Player Matchup

Cerberus
Cerberus
Fun_GunZ98
Cerberus
Level 115
God Stats
5W - 4L
1,623 SR
Queue Stats
305W - 282L
1,592 Elo+
Solo
Hera
Hera
Juddio
Hera
Level 27
God Stats
1W - 1L
1,704 SR
Queue Stats
38W - 13L
1,697 Elo+
Party 2
Raijin
Raijin
LeDonut
Raijin
Level 100
God Stats
21W - 19L
1,582 SR
Queue Stats
569W - 507L
1,588 Elo+
Party 2
Chronos
Chronos
Monstercrazy89
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,722 Elo+
Solo
Mercury
Mercury
Ricarad
Mercury
Level 63
God Stats
8W - 11L
1,619 SR
Queue Stats
566W - 508L
1,588 Elo+
Party 2
Team Averages
Level 64
1,605 SR
1,638 Elo+

VS

Team Averages
Level 75
1,468 SR
1,583 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BohemianPumpkin
Hou Yi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,717 Elo+
Solo
Neith
Neith
Helixchicano17
Neith
Level 148
God Stats
1W - 1L
1,271 SR
Queue Stats
118W - 103L
1,633 Elo+
Party 1
Erlang Shen
Erlang Shen
QueenAaliyaah
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 85L
1,450 Elo+
Solo
Amaterasu
Amaterasu
kokopoof
Amaterasu
Level 28
God Stats
5W - 6L
1,567 SR
Queue Stats
305W - 224L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fun_GunZ98
Cerberus
17
2 / 6 / 7
10,308
736
12,880
26,596
29,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
Juddio
Hera
17
3 / 7 / 8
9,926
709
17,982
13,303
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
LeDonut
Raijin
17
5 / 6 / 6
10,810
772
22,909
14,724
6,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 6 / 7
9,651
689
7,774
15,872
7,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Ricarad
Mercury
17
5 / 3 / 9
10,056
718
11,083
13,555
8,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
11 / 3 / 9
12,364
883
29,260
16,977
5,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 5 / 15
10,904
779
9,675
14,199
5,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

18
4 / 5 / 16
10,833
774
15,343
11,370
4,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
QueenAaliyaah
Erlang Shen
17
5 / 5 / 16
10,822
773
12,504
17,128
17,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
kokopoof
Amaterasu
18
3 / 2 / 22
11,101
793
11,677
28,995
22,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
18
Kills
28
28
Deaths
20
37
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
3
9
5.17
W
5
5
15
2.5
L
Cerberus
Fun_GunZ98
Cerberus
2
6
7
0.92
W
4
5
16
2.4
L
Hera
Juddio
Hera
3
7
8
1
L
Raijin
LeDonut
Raijin
5
6
6
1.33
L
3
6
7
1.08
W
Erlang Shen
QueenAaliyaah
Erlang Shen
5
5
16
2.6
L
Mercury
Ricarad
Mercury
5
3
9
3.17
W
Amaterasu
kokopoof
Amaterasu
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,628
Damage
78,459
84,050
Taken
88,669
57,884
Mitigated
54,737
24,670
Healing
44,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
29,260
5,530
1,285
9,511
16,977
5,909
2,991
11,808
5,029
65,994
0
W
9,675
3,797
1,772
3,796
14,199
5,375
1,112
10,066
3,745
0
21,710
L
Cerberus
Fun_GunZ98
Cerberus
12,880
571
870
6,934
26,596
29,117
48
9,411
17,185
25,968
0
W
15,343
4,842
1,270
2,641
11,370
4,321
1,271
8,747
2,534
0
32,028
L
Hera
Juddio
Hera
17,982
4,944
915
558
13,303
6,265
262
3,701
9,602
30,983
0
L
Raijin
LeDonut
Raijin
22,909
1,879
3,046
1,980
14,724
6,998
460
5,690
9,034
42,079
0
L
7,774
2,143
1,962
2,353
15,872
7,432
321
4,937
10,935
17,403
0
W
Erlang Shen
QueenAaliyaah
Erlang Shen
12,504
4,472
1,858
5,103
17,128
17,088
659
10,836
5,915
0
22,980
L
Mercury
Ricarad
Mercury
11,083
2,362
2,183
3,869
13,555
8,072
539
5,521
8,034
0
18,886
W
Amaterasu
kokopoof
Amaterasu
11,677
3,764
897
16,808
28,995
22,044
902
20,088
8,864
0
17,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,751
Gold Earned
56,024
145
Minions Killed
152
0
Camps Cleared
0
1,256,162
Distance Traveled
1,330,532
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,364
883
75
5
0
261,825
2
W
Hou Yi
10,904
779
32
2
0
232,273
0
L
Cerberus
10,308
736
46
3
0
225,794
1
W
Neith
10,833
774
17
1
0
258,928
3
L
Hera
9,926
709
26
2
0
222,264
0
L
Raijin
10,810
772
42
3
0
235,060
0
L
Chronos
9,651
689
12
1
0
251,465
0
W
Erlang Shen
10,822
773
16
1
0
268,843
3
L
Mercury
10,056
718
19
1
0
321,579
0
W
Amaterasu
11,101
793
12
1
0
308,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role