Player Matchup

Nu Wa
Nu Wa
Silver IV
Danjovii
Nu Wa
Silver IV
Level 121
God Stats
410W - 464L
1,484 SR
Queue Stats
559W - 699L
787 MMR
Solo
Hercules
Hercules
Silver II
FredaoMGBR
Hercules
Silver II
Level 159
God Stats
20W - 27L
1,490 SR
Queue Stats
411W - 400L
856 MMR
Solo
Artemis
Artemis
Silver II
JoeySos33
Artemis
Silver II
Level 85
God Stats
77W - 56L
1,620 SR
Queue Stats
343W - 395L
1,013 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,531 SR
885 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,520 SR
937 MMR
Ares
Ares
Silver I
Pri_Aphrodisiac
Ares
Silver I
Level 147
God Stats
105W - 89L
1,560 SR
Queue Stats
552W - 584L
1,262 MMR
Solo
Nox
Nox
Gold II
TRC MainKiller
Nox
Gold II
Level 155
God Stats
20W - 21L
1,571 SR
Queue Stats
159W - 170L
1,331 MMR
Solo
Nike
Nike
Bronze III
mattymo4487
Nike
Bronze III
Level 77
God Stats
3W - 7L
1,428 SR
Queue Stats
141W - 221L
217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danjovii
Nu Wa
13
0 / 6 / 4
10,863
543
15,091
15,457
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
FredaoMGBR
Hercules
18
6 / 1 / 3
12,664
633
11,376
24,396
25,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
JoeySos33
Artemis
18
5 / 1 / 5
13,283
664
25,486
18,323
6,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CthulhuGilgameshDanzaburouZeusIzanami

VS

Bans
MedusaHeimdallrAh PuchBastetHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
11,952
598
14,684
31,265
37,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
4 / 2 / 4
11,946
597
19,315
13,320
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 3
10,869
543
12,004
18,937
14,784
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
11
Kills
8
8
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Danjovii
Nu Wa
0
6
4
0.33
W
Hercules
FredaoMGBR
Hercules
6
1
3
7.5
W
Artemis
JoeySos33
Artemis
5
1
5
7.5
L
2
7
6
0.71
L
4
2
4
3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,953
Damage
46,003
58,176
Taken
63,522
36,878
Mitigated
55,763
23,215
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Danjovii
Nu Wa
15,091
5,944
843
3,166
15,457
4,875
1,120
11,014
4,443
49,279
0
W
Hercules
FredaoMGBR
Hercules
11,376
2,578
0
11,626
24,396
25,010
0
13,116
11,280
0
33,609
W
Artemis
JoeySos33
Artemis
25,486
14,373
0
7,580
18,323
6,993
1,240
9,869
8,454
0
77,251
L
14,684
749
0
902
31,265
37,307
171
7,578
21,937
38,350
0
L
19,315
1,121
78
626
13,320
3,672
964
3,446
9,490
70,539
0
L
12,004
1,005
0
5,240
18,937
14,784
209
2,906
15,233
0
36,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,810
Gold Earned
34,767
209
Minions Killed
187
0
Camps Cleared
0
1,014,676
Distance Traveled
1,040,318
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,863
543
67
3
0
286,578
1
W
Hercules
12,664
633
47
2
0
372,590
2
W
Artemis
13,283
664
95
5
0
355,508
9
L
Ares
11,952
598
38
2
0
319,225
3
L
Nox
11,946
597
106
5
0
345,472
2
L
Nike
10,869
543
43
2
0
375,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role