Player Matchup

Athena
Athena
Bellatrix-_-Griz
Athena
Level 29
God Stats
48W - 84L
1,350 SR
Queue Stats
194W - 247L
1,357 Elo+
Party 1
Odin
Odin
Lufts
Odin
Level 13
God Stats
14W - 10L
1,404 SR
Queue Stats
39W - 31L
1,243 Elo+
Party 2
Bakasura
Bakasura
Saiph-_-Griz
Bakasura
Level 78
God Stats
8W - 4L
1,714 SR
Queue Stats
467W - 559L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Settew
Morgan Le Fay
Level 88
God Stats
2W - 0L
1,721 SR
Queue Stats
89W - 107L
1,349 Elo+
Party 2
Artemis
Artemis
bHu-_-Griz
Artemis
Level 87
God Stats
4W - 6L
1,380 SR
Queue Stats
215W - 235L
1,424 Elo+
Party 1
Team Averages
Level 59
1,514 SR
1,364 Elo+

VS

Team Averages
Level 59
1,528 SR
1,373 Elo+
Mercury
Mercury
CaduBad
Mercury
Level 42
God Stats
14W - 10L
1,608 SR
Queue Stats
208W - 235L
1,363 Elo+
Party 3
Heimdallr
Heimdallr
Henriquemuhlen
Heimdallr
Level 36
God Stats
2W - 1L
1,884 SR
Queue Stats
84W - 92L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
MacacoAng
Erlang Shen
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 270L
1,271 Elo+
Solo
Ares
Ares
gabrielduarto
Ares
Level 34
God Stats
11W - 7L
1,251 SR
Queue Stats
278W - 321L
1,427 Elo+
Solo
Scylla
Scylla
y K1LL3D z
Scylla
Level 139
God Stats
13W - 24L
1,397 SR
Queue Stats
493W - 584L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 7
6,107
509
2,297
5,186
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Lufts
Odin
13
6 / 0 / 0
8,046
671
5,722
4,361
3,275
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Saiph-_-Griz
Bakasura
10
3 / 1 / 2
6,603
550
4,044
7,535
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Settew
Morgan Le Fay
11
2 / 0 / 2
6,574
548
4,425
3,609
1,152
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
bHu-_-Griz
Artemis
11
4 / 1 / 4
7,015
585
7,725
5,811
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaduBad
Mercury
11
0 / 0 / 2
6,319
527
3,073
7,867
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Henriquemuhlen
Heimdallr
8
0 / 2 / 1
5,052
421
2,936
5,431
1,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
MacacoAng
Erlang Shen
8
0 / 6 / 0
5,159
430
2,171
7,857
5,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 5 / 0
5,336
445
1,311
9,519
3,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
y K1LL3D z
Scylla
11
2 / 2 / 0
6,560
547
4,315
4,800
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
2
2
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Mercury
CaduBad
Mercury
0
0
2
1
L
Heimdallr
Henriquemuhlen
Heimdallr
0
2
1
0.25
W
Odin
Lufts
Odin
6
0
0
6
L
Erlang Shen
MacacoAng
Erlang Shen
0
6
0
0
W
Bakasura
Saiph-_-Griz
Bakasura
3
1
2
4
W
Morgan Le Fay
Settew
Morgan Le Fay
2
0
2
3
W
Artemis
bHu-_-Griz
Artemis
4
1
4
6
L
0
5
0
0
L
Scylla
y K1LL3D z
Scylla
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,213
Damage
13,806
26,502
Taken
35,474
12,350
Mitigated
14,096
9,388
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,297
519
256
976
5,186
2,978
279
1,088
3,887
13,753
0
L
Mercury
CaduBad
Mercury
3,073
729
0
1,330
7,867
2,207
0
1,667
6,170
0
39,976
L
Heimdallr
Henriquemuhlen
Heimdallr
2,936
1,077
0
625
5,431
1,471
0
586
4,817
0
21,347
W
Odin
Lufts
Odin
5,722
1,640
0
1,743
4,361
3,275
0
0
4,361
4,576
37,897
L
Erlang Shen
MacacoAng
Erlang Shen
2,171
1,253
0
1,352
7,857
5,218
0
926
6,436
0
16,961
W
Bakasura
Saiph-_-Griz
Bakasura
4,044
2,576
0
3,704
7,535
3,393
0
2,354
5,082
0
32,361
W
Morgan Le Fay
Settew
Morgan Le Fay
4,425
306
0
144
3,609
1,152
1,049
920
2,617
31,885
0
W
Artemis
bHu-_-Griz
Artemis
7,725
3,962
0
2,565
5,811
1,552
1,075
846
4,929
0
30,666
L
1,311
164
0
250
9,519
3,928
0
1,691
7,768
13,672
0
L
Scylla
y K1LL3D z
Scylla
4,315
138
0
573
4,800
1,272
0
2,492
2,276
33,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
28,426
320
Minions Killed
251
0
Camps Cleared
0
1,323,013
Distance Traveled
1,187,237
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,107
509
21
2
0
257,716
2
L
Mercury
6,319
527
86
7
0
284,789
2
L
Heimdallr
5,052
421
38
3
0
223,482
0
W
Odin
8,046
671
117
10
0
257,303
4
L
Erlang Shen
5,159
430
32
3
0
201,835
0
W
Bakasura
6,603
550
67
6
0
299,019
3
W
Morgan Le Fay
6,574
548
58
5
0
258,736
8
W
Artemis
7,015
585
57
5
0
250,239
0
L
Ares
5,336
445
20
2
0
238,481
0
L
Scylla
6,560
547
75
6
0
238,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role