Player Matchup

Da Ji
Da Ji
Katolisx
Da Ji
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 115L
1,653 Elo+
Party 1
Medusa
Medusa
MoriJade
Medusa
Level 27
God Stats
1W - 2L
1,602 SR
Queue Stats
49W - 33L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
jwright
Cthulhu
Level 25
God Stats
21W - 10L
1,567 SR
Queue Stats
21W - 11L
1,472 Elo+
Party 1
Anubis
Anubis
xNervy
Anubis
Level 85
God Stats
7W - 3L
1,697 SR
Queue Stats
186W - 184L
1,517 Elo+
Party 1
Izanami
Izanami
xvsvxv
Izanami
Level 156
God Stats
20W - 10L
1,685 SR
Queue Stats
117W - 97L
1,684 Elo+
Party 1
Team Averages
Level 88
1,610 SR
1,586 Elo+

VS

Team Averages
Level 39
1,434 SR
1,524 Elo+
Cupid
Cupid
Aboubear
Cupid
Level 69
God Stats
26W - 28L
1,543 SR
Queue Stats
54W - 71L
1,434 Elo+
Party 3
Baron Samedi
Baron Samedi
ClutchBW
Baron Samedi
Level 15
God Stats
4W - 4L
1,410 SR
Queue Stats
64W - 74L
1,457 Elo+
Party 3
Fenrir
Fenrir
RizhomXIV
Fenrir
Level 16
God Stats
0W - 2L
1,310 SR
Queue Stats
12W - 15L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
Tinic87
Guan Yu
Level 27
God Stats
8W - 9L
1,691 SR
Queue Stats
64W - 66L
1,601 Elo+
Party 2
Raijin
Raijin
klamdjoy
Raijin
Level 69
God Stats
0W - 3L
1,218 SR
Queue Stats
165W - 168L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Katolisx
Da Ji
11
8 / 2 / 5
7,079
708
6,200
6,975
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
MoriJade
Medusa
9
4 / 3 / 1
5,616
562
2,701
4,221
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
jwright
Cthulhu
8
1 / 3 / 5
5,092
509
6,800
9,932
4,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
xNervy
Anubis
12
5 / 0 / 4
7,199
720
6,023
3,141
1,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
xvsvxv
Izanami
11
2 / 1 / 5
6,588
659
6,152
3,852
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aboubear
Cupid
8
2 / 5 / 0
4,822
482
2,152
6,828
1,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ClutchBW
Baron Samedi
7
3 / 3 / 2
4,908
491
4,464
7,668
4,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
RizhomXIV
Fenrir
8
2 / 5 / 3
5,333
533
4,093
8,484
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Tinic87
Guan Yu
9
1 / 3 / 3
4,942
494
2,949
9,040
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
klamdjoy
Raijin
10
1 / 4 / 0
5,699
570
1,182
5,087
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
20
Kills
9
9
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
Aboubear
Cupid
2
5
0
0.4
L
Baron Samedi
ClutchBW
Baron Samedi
3
3
2
1.33
W
Da Ji
Katolisx
Da Ji
8
2
5
5.25
W
Medusa
MoriJade
Medusa
4
3
1
1.5
L
Fenrir
RizhomXIV
Fenrir
2
5
3
0.7
L
Guan Yu
Tinic87
Guan Yu
1
3
3
0.83
W
Cthulhu
jwright
Cthulhu
1
3
5
1.17
L
Raijin
klamdjoy
Raijin
1
4
0
0.25
W
Anubis
xNervy
Anubis
5
0
4
7
W
Izanami
xvsvxv
Izanami
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,876
Damage
14,840
28,121
Taken
37,107
11,443
Mitigated
17,447
9,871
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Aboubear
Cupid
2,152
1,135
124
986
6,828
1,746
0
3,505
3,323
0
18,872
L
Baron Samedi
ClutchBW
Baron Samedi
4,464
657
429
3,214
7,668
4,441
0
3,382
4,286
18,130
0
W
Da Ji
Katolisx
Da Ji
6,200
1,890
0
1,842
6,975
2,678
0
705
6,074
0
38,241
W
Medusa
MoriJade
Medusa
2,701
1,097
0
517
4,221
1,450
818
1,990
2,231
0
17,197
L
Fenrir
RizhomXIV
Fenrir
4,093
1,979
0
949
8,484
2,135
0
2,290
6,194
0
22,628
L
Guan Yu
Tinic87
Guan Yu
2,949
418
212
3,916
9,040
8,026
95
785
8,255
0
17,893
W
Cthulhu
jwright
Cthulhu
6,800
610
68
3,308
9,932
4,538
0
2,141
7,726
21,080
0
L
Raijin
klamdjoy
Raijin
1,182
283
0
923
5,087
1,099
0
2,861
2,226
25,007
0
W
Anubis
xNervy
Anubis
6,023
86
0
2,647
3,141
1,641
245
653
2,390
38,208
0
W
Izanami
xvsvxv
Izanami
6,152
3,725
0
1,489
3,852
1,136
1,083
0
3,574
0
40,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,574
Gold Earned
25,704
291
Minions Killed
212
0
Camps Cleared
0
945,414
Distance Traveled
857,987
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,822
482
51
5
0
192,645
0
L
Baron Samedi
4,908
491
21
2
0
164,225
1
W
Da Ji
7,079
708
62
6
0
206,245
2
W
Medusa
5,616
562
30
3
0
192,502
0
L
Fenrir
5,333
533
51
5
0
162,830
0
L
Guan Yu
4,942
494
33
3
0
160,218
4
W
Cthulhu
5,092
509
26
3
0
218,385
2
L
Raijin
5,699
570
56
6
0
178,069
2
W
Anubis
7,199
720
87
9
0
180,051
4
W
Izanami
6,588
659
86
9
0
148,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role