Player Matchup

Neith
Neith
Dominionz09
Neith
Level 148
God Stats
145W - 111L
1,585 SR
Queue Stats
659W - 634L
1,528 Elo+
Solo
Janus
Janus
Ifcy
Janus
Level 128
God Stats
10W - 9L
1,488 SR
Queue Stats
793W - 785L
1,488 Elo+
Party 1
Thanatos
Thanatos
Oucf
Thanatos
Level 121
God Stats
36W - 30L
1,626 SR
Queue Stats
284W - 302L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
Wish Death
Gilgamesh
Level 99
God Stats
6W - 8L
1,475 SR
Queue Stats
133W - 135L
1,432 Elo+
Party 1
Sobek
Sobek
xzGxz
Sobek
Level 123
God Stats
5W - 8L
1,356 SR
Queue Stats
243W - 270L
1,483 Elo+
Party 1
Team Averages
Level 124
1,506 SR
1,479 Elo+

VS

Team Averages
Level 106
1,427 SR
1,446 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DJMECHO
Danzaburou
Level 68
God Stats
32W - 38L
1,404 SR
Queue Stats
303W - 308L
1,447 Elo+
Party 2
Ymir
Ymir
Kamikaze Bears
Ymir
Level 69
God Stats
5W - 2L
1,230 SR
Queue Stats
27W - 20L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,829
569
6,553
6,973
2,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Ifcy
Janus
13
2 / 1 / 1
7,197
600
1,871
4,726
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Oucf
Thanatos
12
4 / 0 / 3
7,020
585
3,697
5,914
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Wish Death
Gilgamesh
12
0 / 1 / 2
6,707
559
5,167
11,350
4,912
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
xzGxz
Sobek
10
4 / 0 / 4
6,095
508
4,147
8,374
6,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 2 / 0
7,209
601
4,392
4,721
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
 
Sun Wukong
11
1 / 1 / 0
6,652
554
7,994
11,219
5,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
 
Ne Zha
9
0 / 3 / 3
5,711
476
2,523
8,510
2,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
DJMECHO
Danzaburou
8
1 / 6 / 0
5,109
426
2,081
6,376
1,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,634
386
922
5,131
1,803
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
0
1
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Ne Zha
 
Ne Zha
0
3
3
0.5
L
Danzaburou
DJMECHO
Danzaburou
1
6
0
0.17
W
3
2
3
2.25
W
Janus
Ifcy
Janus
2
1
1
2.5
L
0
2
0
0
W
Thanatos
Oucf
Thanatos
4
0
3
5.5
W
Gilgamesh
Wish Death
Gilgamesh
0
1
2
1
W
Sobek
xzGxz
Sobek
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,435
Damage
17,912
37,337
Taken
35,957
17,502
Mitigated
12,898
19,972
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,392
1,262
0
809
4,721
1,573
0
2,077
2,644
50,666
0
L
Sun Wukong
 
Sun Wukong
7,994
1,531
0
6,733
11,219
5,726
171
0
11,219
0
45,298
L
Ne Zha
 
Ne Zha
2,523
731
0
3,002
8,510
2,132
0
939
7,571
0
26,224
L
Danzaburou
DJMECHO
Danzaburou
2,081
942
0
601
6,376
1,664
0
1,416
4,960
0
17,438
W
6,553
2,464
0
2,556
6,973
2,241
574
1,030
5,909
0
45,037
W
Janus
Ifcy
Janus
1,871
167
0
1,745
4,726
1,153
0
2,068
2,550
45,802
0
L
922
117
0
0
5,131
1,803
0
1,586
3,545
6,239
0
W
Thanatos
Oucf
Thanatos
3,697
777
0
6,535
5,914
2,488
0
723
5,169
0
35,631
W
Gilgamesh
Wish Death
Gilgamesh
5,167
1,290
0
5,069
11,350
4,912
762
0
11,350
0
42,532
W
Sobek
xzGxz
Sobek
4,147
133
191
3,876
8,374
6,708
189
1,265
7,045
16,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
29,315
377
Minions Killed
291
0
Camps Cleared
0
1,177,349
Distance Traveled
1,112,374
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,209
601
108
9
0
244,162
5
L
Sun Wukong
6,652
554
86
7
0
235,589
2
L
Ne Zha
5,711
476
53
4
0
223,635
1
L
Danzaburou
5,109
426
35
3
0
187,976
1
W
Neith
6,829
569
82
7
0
217,921
3
W
Janus
7,197
600
109
9
0
231,429
6
L
Ymir
4,634
386
9
1
0
221,012
3
W
Thanatos
7,020
585
67
6
0
263,501
0
W
Gilgamesh
6,707
559
91
8
0
226,055
0
W
Sobek
6,095
508
28
2
0
238,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role