 47
God Stats
6W - 11L
1,379 SR
Queue Stats
143W - 177L
1,328 Elo+
Solo
Team Averages
Level 49
1,406 SR
1,304 Elo+

VS

Team Averages
Level 60
1,455 SR
1,338 Elo+
Chaac
Chaac
 
Chaac
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
aaronduz
Loki
Level 48
God Stats
14W - 11L
1,411 SR
Queue Stats
94W - 93L
1,296 Elo+
Party 3
Ullr
Ullr
knightwolf12630
Ullr
Level 42
God Stats
14W - 14L
1,521 SR
Queue Stats
184W - 292L
1,285 Elo+
Party 1
Sol
Sol
lunar loonatic
Sol
Level 46
God Stats
6W - 18L
1,373 SR
Queue Stats
40W - 88L
1,160 Elo+
Party 1
Jormungandr
Jormungandr
rawrjesusraptor
Jormungandr
Level 68
God Stats
75W - 77L
1,472 SR
Queue Stats
524W - 571L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 9 / 0
8,577
429
7,443
14,985
5,379
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
D2Versace
Cu Chulainn
16
3 / 2 / 2
9,964
498
4,440
12,207
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 3 / 1
6,951
348
3,154
8,827
6,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Willjcole
Cernunnos
15
4 / 10 / 2
9,525
476
6,624
18,784
6,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 6 / 3
9,876
494
13,410
17,207
7,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 4 / 3
11,121
556
8,724
18,634
19,196
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Loki
18
6 / 1 / 6
11,410
571
8,397
10,510
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 9
10,080
504
9,407
9,086
3,560
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 5 / 5
10,615
531
14,374
15,784
5,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
rawrjesusraptor
Jormungandr
16
7 / 2 / 7
10,498
525
10,742
19,349
13,779
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
13
Kills
30
30
Deaths
15
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
4
3
1.88
L
Medusa
2
9
0
0.22
L
Cu Chulainn
D2Versace
Cu Chulainn
3
2
2
2
L
0
3
1
0.17
L
Cernunnos
Willjcole
Cernunnos
4
10
2
0.5
W
Loki
6
1
6
9
W
5
3
9
3.17
W
6
5
5
1.7
L
4
6
3
0.92
W
Jormungandr
rawrjesusraptor
Jormungandr
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
51,644
72,010
Taken
73,363
31,779
Mitigated
47,165
12,016
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,724
1,511
0
4,005
18,634
19,196
2,340
593
18,041
0
69,487
L
Medusa
7,443
3,060
484
538
14,985
5,379
996
6,124
8,861
0
50,684
L
Cu Chulainn
D2Versace
Cu Chulainn
4,440
901
0
2,316
12,207
5,842
745
2,866
9,341
0
55,931
L
3,154
437
188
447
8,827
6,970
136
3,306
5,521
11,347
0
L
Cernunnos
Willjcole
Cernunnos
6,624
3,198
0
3,882
18,784
6,206
0
3,656
15,128
0
48,042
W
Loki
8,397
2,024
0
1,844
10,510
5,150
0
1,759
8,751
0
75,763
W
9,407
6,126
0
1,451
9,086
3,560
2,233
2,547
6,539
0
43,852
W
14,374
4,573
0
6,101
15,784
5,480
3,836
4,238
11,546
64,134
0
L
13,410
4,958
0
4,161
17,207
7,382
217
9,164
8,043
42,434
5,252
W
Jormungandr
rawrjesusraptor
Jormungandr
10,742
2,839
0
3,336
19,349
13,779
247
5,868
13,481
52,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
53,724
372
Minions Killed
503
0
Camps Cleared
0
1,470,153
Distance Traveled
1,797,010
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,121
556
115
6
0
331,956
3
L
Medusa
8,577
429
71
4
0
295,255
1
L
Cu Chulainn
9,964
498
108
5
0
366,723
0
L
Bacchus
6,951
348
17
1
0
216,012
0
L
Cernunnos
9,525
476
90
5
0
275,334
0
W
Loki
11,410
571
128
6
0
422,272
0
W
Ullr
10,080
504
74
4
0
339,470
4
W
Sol
10,615
531
114
6
0
369,005
1
L
Freya
9,876
494
86
4
0
316,829
2
W
Jormungandr
10,498
525
72
4
0
334,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role