Player Matchup

Arachne
Arachne
Alexiisraiies23
Arachne
Level 10
God Stats
11W - 9L
1,890 SR
Queue Stats
15W - 20L
1,378 Elo+
Party 2
Chernobog
Chernobog
DarkKronos_Ap
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,186 Elo+
Solo
Cthulhu
Cthulhu
RakkasanC133
Cthulhu
Level 28
God Stats
0W - 1L
1,651 SR
Queue Stats
13W - 9L
1,445 Elo+
Solo
Ullr
Ullr
ciprimancini
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,379 Elo+
Party 2
Mercury
Mercury
exhaleed
Mercury
Level 7
God Stats
1W - 1L
1,695 SR
Queue Stats
37W - 51L
1,314 Elo+
Solo
Team Averages
Level 20
1,647 SR
1,340 Elo+

VS

Team Averages
Level 16
1,555 SR
1,484 Elo+
Neith
Neith
BiteSizeGamer
Neith
Level 5
God Stats
1W - 0L
1,437 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
IJustHoldW
Heimdallr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 14L
1,723 Elo+
Party 1
Hades
Hades
PinkChibiKitty
Hades
Level 28
God Stats
1W - 0L
1,755 SR
Queue Stats
4W - 4L
1,357 Elo+
Party 1
Ra
Ra
aksldkqlq
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Medusa
Medusa
nightstalkerg123
Medusa
Level 29
God Stats
20W - 18L
1,583 SR
Queue Stats
34W - 44L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,499
500
3,161
5,303
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
DarkKronos_Ap
Chernobog
7
0 / 3 / 0
4,704
428
1,392
4,518
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
RakkasanC133
Cthulhu
6
0 / 6 / 1
4,371
397
4,200
9,490
5,089
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 3 / 1
5,449
495
1,639
5,816
1,740
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
exhaleed
Mercury
6
2 / 3 / 1
4,729
430
1,221
4,436
1,197
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 6
5,180
471
832
2,755
787
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
IJustHoldW
Heimdallr
10
5 / 0 / 2
6,303
573
5,582
6,466
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
8 / 0 / 4
7,283
662
6,867
6,081
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 5 / 6
5,357
487
3,596
5,958
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 5
6,271
570
3,447
3,969
1,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
17
17
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
0
1
6
3
L
Chernobog
DarkKronos_Ap
Chernobog
0
3
0
0
W
Heimdallr
IJustHoldW
Heimdallr
5
0
2
6
W
8
0
4
10
L
Cthulhu
RakkasanC133
Cthulhu
0
6
1
0.08
W
1
5
6
0.8
L
2
3
1
0.83
L
Mercury
exhaleed
Mercury
2
3
1
0.83
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,613
Damage
20,324
29,563
Taken
25,229
11,535
Mitigated
9,141
4,604
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,161
2,348
0
1,514
5,303
2,016
412
1,016
4,277
0
26,822
W
832
0
0
129
2,755
787
237
353
2,402
0
12,480
L
Chernobog
DarkKronos_Ap
Chernobog
1,392
757
0
551
4,518
1,493
0
1,018
3,500
0
15,750
W
Heimdallr
IJustHoldW
Heimdallr
5,582
2,880
0
4,849
6,466
2,034
558
916
5,550
0
32,107
W
6,867
575
408
3,521
6,081
3,357
1,468
1,326
4,755
43,288
0
L
Cthulhu
RakkasanC133
Cthulhu
4,200
568
0
1,854
9,490
5,089
0
2,849
6,607
15,862
0
W
3,596
1,261
0
534
5,958
1,612
60
1,382
4,576
13,283
0
L
1,639
914
159
526
5,816
1,740
820
3,768
1,778
0
20,313
L
Mercury
exhaleed
Mercury
1,221
866
0
0
4,436
1,197
0
1,424
2,938
0
4,088
W
3,447
1,907
0
360
3,969
1,351
723
223
3,746
0
33,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
30,394
151
Minions Killed
265
0
Camps Cleared
0
999,145
Distance Traveled
965,809
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,499
500
49
4
0
209,827
0
W
Neith
5,180
471
41
4
0
188,039
0
L
Chernobog
4,704
428
43
4
0
168,206
2
W
Heimdallr
6,303
573
53
5
0
183,857
2
W
Hades
7,283
662
93
8
0
195,707
2
L
Cthulhu
4,371
397
16
1
0
252,530
1
W
Ra
5,357
487
21
2
0
186,721
3
L
Ullr
5,449
495
38
3
0
163,942
0
L
Mercury
4,729
430
5
0
0
204,640
0
W
Medusa
6,271
570
57
5
0
211,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role