Player Matchup

Danzaburou
Danzaburou
Andrewx987
Danzaburou
Level 125
God Stats
233W - 177L
1,557 SR
Queue Stats
334W - 350L
1,412 Elo+
Solo
Chang'e
Chang'e
Distallguy
Chang'e
Level 109
God Stats
2W - 2L
1,426 SR
Queue Stats
428W - 420L
1,415 Elo+
Solo
Sobek
Sobek
Hellsfoundry
Sobek
Level 104
God Stats
8W - 6L
1,744 SR
Queue Stats
749W - 766L
1,397 Elo+
Solo
King Arthur
King Arthur
Jhead39
King Arthur
Level 53
God Stats
0W - 5L
1,049 SR
Queue Stats
158W - 177L
1,489 Elo+
Solo
Arachne
Arachne
tiky14tiky
Arachne
Level 67
God Stats
5W - 3L
1,467 SR
Queue Stats
114W - 132L
1,417 Elo+
Solo
Team Averages
Level 92
1,448 SR
1,426 Elo+

VS

Team Averages
Level 91
1,513 SR
1,402 Elo+
Anhur
Anhur
Akuno Yuki
Anhur
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 24L
1,336 Elo+
Party 2
Sylvanus
Sylvanus
Kizzllioaire
Sylvanus
Level 104
God Stats
18W - 17L
1,514 SR
Queue Stats
108W - 91L
1,421 Elo+
Party 2
Ravana
Ravana
MacabreGrim
Ravana
Level 87
God Stats
28W - 15L
1,534 SR
Queue Stats
320W - 332L
1,410 Elo+
Party 1
Zeus
Zeus
Mr Marbles 000
Zeus
Level 117
God Stats
6W - 8L
1,457 SR
Queue Stats
155W - 143L
1,420 Elo+
Party 2
King Arthur
King Arthur
iPujols
King Arthur
Level 89
God Stats
16W - 13L
1,559 SR
Queue Stats
199W - 188L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrewx987
Danzaburou
8
1 / 2 / 0
4,981
498
5,352
5,956
1,391
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Distallguy
Chang'e
10
2 / 3 / 0
5,540
554
3,565
6,970
2,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,656
466
3,435
9,093
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Jhead39
King Arthur
6
0 / 7 / 1
4,356
436
1,389
7,047
2,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
tiky14tiky
Arachne
9
0 / 2 / 1
5,118
512
1,351
7,045
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
2 / 0 / 3
5,243
524
5,951
3,873
1,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Kizzllioaire
Sylvanus
9
2 / 1 / 4
5,500
550
4,419
8,808
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ravana
8
0 / 1 / 5
4,777
478
1,656
2,112
681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 1 / 3
6,071
607
5,336
3,404
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
iPujols
King Arthur
11
9 / 0 / 0
6,638
664
7,184
6,914
2,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
17
17
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
0
3
3.5
L
Danzaburou
Andrewx987
Danzaburou
1
2
0
0.5
L
Chang'e
Distallguy
Chang'e
2
3
0
0.67
L
0
3
1
0.17
L
King Arthur
Jhead39
King Arthur
0
7
1
0.07
W
Sylvanus
Kizzllioaire
Sylvanus
2
1
4
4
W
Ravana
0
1
5
2.5
W
4
1
3
5.5
W
King Arthur
iPujols
King Arthur
9
0
0
9
L
Arachne
tiky14tiky
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,092
Damage
24,546
36,111
Taken
25,111
14,054
Mitigated
8,864
10,331
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,951
3,948
0
2,129
3,873
1,113
397
1,169
2,580
0
24,868
L
Danzaburou
Andrewx987
Danzaburou
5,352
2,182
110
1,980
5,956
1,391
232
2,449
3,507
0
32,317
L
Chang'e
Distallguy
Chang'e
3,565
240
186
3,078
6,970
2,798
588
3,240
3,730
32,702
0
L
3,435
120
0
2,332
9,093
5,077
0
2,084
7,009
9,957
0
L
King Arthur
Jhead39
King Arthur
1,389
518
0
45
7,047
2,058
116
691
6,356
0
11,330
W
Sylvanus
Kizzllioaire
Sylvanus
4,419
1,727
968
3,266
8,808
3,610
0
1,944
6,742
20,206
6,852
W
Ravana
1,656
448
0
686
2,112
681
321
198
1,914
0
13,464
W
5,336
1,417
84
1,055
3,404
814
465
2,105
1,299
26,701
0
W
King Arthur
iPujols
King Arthur
7,184
1,019
0
3,272
6,914
2,646
116
1,338
5,576
0
34,096
L
Arachne
tiky14tiky
Arachne
1,351
857
0
2,600
7,045
2,730
0
681
6,364
0
29,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,651
Gold Earned
28,229
235
Minions Killed
232
0
Camps Cleared
0
935,317
Distance Traveled
939,639
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,243
524
34
3
0
179,103
2
L
Danzaburou
4,981
498
68
7
0
160,860
1
L
Chang'e
5,540
554
68
7
0
187,725
1
L
Sobek
4,656
466
13
1
0
198,056
0
L
King Arthur
4,356
436
22
2
0
179,621
0
W
Sylvanus
5,500
550
62
6
0
176,165
4
W
Ravana
4,777
478
31
3
0
214,859
6
W
Zeus
6,071
607
47
5
0
157,092
0
W
King Arthur
6,638
664
58
6
0
212,420
1
L
Arachne
5,118
512
64
6
0
209,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role