Player Matchup

Ares
Ares
MorpheusB612
Ares
Level 4
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
Snow_Scamander
Mercury
Level 4
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Tuskamgs
Nemesis
Level 17
God Stats
4W - 2L
1,594 SR
Queue Stats
99W - 100L
1,350 Elo+
Solo
Janus
Janus
ferd_mx
Janus
Level 4
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
leandrobravo-12
Merlin
Level 25
God Stats
0W - 1L
1,380 SR
Queue Stats
21W - 32L
1,254 Elo+
Solo
Team Averages
Level 11
1,358 SR
1,421 Elo+

VS

Team Averages
Level 26
1,405 SR
1,341 Elo+
Anubis
Anubis
Its_Flex_Elite_x
Anubis
Level 16
God Stats
12W - 25L
1,105 SR
Queue Stats
46W - 82L
1,283 Elo+
Party 1
Bellona
Bellona
djcarlosos1
Bellona
Level 25
God Stats
3W - 5L
1,328 SR
Queue Stats
40W - 53L
1,345 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pabxlm15
Morgan Le Fay
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 7L
1,493 Elo+
Solo
Heimdallr
Heimdallr
ramses668899rage
Heimdallr
Level 28
God Stats
17W - 21L
1,541 SR
Queue Stats
87W - 145L
1,296 Elo+
Party 1
Arachne
Arachne
rocconahuel
Arachne
Level 41
God Stats
31W - 24L
1,551 SR
Queue Stats
145W - 244L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 15 / 4
10,376
432
7,802
34,567
28,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 16 / 5
9,130
380
2,912
18,817
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Tuskamgs
Nemesis
16
5 / 9 / 4
11,087
462
15,227
23,081
10,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
ferd_mx
Janus
13
0 / 17 / 6
8,540
356
7,081
15,704
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 12 / 2
10,296
429
16,778
18,667
4,623
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 5 / 22
13,408
559
33,060
26,267
14,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
djcarlosos1
Bellona
19
10 / 4 / 14
12,623
526
14,964
22,104
20,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
pabxlm15
Morgan Le Fay
18
2 / 3 / 11
11,742
489
10,170
13,113
5,259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
10
4 / 2 / 1
9,126
380
5,024
3,919
1,279
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
rocconahuel
Arachne
20
34 / 1 / 10
15,571
649
26,282
22,208
12,171
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
124
13
Kills
66
69
Deaths
15
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
16
5
22
5.4
L
3
15
4
0.33
L
1
16
5
0.22
L
Nemesis
Tuskamgs
Nemesis
5
9
4
0.78
W
Bellona
djcarlosos1
Bellona
10
4
14
4.25
L
Janus
ferd_mx
Janus
0
17
6
0.18
L
4
12
2
0.42
W
Morgan Le Fay
pabxlm15
Morgan Le Fay
2
3
11
2.5
W
Heimdallr
4
2
1
2.25
W
Arachne
rocconahuel
Arachne
34
1
10
39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,800
Damage
89,500
110,836
Taken
87,611
52,174
Mitigated
54,175
9,877
Healing
29,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,060
1,990
0
15,011
26,267
14,541
1,693
13,528
12,739
86,634
0
L
7,802
1,468
0
2,104
34,567
28,867
174
10,116
24,451
28,232
0
L
2,912
1,105
0
446
18,817
4,970
92
7,209
11,608
0
24,652
L
Nemesis
Tuskamgs
Nemesis
15,227
5,540
0
6,517
23,081
10,484
0
8,770
14,311
0
51,752
W
Bellona
djcarlosos1
Bellona
14,964
5,486
0
5,083
22,104
20,925
2,779
3,635
18,469
0
68,035
L
Janus
ferd_mx
Janus
7,081
1,095
0
22
15,704
3,230
654
6,198
9,506
41,787
0
L
16,778
1,055
0
788
18,667
4,623
0
10,937
7,730
42,705
0
W
Morgan Le Fay
pabxlm15
Morgan Le Fay
10,170
1,897
480
2,552
13,113
5,259
1,507
5,600
7,513
69,902
0
W
Heimdallr
5,024
2,618
0
0
3,919
1,279
1,490
1,213
2,706
0
20,425
W
Arachne
rocconahuel
Arachne
26,282
18,906
0
6,408
22,208
12,171
3,522
8,002
14,206
0
113,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,429
Gold Earned
62,470
292
Minions Killed
507
0
Camps Cleared
0
2,039,586
Distance Traveled
2,019,879
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,408
559
111
5
0
393,019
0
L
Ares
10,376
432
41
2
0
455,270
3
L
Mercury
9,130
380
49
2
0
408,222
0
L
Nemesis
11,087
462
79
3
0
418,188
1
W
Bellona
12,623
526
85
4
0
484,706
0
L
Janus
8,540
356
58
2
0
358,197
2
L
Merlin
10,296
429
65
3
0
399,709
5
W
Morgan Le Fay
11,742
489
112
5
0
403,113
0
W
Heimdallr
9,126
380
42
2
0
155,875
2
W
Arachne
15,571
649
157
7
0
583,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role