Player Matchup

Chaac
Chaac
Deanger94
Chaac
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,150 Elo+
Party 1
Merlin
Merlin
SpoikeMoike
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,227 Elo+
Party 1
Set
Set
sin-Cursed-One
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,472 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,283 Elo+

VS

Team Averages
Level 61
1,570 SR
1,192 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Castulik
Sun Wukong
Level 25
God Stats
2W - 1L
1,710 SR
Queue Stats
78W - 132L
1,195 Elo+
Solo
Set
Set
ChawThirty
Set
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deanger94
Chaac
13
3 / 6 / 2
9,464
631
7,438
14,586
9,581
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
13
2 / 11 / 0
9,287
619
10,074
13,618
6,586
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 12 / 3
8,752
583
2,886
14,770
9,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
16 / 2 / 10
13,057
870
19,463
13,726
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Castulik
Sun Wukong
16
10 / 1 / 13
11,640
776
11,010
14,178
12,337
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 8
9,508
634
5,735
7,690
3,671
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
5
Kills
29
29
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
2
10
10.5
W
Sun Wukong
Castulik
Sun Wukong
10
1
13
16.5
W
3
3
8
2.33
L
Chaac
Deanger94
Chaac
3
6
2
0.67
L
Merlin
2
11
0
0.18
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,398
Damage
36,208
42,974
Taken
35,594
26,150
Mitigated
21,119
3,358
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,463
7,882
0
6,878
13,726
5,111
2,059
2,667
10,963
69,070
0
W
Sun Wukong
Castulik
Sun Wukong
11,010
2,879
248
3,709
14,178
12,337
291
4,221
9,840
0
33,060
W
5,735
3,181
0
1,196
7,690
3,671
0
3,186
4,504
0
16,733
L
Chaac
Deanger94
Chaac
7,438
1,217
0
2,211
14,586
9,581
253
5,693
8,893
0
20,057
L
Merlin
10,074
1,742
0
811
13,618
6,586
60
6,576
7,042
34,382
0
L
2,886
1,316
0
336
14,770
9,983
708
7,194
7,576
0
11,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,503
Gold Earned
34,205
89
Minions Killed
162
0
Camps Cleared
0
672,668
Distance Traveled
741,655
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,057
870
96
6
0
238,743
0
W
Sun Wukong
11,640
776
39
3
0
293,068
1
W
Set
9,508
634
27
2
0
209,844
1
L
Chaac
9,464
631
18
1
0
258,464
1
L
Merlin
9,287
619
51
3
0
196,440
0
L
Set
8,752
583
20
1
0
217,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role