Player Matchup

Amaterasu
Amaterasu
Crazycruses
Amaterasu
Level 44
God Stats
3W - 1L
1,579 SR
Queue Stats
3W - 1L
1,560 Elo+
Party 2
Tiamat
Tiamat
EndlessPride
Tiamat
Level 128
God Stats
2W - 0L
1,593 SR
Queue Stats
12W - 13L
1,406 Elo+
Party 2
Ne Zha
Ne Zha
PalaCMK
Ne Zha
Level 58
God Stats
17W - 10L
1,615 SR
Queue Stats
61W - 57L
1,479 Elo+
Solo
Olorun
Olorun
PriddyDeadly
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,458 Elo+
Party 2
Thor
Thor
Team Charlie v3
Thor
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,442 Elo+
Party 2
Team Averages
Level 102
1,557 SR
1,469 Elo+

VS

Team Averages
Level 86
1,547 SR
1,415 Elo+
Merlin
Merlin
Ayemee0
Merlin
Level 104
God Stats
0W - 1L
1,898 SR
Queue Stats
88W - 87L
1,453 Elo+
Party 1
Ne Zha
Ne Zha
BradB47ANCE_
Ne Zha
Level 32
God Stats
1W - 3L
1,237 SR
Queue Stats
327W - 339L
1,314 Elo+
Solo
Horus
Horus
FattyLiver
Horus
Level 153
God Stats
3W - 4L
1,839 SR
Queue Stats
298W - 306L
1,478 Elo+
Party 1
Chronos
Chronos
Rage4charity
Chronos
Level 129
God Stats
0W - 1L
1,485 SR
Queue Stats
30W - 30L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
nDundiZ
Sun Wukong
Level 13
God Stats
2W - 10L
1,276 SR
Queue Stats
8W - 14L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crazycruses
Amaterasu
12
2 / 0 / 1
7,305
609
2,971
5,422
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
12
4 / 0 / 7
7,507
626
3,870
4,177
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
PalaCMK
Ne Zha
12
5 / 2 / 6
7,200
600
7,073
8,253
3,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
10
2 / 4 / 3
6,164
514
4,550
6,308
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 0 / 6
7,512
626
6,146
7,310
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayemee0
Merlin
10
0 / 4 / 1
5,793
483
3,173
4,479
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
7
0 / 4 / 1
5,042
420
1,305
6,631
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
8
1 / 5 / 4
5,721
477
3,367
8,545
6,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Rage4charity
Chronos
11
5 / 4 / 1
6,270
523
7,284
12,758
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
nDundiZ
Sun Wukong
9
0 / 3 / 0
5,391
449
2,264
5,977
3,040
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
19
Kills
6
6
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ayemee0
Merlin
0
4
1
0.13
L
Ne Zha
0
4
1
0.13
W
Amaterasu
Crazycruses
Amaterasu
2
0
1
2.5
W
Tiamat
4
0
7
7.5
L
Horus
1
5
4
0.6
W
Ne Zha
PalaCMK
Ne Zha
5
2
6
4
W
Olorun
2
4
3
0.88
L
Chronos
Rage4charity
Chronos
5
4
1
1.38
W
6
0
6
9
L
Sun Wukong
nDundiZ
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
17,393
31,470
Taken
38,390
13,251
Mitigated
16,299
10,060
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ayemee0
Merlin
3,173
69
72
475
4,479
1,198
0
1,162
3,175
31,765
0
L
Ne Zha
1,305
429
0
1,232
6,631
2,127
0
798
5,771
0
19,123
W
Amaterasu
Crazycruses
Amaterasu
2,971
786
0
2,082
5,422
3,325
890
239
5,183
0
33,870
W
Tiamat
3,870
99
0
1,713
4,177
2,112
157
1,754
2,423
33,010
0
L
Horus
3,367
2,110
492
1,624
8,545
6,301
30
2,326
6,075
0
14,005
W
Ne Zha
PalaCMK
Ne Zha
7,073
2,673
0
1,521
8,253
3,193
0
4,375
3,878
0
33,666
W
Olorun
4,550
1,763
340
1,746
6,308
2,177
588
3,345
2,963
27,756
5,948
L
Chronos
Rage4charity
Chronos
7,284
1,968
0
4,734
12,758
3,633
653
3,225
9,373
34,191
0
W
6,146
1,610
0
2,658
7,310
2,444
0
966
6,344
0
45,468
L
Sun Wukong
nDundiZ
Sun Wukong
2,264
471
0
660
5,977
3,040
263
13
5,964
0
22,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,688
Gold Earned
28,217
345
Minions Killed
228
0
Camps Cleared
0
1,158,836
Distance Traveled
1,127,066
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,793
483
72
6
0
204,506
4
L
Ne Zha
5,042
420
42
4
0
254,760
4
W
Amaterasu
7,305
609
77
6
0
207,492
0
W
Tiamat
7,507
626
87
7
0
253,920
2
L
Horus
5,721
477
18
2
0
232,762
2
W
Ne Zha
7,200
600
46
4
0
247,853
2
W
Olorun
6,164
514
49
4
0
207,738
1
L
Chronos
6,270
523
55
5
0
218,077
0
W
Thor
7,512
626
86
7
0
241,833
0
L
Sun Wukong
5,391
449
41
3
0
216,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role