Player Matchup

The Morrigan
The Morrigan
DioSama169
The Morrigan
Level 29
God Stats
1W - 1L
1,393 SR
Queue Stats
323W - 386L
1,392 Elo+
Solo
Skadi
Skadi
FoggiestPuma808
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,399 Elo+
Solo
Sobek
Sobek
Mr Lumbart19
Sobek
Level 24
God Stats
6W - 3L
1,637 SR
Queue Stats
50W - 54L
1,356 Elo+
Solo
Merlin
Merlin
RealTrauma
Merlin
Level 26
God Stats
14W - 12L
1,320 SR
Queue Stats
118W - 168L
1,269 Elo+
Solo
Hel
Hel
fliber_Andres21
Hel
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 202L
1,377 Elo+
Solo
Team Averages
Level 22
1,470 SR
1,359 Elo+

VS

Team Averages
Level 18
1,362 SR
1,396 Elo+
Cerberus
Cerberus
Da_Afro_Panda
Cerberus
Level 21
God Stats
4W - 7L
1,191 SR
Queue Stats
61W - 56L
1,410 Elo+
Party 1
Discordia
Discordia
Hard_2_hitme
Discordia
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,432 Elo+
Solo
Bellona
Bellona
POIZONED
Bellona
Level 28
God Stats
79W - 70L
1,510 SR
Queue Stats
455W - 501L
1,387 Elo+
Solo
Izanami
Izanami
marrano2710
Izanami
Level 18
God Stats
35W - 32L
1,487 SR
Queue Stats
101W - 95L
1,360 Elo+
Solo
Janus
Janus
pur3monkeyx1
Janus
Level 16
God Stats
5W - 4L
1,119 SR
Queue Stats
29W - 28L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DioSama169
The Morrigan
4
0 / 1 / 0
5,921
282
462
2,040
440
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 11 / 1
7,099
338
3,811
15,612
3,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 3
9,048
431
4,775
21,873
19,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
RealTrauma
Merlin
12
0 / 9 / 0
7,368
351
3,499
15,283
4,362
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 11 / 1
9,648
459
15,076
17,995
4,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Da_Afro_Panda
Cerberus
16
8 / 0 / 13
11,156
531
12,438
19,298
16,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Hard_2_hitme
Discordia
16
4 / 2 / 14
11,193
533
13,466
8,699
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
POIZONED
Bellona
17
0 / 2 / 0
11,117
529
1,339
13,796
9,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
marrano2710
Izanami
17
10 / 1 / 10
11,785
561
10,153
12,651
3,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

19
14 / 1 / 1
13,145
626
19,283
10,657
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
6
Kills
36
38
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Da_Afro_Panda
Cerberus
8
0
13
14.5
L
The Morrigan
DioSama169
The Morrigan
0
1
0
0
L
0
11
1
0.05
W
Discordia
Hard_2_hitme
Discordia
4
2
14
5.5
L
1
6
3
0.42
W
Bellona
POIZONED
Bellona
0
2
0
0
L
Merlin
RealTrauma
Merlin
0
9
0
0
L
5
11
1
0.5
W
Izanami
marrano2710
Izanami
10
1
10
15
W
14
1
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
56,679
72,803
Taken
65,101
33,002
Mitigated
35,837
16,237
Healing
27,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Da_Afro_Panda
Cerberus
12,438
814
0
9,655
19,298
16,049
508
8,626
10,672
45,538
0
L
The Morrigan
DioSama169
The Morrigan
462
156
0
444
2,040
440
0
1,020
938
4,435
1,663
L
3,811
2,100
0
1,614
15,612
3,910
0
9,018
6,211
0
25,022
W
Discordia
Hard_2_hitme
Discordia
13,466
619
0
2,852
8,699
2,786
2,179
3,067
5,632
54,026
0
L
4,775
657
0
6,140
21,873
19,556
0
11,539
9,493
24,444
0
W
Bellona
POIZONED
Bellona
1,339
530
203
5,423
13,796
9,562
4,269
5,279
8,517
0
69,640
L
Merlin
RealTrauma
Merlin
3,499
348
0
1,799
15,283
4,362
345
9,474
5,553
40,131
0
L
15,076
1,323
1,514
4,726
17,995
4,734
962
11,611
5,421
40,104
0
W
Izanami
marrano2710
Izanami
10,153
7,676
0
5,947
12,651
3,987
1,382
3,399
9,252
0
90,624
W
19,283
923
230
3,428
10,657
3,453
2,036
3,401
7,256
99,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
58,396
208
Minions Killed
592
0
Camps Cleared
0
1,530,147
Distance Traveled
1,857,209
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,156
531
71
3
0
396,847
0
L
The Morrigan
5,921
282
15
1
0
79,125
0
L
Skadi
7,099
338
48
2
0
316,904
5
W
Discordia
11,193
533
96
5
0
409,348
6
L
Sobek
9,048
431
29
1
0
413,147
0
W
Bellona
11,117
529
150
7
0
340,139
1
L
Merlin
7,368
351
56
3
0
352,413
0
L
Hel
9,648
459
60
3
0
368,558
0
W
Izanami
11,785
561
126
6
0
301,524
3
W
Janus
13,145
626
149
7
0
409,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role