Player Matchup

Artio
Artio
 
Artio
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Redsniper23
Neith
Level 108
God Stats
15W - 9L
1,570 SR
Queue Stats
349W - 333L
1,454 Elo+
Solo
Awilix
Awilix
SgtSpitfire555
Awilix
Level 107
God Stats
17W - 28L
1,306 SR
Queue Stats
415W - 565L
1,366 Elo+
Party 1
Sol
Sol
Sir Donngerlord
Sol
Level 88
God Stats
25W - 17L
1,472 SR
Queue Stats
608W - 818L
1,305 Elo+
Party 1
Zhong Kui
Zhong Kui
edu1403
Zhong Kui
Level 148
God Stats
10W - 10L
1,403 SR
Queue Stats
702W - 786L
1,399 Elo+
Solo
Team Averages
Level 106
1,450 SR
1,405 Elo+

VS

Team Averages
Level 81
1,483 SR
1,405 Elo+
Sol
Sol
Candieee
Sol
Level 105
God Stats
116W - 128L
1,536 SR
Queue Stats
762W - 889L
1,419 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElRude1800
Kumbhakarna
Level 104
God Stats
4W - 3L
1,474 SR
Queue Stats
75W - 76L
1,406 Elo+
Solo
Bakasura
Bakasura
KINGMOPAR
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
extracrispy69
Ah Muzen Cab
Level 65
God Stats
3W - 4L
1,570 SR
Queue Stats
30W - 33L
1,461 Elo+
Solo
Chiron
Chiron
ibuprofen683
Chiron
Level 61
God Stats
0W - 3L
1,332 SR
Queue Stats
8W - 17L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 1 / 6
7,690
452
1,321
12,453
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 0 / 2
9,656
568
9,696
7,259
2,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 0 / 6
9,484
558
9,902
8,644
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 0 / 3
9,738
573
5,117
8,877
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
edu1403
Zhong Kui
15
1 / 2 / 3
9,334
549
9,282
8,624
8,488
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,376
493
6,227
9,578
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
ElRude1800
Kumbhakarna
11
0 / 1 / 2
7,495
441
3,080
8,981
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
KINGMOPAR
Bakasura
13
1 / 1 / 0
8,503
500
2,694
11,829
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
extracrispy69
Ah Muzen Cab
15
1 / 1 / 1
9,105
536
6,492
14,217
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
10
1 / 4 / 0
7,237
426
3,376
8,847
2,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
6
3
L
0
4
0
0
L
Kumbhakarna
ElRude1800
Kumbhakarna
0
1
2
1
L
Bakasura
KINGMOPAR
Bakasura
1
1
0
1
W
4
0
2
5
W
3
0
6
6
W
3
0
3
4.5
W
Zhong Kui
edu1403
Zhong Kui
1
2
3
1.25
L
Ah Muzen Cab
extracrispy69
Ah Muzen Cab
1
1
1
1.5
L
Chiron
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
21,869
45,857
Taken
53,452
27,374
Mitigated
26,025
21,305
Healing
20,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,321
275
440
3,433
12,453
9,043
487
1,956
10,447
14,898
0
L
6,227
1,244
0
2,671
9,578
4,062
549
1,927
7,651
46,481
5,123
L
Kumbhakarna
ElRude1800
Kumbhakarna
3,080
262
90
1,834
8,981
6,894
0
3,222
5,759
21,653
0
L
Bakasura
KINGMOPAR
Bakasura
2,694
2,272
0
5,355
11,829
4,495
770
3,092
8,737
0
45,788
W
9,696
3,967
0
3,496
7,259
2,482
3,119
1,160
5,976
0
79,168
W
9,902
3,448
0
4,393
8,644
3,348
0
1,525
7,079
0
60,902
W
5,117
1,297
0
6,358
8,877
4,013
0
4,145
4,712
65,401
7,187
W
Zhong Kui
edu1403
Zhong Kui
9,282
1,046
0
3,185
8,624
8,488
662
338
8,170
52,403
0
L
Ah Muzen Cab
extracrispy69
Ah Muzen Cab
6,492
4,334
0
7,440
14,217
8,179
1,689
6,079
8,138
0
55,905
L
Chiron
3,376
897
568
2,464
8,847
2,395
1,152
1,158
7,689
0
33,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,902
Gold Earned
40,716
527
Minions Killed
433
0
Camps Cleared
0
1,621,417
Distance Traveled
1,602,392
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,690
452
20
1
0
295,360
6
L
Sol
8,376
493
114
7
0
285,592
0
L
Kumbhakarna
7,495
441
32
2
0
331,552
9
L
Bakasura
8,503
500
97
6
0
388,662
5
W
Neith
9,656
568
150
9
0
303,979
3
W
Awilix
9,484
558
94
6
0
402,706
3
W
Sol
9,738
573
135
8
0
338,313
2
W
Zhong Kui
9,334
549
128
8
0
281,059
1
L
Ah Muzen Cab
9,105
536
120
7
0
296,340
0
L
Chiron
7,237
426
70
4
0
300,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role