Player Matchup

Sun Wukong
Sun Wukong
Brolydagod
Sun Wukong
Level 4
God Stats
1W - 10L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
DR DEE RUGGS
Baba Yaga
Level 28
God Stats
50W - 49L
1,501 SR
Queue Stats
72W - 76L
1,442 Elo+
Solo
Merlin
Merlin
Darth Hades6320
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 2
Neith
Neith
lucky-hair723
Neith
Level 27
God Stats
116W - 70L
1,613 SR
Queue Stats
213W - 159L
1,386 Elo+
Solo
Hel
Hel
x12hr_Shiftx
Hel
Level 27
God Stats
11W - 7L
1,603 SR
Queue Stats
26W - 11L
1,617 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,489 Elo+

VS

Team Averages
Level 43
1,438 SR
1,308 Elo+
Ao Kuang
Ao Kuang
HogunV
Ao Kuang
Level 156
God Stats
24W - 20L
1,585 SR
Queue Stats
178W - 172L
1,464 Elo+
Party 1
Cerberus
Cerberus
The_Cranberry67
Cerberus
Level 27
God Stats
37W - 30L
1,524 SR
Queue Stats
152W - 195L
1,427 Elo+
Solo
Kukulkan
Kukulkan
guuzabio
Kukulkan
Level 8
God Stats
10W - 6L
1,217 SR
Queue Stats
132W - 118L
1,193 Elo+
Solo
Fenrir
Fenrir
killr12gage
Fenrir
Level 24
God Stats
14W - 23L
1,363 SR
Queue Stats
110W - 192L
1,243 Elo+
Solo
Merlin
Merlin
xExoticxSmokesx
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brolydagod
Sun Wukong
19
8 / 11 / 5
13,422
1,032
20,361
27,493
23,179
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
DR DEE RUGGS
Baba Yaga
19
3 / 6 / 7
13,354
1,027
13,909
14,699
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
0 / 21 / 10
11,597
892
22,802
29,222
8,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 9 / 8
12,371
952
27,633
24,576
7,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 5 / 9
13,518
1,040
7,262
14,138
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HogunV
Ao Kuang
20
31 / 1 / 14
18,658
1,435
48,374
27,473
13,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
20
10 / 3 / 17
13,382
1,029
15,674
24,158
19,618
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
guuzabio
Kukulkan
20
2 / 0 / 23
13,898
1,069
10,063
9,403
9,171
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fenrir
20
6 / 5 / 23
13,287
1,022
18,248
21,316
11,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 9 / 16
12,511
962
8,652
16,944
7,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
144
18
Kills
51
52
Deaths
18
39
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brolydagod
Sun Wukong
8
11
5
0.95
L
Baba Yaga
DR DEE RUGGS
Baba Yaga
3
6
7
1.08
L
0
21
10
0.24
W
Ao Kuang
HogunV
Ao Kuang
31
1
14
38
W
Cerberus
10
3
17
6.17
W
Kukulkan
guuzabio
Kukulkan
2
0
23
13.5
W
Fenrir
6
5
23
3.5
L
3
9
8
0.78
L
4
5
9
1.7
W
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,967
Damage
101,011
110,128
Taken
99,294
52,487
Mitigated
61,236
16,493
Healing
28,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brolydagod
Sun Wukong
20,361
7,943
0
912
27,493
23,179
0
21,165
6,328
0
31,035
L
Baba Yaga
DR DEE RUGGS
Baba Yaga
13,909
3,202
126
2,196
14,699
4,658
0
10,252
4,447
57,711
0
L
22,802
2,546
0
642
29,222
8,506
0
22,403
6,819
36,289
0
W
Ao Kuang
HogunV
Ao Kuang
48,374
18,334
0
17,518
27,473
13,199
0
13,169
14,304
70,837
0
W
Cerberus
15,674
939
175
7,156
24,158
19,618
0
10,906
13,252
26,582
0
W
Kukulkan
guuzabio
Kukulkan
10,063
1,848
0
1,927
9,403
9,171
0
3,297
6,106
33,694
0
W
Fenrir
18,248
5,894
0
432
21,316
11,324
0
9,106
12,210
0
30,161
L
27,633
15,341
0
4,162
24,576
7,893
0
17,524
7,052
0
54,782
L
7,262
1,141
4,112
4,343
14,138
8,251
0
11,419
2,719
19,691
0
W
8,652
2,520
0
803
16,944
7,924
0
7,495
9,449
33,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,262
Gold Earned
71,736
220
Minions Killed
226
7
Camps Cleared
9
1,076,019
Distance Traveled
1,186,645
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,422
1,032
14
1
0
243,902
0
L
Baba Yaga
13,354
1,027
99
8
6
243,057
0
L
Merlin
11,597
892
37
3
0
194,351
0
W
Ao Kuang
18,658
1,435
43
3
6
269,049
1
W
Cerberus
13,382
1,029
43
3
2
228,269
0
W
Kukulkan
13,898
1,069
48
4
1
235,661
1
W
Fenrir
13,287
1,022
26
2
0
280,130
0
L
Neith
12,371
952
41
3
1
226,615
0
L
Hel
13,518
1,040
29
2
0
168,094
1
W
Merlin
12,511
962
66
5
0
173,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role