Player Matchup

Ra
Ra
Bronze II
 
Ra
Bronze II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze I
rampageeexx
Awilix
Bronze I
Level 44
God Stats
3W - 7L
1,460 SR
Queue Stats
45W - 73L
563 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,492 SR
1,313 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,519 SR
965 MMR
Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze II
PabIito
Mulan
Bronze II
Level 85
God Stats
16W - 10L
1,656 SR
Queue Stats
110W - 153L
241 MMR
Solo
Anubis
Anubis
Silver IV
SkyisLimitTR
Anubis
Silver IV
Level 57
God Stats
2W - 2L
1,507 SR
Queue Stats
60W - 66L
722 MMR
Solo
Poseidon
Poseidon
Silver I
drwho9
Poseidon
Silver I
Level 88
God Stats
6W - 4L
1,189 SR
Queue Stats
67W - 83L
1,186 MMR
Solo
Ares
Ares
Silver I
khaledrabie
Ares
Silver I
Level 107
God Stats
3W - 1L
1,744 SR
Queue Stats
76W - 77L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 0
7,165
512
2,731
7,880
2,348
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
 
Scylla
11
2 / 3 / 1
6,711
479
8,440
8,560
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
 
Hachiman
11
0 / 2 / 2
6,457
461
2,468
7,436
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
 
Sylvanus
9
0 / 5 / 2
5,632
402
2,473
8,706
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
9
1 / 4 / 0
5,687
406
2,846
9,750
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
KuzenboMorgan Le FayAthenaSolSet

VS

Bans
GilgameshTsukuyomiSerqetLokiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 1 / 4
7,484
535
4,944
4,812
1,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
PabIito
Mulan
13
4 / 0 / 3
7,860
561
6,324
7,345
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
14
5 / 0 / 2
8,587
613
9,452
7,556
4,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
drwho9
Poseidon
13
2 / 2 / 1
7,635
545
3,935
6,512
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
3 / 2 / 7
7,595
543
4,137
9,652
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
16
16
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
L
Scylla
 
Scylla
2
3
1
0.83
L
Hachiman
 
Hachiman
0
2
2
0.5
L
Sylvanus
 
Sylvanus
0
5
2
0.2
W
Artemis
 
Artemis
2
1
4
4
W
Mulan
PabIito
Mulan
4
0
3
5.5
W
Anubis
5
0
2
6
W
Poseidon
drwho9
Poseidon
2
2
1
1.25
W
3
2
7
3.25
L
Awilix
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
28,792
42,332
Taken
35,877
15,891
Mitigated
20,123
11,181
Healing
13,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,731
220
483
3,440
7,880
2,348
62
5,133
2,747
43,848
0
L
Scylla
 
Scylla
8,440
1,250
0
2,442
8,560
2,470
228
4,454
4,088
38,127
0
L
Hachiman
 
Hachiman
2,468
1,259
0
250
7,436
1,820
0
926
6,510
0
35,955
L
Sylvanus
 
Sylvanus
2,473
652
412
1,472
8,706
6,506
0
3,972
4,705
16,313
5,438
W
Artemis
 
Artemis
4,944
2,063
0
2,249
4,812
1,512
1,006
1,598
3,214
0
40,351
W
Mulan
PabIito
Mulan
6,324
818
0
2,876
7,345
4,455
0
1,888
5,457
0
50,306
W
Anubis
9,452
221
0
5,538
7,556
4,427
460
2,260
5,296
59,331
0
W
Poseidon
drwho9
Poseidon
3,935
824
0
938
6,512
2,647
774
4,834
1,678
48,255
3,972
W
4,137
498
0
2,261
9,652
7,082
0
2,847
6,805
15,440
0
L
Awilix
2,846
470
0
2,682
9,750
2,747
0
2,616
7,054
0
23,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
39,161
338
Minions Killed
395
0
Camps Cleared
0
1,220,292
Distance Traveled
1,304,576
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,165
512
104
7
0
280,026
3
L
Scylla
6,711
479
71
5
0
244,782
3
L
Hachiman
6,457
461
71
5
0
221,916
1
L
Sylvanus
5,632
402
42
3
0
212,198
4
W
Artemis
7,484
535
89
6
0
256,795
7
W
Mulan
7,860
561
76
5
0
283,037
4
W
Anubis
8,587
613
114
8
0
238,074
3
W
Poseidon
7,635
545
109
8
0
262,202
5
W
Ares
7,595
543
7
1
0
264,468
1
L
Awilix
5,687
406
50
4
0
261,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role