Player Matchup

Medusa
Medusa
FLOW toxic3151
Medusa
Level 18
God Stats
2W - 0L
1,440 SR
Queue Stats
9W - 5L
1,620 Elo+
Party 2
Neith
Neith
Jassgk
Neith
Level 17
God Stats
19W - 9L
1,572 SR
Queue Stats
36W - 17L
1,344 Elo+
Party 2
Artemis
Artemis
T-Cakes212
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Urnewstepdad941
Ymir
Level 26
God Stats
3W - 1L
1,515 SR
Queue Stats
14W - 10L
1,330 Elo+
Solo
Scylla
Scylla
mr-mute0-0
Scylla
Level 28
God Stats
1W - 0L
1,414 SR
Queue Stats
4W - 4L
1,385 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,436 Elo+

VS

Team Averages
Level 7
1,500 SR
1,158 Elo+
Mercury
Mercury
A_O_Y_95
Mercury
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 197L
1,113 Elo+
Party 1
Ares
Ares
L_ams82
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,113 Elo+
Party 1
Artemis
Artemis
SF7-sq
Artemis
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
87W - 107L
1,113 Elo+
Party 1
Olorun
Olorun
Vironya
Olorun
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
162W - 195L
1,113 Elo+
Party 1
Nemesis
Nemesis
mlk_got_peeked
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 93L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 9
12,509
521
12,818
11,395
4,761
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
Jassgk
Neith
17
5 / 3 / 9
11,425
476
11,479
11,139
5,853
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
T-Cakes212
Artemis
18
11 / 2 / 15
12,725
530
15,135
10,888
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
17 / 3 / 14
12,643
527
20,048
25,671
28,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
mr-mute0-0
Scylla
17
7 / 2 / 14
12,557
523
22,631
16,743
7,787
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
A_O_Y_95
Mercury
10
0 / 14 / 1
7,408
309
1,251
14,863
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ares
L_ams82
Ares
16
5 / 10 / 4
11,976
499
14,773
27,765
29,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
SF7-sq
Artemis
13
2 / 15 / 3
9,480
395
9,691
20,395
10,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Vironya
Olorun
16
6 / 13 / 1
11,217
467
15,218
24,508
8,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
1 / 4 / 0
10,430
435
4,302
15,068
5,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
53
Kills
14
14
Deaths
56
61
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
A_O_Y_95
Mercury
0
14
1
0.04
W
13
4
9
4.38
W
Neith
Jassgk
Neith
5
3
9
3.17
L
Ares
L_ams82
Ares
5
10
4
0.7
L
Artemis
SF7-sq
Artemis
2
15
3
0.23
W
Artemis
T-Cakes212
Artemis
11
2
15
9.25
W
17
3
14
8
L
Olorun
Vironya
Olorun
6
13
1
0.5
L
1
4
0
0.25
W
Scylla
mr-mute0-0
Scylla
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,111
Damage
45,235
75,836
Taken
102,599
51,490
Mitigated
58,548
16,864
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
A_O_Y_95
Mercury
1,251
889
0
0
14,863
4,316
168
5,750
9,113
0
8,842
W
12,818
6,892
0
250
11,395
4,761
2,151
4,496
6,899
0
52,813
W
Neith
Jassgk
Neith
11,479
5,427
0
1,981
11,139
5,853
3,480
6,353
4,786
91
43,789
L
Ares
L_ams82
Ares
14,773
1,035
0
702
27,765
29,690
0
13,722
14,043
26,942
0
L
Artemis
SF7-sq
Artemis
9,691
4,633
45
622
20,395
10,228
801
8,140
12,255
0
23,817
W
Artemis
T-Cakes212
Artemis
15,135
10,034
0
2,176
10,888
4,091
3,498
2,968
7,920
0
51,927
W
20,048
5,016
31
5,048
25,671
28,998
1,690
8,765
16,906
65,373
0
L
Olorun
Vironya
Olorun
15,218
9,214
787
6,486
24,508
8,742
1,076
7,806
16,702
67,463
0
L
4,302
1,972
0
966
15,068
5,572
2,369
7,348
7,720
0
48,679
W
Scylla
mr-mute0-0
Scylla
22,631
4,413
1,033
6,345
16,743
7,787
3,209
7,409
9,334
77,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,859
Gold Earned
50,511
428
Minions Killed
256
0
Camps Cleared
0
2,087,718
Distance Traveled
1,897,112
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,408
309
7
0
0
372,760
1
W
Medusa
12,509
521
77
3
0
447,006
8
W
Neith
11,425
476
77
3
0
404,466
0
L
Ares
11,976
499
14
1
0
407,406
2
L
Artemis
9,480
395
25
1
0
360,127
0
W
Artemis
12,725
530
67
3
0
454,708
1
W
Ymir
12,643
527
76
3
0
370,750
1
L
Olorun
11,217
467
109
5
0
329,748
2
L
Nemesis
10,430
435
101
4
0
427,071
0
W
Scylla
12,557
523
131
5
0
410,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role