Player Matchup

Scylla
Scylla
CaReAwaY
Scylla
Level 128
God Stats
2W - 2L
1,518 SR
Queue Stats
152W - 129L
1,585 Elo+
Party 1
Loki
Loki
Literal4idz
Loki
Level 126
God Stats
2W - 1L
1,739 SR
Queue Stats
126W - 85L
1,645 Elo+
Party 1
Skadi
Skadi
Papa_Ryley
Skadi
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 46L
1,287 Elo+
Party 3
Merlin
Merlin
abhi98arora
Merlin
Level 22
God Stats
3W - 0L
1,486 SR
Queue Stats
21W - 12L
1,563 Elo+
Party 1
Fenrir
Fenrir
pedeadstrians
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 208L
1,500 Elo+
Party 3
Team Averages
Level 74
1,549 SR
1,516 Elo+

VS

Team Averages
Level 35
1,556 SR
1,536 Elo+
Sun Wukong
Sun Wukong
Dede444
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,474 Elo+
Solo
Bakasura
Bakasura
killedbyapea
Bakasura
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 38L
1,573 Elo+
Solo
Da Ji
Da Ji
pacojr12
Da Ji
Level 37
God Stats
2W - 2L
1,516 SR
Queue Stats
210W - 145L
1,539 Elo+
Party 2
Chang'e
Chang'e
polimo22
Chang'e
Level 64
God Stats
6W - 5L
1,670 SR
Queue Stats
447W - 371L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
xXJCStrongXx
Cthulhu
Level 27
God Stats
8W - 6L
1,592 SR
Queue Stats
176W - 173L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CaReAwaY
Scylla
17
5 / 3 / 10
9,960
830
16,638
9,012
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 4 / 14
11,114
926
16,126
8,461
4,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
14
1 / 4 / 10
8,806
734
7,340
8,117
2,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
18
6 / 2 / 13
10,908
909
27,742
10,994
5,370
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 5 / 13
9,497
791
4,420
9,256
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dede444
Sun Wukong
16
4 / 4 / 8
8,961
747
6,844
14,757
9,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
killedbyapea
Bakasura
15
1 / 6 / 9
8,789
732
2,467
15,423
5,613
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
pacojr12
Da Ji
16
6 / 5 / 8
9,491
791
9,901
18,288
7,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
polimo22
Chang'e
15
3 / 5 / 9
8,767
731
9,366
14,011
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
xXJCStrongXx
Cthulhu
15
2 / 3 / 8
8,679
723
10,657
18,998
18,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
58
23
Kills
16
18
Deaths
23
60
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
CaReAwaY
Scylla
5
3
10
3.33
L
Sun Wukong
Dede444
Sun Wukong
4
4
8
2
W
8
4
14
3.75
W
Skadi
1
4
10
1.5
W
Merlin
6
2
13
6.25
L
Bakasura
killedbyapea
Bakasura
1
6
9
0.92
L
Da Ji
pacojr12
Da Ji
6
5
8
2
W
3
5
13
1.9
L
Chang'e
polimo22
Chang'e
3
5
9
1.5
L
Cthulhu
xXJCStrongXx
Cthulhu
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,266
Damage
39,235
45,840
Taken
81,477
20,711
Mitigated
46,397
12,603
Healing
28,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CaReAwaY
Scylla
16,638
513
0
2,489
9,012
4,474
1,006
3,094
5,863
32,031
0
L
Sun Wukong
Dede444
Sun Wukong
6,844
1,000
3,210
2,368
14,757
9,393
0
8,907
5,850
0
15,409
W
16,126
4,817
0
938
8,461
4,563
1,365
4,304
3,907
0
27,801
W
Skadi
7,340
2,523
372
663
8,117
2,802
868
3,206
4,911
0
15,121
W
Merlin
27,742
797
1,631
3,810
10,994
5,370
740
5,394
5,421
55,925
0
L
Bakasura
killedbyapea
Bakasura
2,467
1,604
672
2,827
15,423
5,613
0
8,304
7,119
0
4,269
L
Da Ji
pacojr12
Da Ji
9,901
2,316
2,143
3,445
18,288
7,303
155
9,013
9,275
0
12,007
W
4,420
737
1,265
1,435
9,256
3,502
954
4,025
5,066
0
8,685
L
Chang'e
polimo22
Chang'e
9,366
556
8,266
3,375
14,011
5,219
0
7,680
6,331
26,953
0
L
Cthulhu
xXJCStrongXx
Cthulhu
10,657
992
852
1,023
18,998
18,869
15
10,476
8,522
26,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,285
Gold Earned
44,687
131
Minions Killed
113
0
Camps Cleared
0
1,186,597
Distance Traveled
1,157,457
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,960
830
35
3
0
246,076
1
L
Sun Wukong
8,961
747
13
1
0
235,238
3
W
Loki
11,114
926
26
2
0
241,001
0
W
Skadi
8,806
734
10
1
0
230,097
0
W
Merlin
10,908
909
52
4
0
224,012
0
L
Bakasura
8,789
732
19
2
0
219,811
0
L
Da Ji
9,491
791
8
1
0
234,309
1
W
Fenrir
9,497
791
8
1
0
245,411
1
L
Chang'e
8,767
731
37
3
0
226,267
0
L
Cthulhu
8,679
723
36
3
0
241,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role