Player Matchup

Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DRCEOCOAL
Izanami
Level 69
God Stats
91W - 68L
1,566 SR
Queue Stats
133W - 113L
1,542 Elo+
Party 2
Cerberus
Cerberus
Elfeee
Cerberus
Level 83
God Stats
9W - 7L
1,584 SR
Queue Stats
444W - 452L
1,570 Elo+
Party 2
Pele
Pele
Sherlock39
Pele
Level 86
God Stats
51W - 48L
1,553 SR
Queue Stats
167W - 175L
1,552 Elo+
Party 2
Sol
Sol
kaand0r
Sol
Level 142
God Stats
17W - 13L
1,602 SR
Queue Stats
947W - 950L
1,604 Elo+
Party 2
Team Averages
Level 93
1,561 SR
1,554 Elo+

VS

Team Averages
Level 111
1,681 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Jaygamer
Gilgamesh
Level 105
God Stats
1W - 1L
1,835 SR
Queue Stats
8W - 12L
1,418 Elo+
Solo
Nox
Nox
OlliekinsTV
Nox
Level 157
God Stats
16W - 15L
1,656 SR
Queue Stats
569W - 473L
1,554 Elo+
Party 1
Vulcan
Vulcan
SAPOMAS
Vulcan
Level 53
God Stats
206W - 223L
1,437 SR
Queue Stats
487W - 565L
1,380 Elo+
Solo
Bellona
Bellona
ninjamocha
Bellona
Level 130
God Stats
2W - 2L
1,670 SR
Queue Stats
278W - 207L
1,596 Elo+
Party 1
Izanami
Izanami
xSteedo
Izanami
Level 108
God Stats
5W - 6L
1,806 SR
Queue Stats
125W - 114L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 4 / 3
7,138
446
3,799
13,810
12,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DRCEOCOAL
Izanami
13
2 / 4 / 2
7,988
499
5,075
8,348
2,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Elfeee
Cerberus
16
4 / 1 / 1
9,465
592
5,449
7,619
4,796
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
14 / 0 / 2
10,418
651
11,157
11,351
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
16
3 / 1 / 7
9,196
575
6,591
9,005
3,813
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jaygamer
Gilgamesh
12
2 / 3 / 1
7,406
463
1,889
7,592
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
8,022
501
2,727
9,289
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
SAPOMAS
Vulcan
11
1 / 8 / 0
7,154
447
7,133
10,965
3,064
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
ninjamocha
Bellona
11
0 / 6 / 1
6,834
427
3,371
10,568
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xSteedo
Izanami
16
6 / 2 / 1
9,442
590
13,244
10,469
3,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
23
Kills
10
10
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
4
3
0.38
W
Izanami
DRCEOCOAL
Izanami
2
4
2
0.75
W
Cerberus
Elfeee
Cerberus
4
1
1
4.5
L
Gilgamesh
Jaygamer
Gilgamesh
2
3
1
0.83
L
1
4
4
0.75
L
Vulcan
SAPOMAS
Vulcan
1
8
0
0.13
W
14
0
2
15
W
Sol
3
1
7
6.5
L
Bellona
ninjamocha
Bellona
0
6
1
0.08
L
Izanami
xSteedo
Izanami
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,071
Damage
28,364
50,133
Taken
48,883
28,849
Mitigated
22,256
10,995
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,799
908
113
1,376
13,810
12,070
0
914
12,832
32,310
0
W
Izanami
DRCEOCOAL
Izanami
5,075
3,307
0
1,048
8,348
2,401
204
756
7,592
0
51,646
W
Cerberus
Elfeee
Cerberus
5,449
604
0
2,815
7,619
4,796
109
1,126
6,439
60,470
0
L
Gilgamesh
Jaygamer
Gilgamesh
1,889
354
0
2,178
7,592
4,057
0
1,015
6,577
0
43,089
L
2,727
512
0
2,230
9,289
6,079
253
2,444
6,845
29,872
0
L
Vulcan
SAPOMAS
Vulcan
7,133
2,945
0
1,978
10,965
3,064
602
2,490
8,475
39,484
0
W
11,157
3,284
0
1,886
11,351
5,769
0
3,247
7,954
0
80,406
W
Sol
6,591
2,134
0
3,757
9,005
3,813
920
3,495
5,456
60,460
0
L
Bellona
ninjamocha
Bellona
3,371
960
0
3,311
10,568
5,354
24
5,080
5,488
0
30,101
L
Izanami
xSteedo
Izanami
13,244
9,451
0
5,158
10,469
3,702
323
4,877
5,592
0
83,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,205
Gold Earned
38,858
559
Minions Killed
421
0
Camps Cleared
0
1,553,910
Distance Traveled
1,394,987
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,138
446
60
4
0
280,476
0
W
Izanami
7,988
499
105
7
0
254,765
3
W
Cerberus
9,465
592
153
10
0
314,407
6
L
Gilgamesh
7,406
463
75
5
0
303,896
5
L
Nox
8,022
501
57
4
0
277,098
0
L
Vulcan
7,154
447
70
4
0
241,886
0
W
Pele
10,418
651
115
7
0
395,435
2
W
Sol
9,196
575
126
8
0
308,827
1
L
Bellona
6,834
427
70
4
0
316,123
4
L
Izanami
9,442
590
149
9
0
255,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role