Player Matchup

Loki
Loki
Amemuse D14
Loki
Level 7
God Stats
3W - 1L
1,778 SR
Queue Stats
7W - 4L
1,726 Elo+
Solo
Ymir
Ymir
CawnGuilt
Ymir
Level 8
God Stats
2W - 2L
1,613 SR
Queue Stats
113W - 99L
1,569 Elo+
Solo
Bellona
Bellona
Hyooqa
Bellona
Level 8
God Stats
5W - 3L
1,928 SR
Queue Stats
8W - 11L
1,539 Elo+
Solo
Hades
Hades
Lord_Di3goE
Hades
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 203L
1,577 Elo+
Solo
Anhur
Anhur
NikeJungleOP
Anhur
Level 28
God Stats
5W - 2L
1,570 SR
Queue Stats
110W - 22L
1,889 Elo+
Solo
Team Averages
Level 16
1,678 SR
1,660 Elo+

VS

Team Averages
Level 24
1,430 SR
1,571 Elo+
Ah Muzen Cab
Ah Muzen Cab
Col Soox
Ah Muzen Cab
Level 6
God Stats
1W - 2L
1,365 SR
Queue Stats
9W - 8L
1,544 Elo+
Solo
Erlang Shen
Erlang Shen
Loudpacs
Erlang Shen
Level 29
God Stats
11W - 10L
1,519 SR
Queue Stats
82W - 63L
1,613 Elo+
Party 1
Discordia
Discordia
MySpaghette
Discordia
Level 28
God Stats
3W - 3L
1,510 SR
Queue Stats
193W - 170L
1,668 Elo+
Party 1
Sylvanus
Sylvanus
New York E 89
Sylvanus
Level 29
God Stats
2W - 4L
1,176 SR
Queue Stats
33W - 60L
1,416 Elo+
Solo
Mulan
Mulan
PeteTheMan
Mulan
Level 29
God Stats
9W - 10L
1,578 SR
Queue Stats
91W - 74L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 10
12,460
623
16,403
16,987
9,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
1 / 6 / 14
8,837
442
7,502
20,949
18,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Hyooqa
Bellona
17
4 / 3 / 3
10,891
545
6,960
18,934
15,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 12
10,457
523
15,929
19,335
11,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 4 / 10
11,777
589
21,142
18,281
6,268
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Col Soox
Ah Muzen Cab
14
1 / 7 / 11
9,171
459
11,413
15,344
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Loudpacs
Erlang Shen
15
6 / 6 / 8
10,276
514
11,576
20,889
15,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
MySpaghette
Discordia
15
2 / 5 / 9
9,853
493
16,437
13,000
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
New York E 89
Sylvanus
13
2 / 7 / 8
8,440
422
6,057
18,169
14,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
18
9 / 4 / 2
11,681
584
21,690
22,293
21,584
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
58
29
Kills
20
20
Deaths
29
49
Assists
38
Player
Kills
Deaths
Assists
KDA
W
12
4
10
4.25
W
Ymir
1
6
14
1.33
L
Ah Muzen Cab
Col Soox
Ah Muzen Cab
1
7
11
0.93
W
Bellona
Hyooqa
Bellona
4
3
3
1.83
W
3
3
12
3
L
Erlang Shen
Loudpacs
Erlang Shen
6
6
8
1.67
L
Discordia
MySpaghette
Discordia
2
5
9
1.3
L
Sylvanus
New York E 89
Sylvanus
2
7
8
0.86
W
9
4
10
3.5
L
Mulan
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,936
Damage
67,173
94,486
Taken
89,695
61,447
Mitigated
59,222
31,126
Healing
27,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,403
4,464
0
5,234
16,987
9,583
1,653
3,005
13,823
0
81,615
W
Ymir
7,502
1,496
0
4,003
20,949
18,526
220
5,353
15,355
27,671
0
L
Ah Muzen Cab
Col Soox
Ah Muzen Cab
11,413
3,474
219
3,726
15,344
3,888
750
2,272
13,072
0
66,104
W
Bellona
Hyooqa
Bellona
6,960
3,834
0
6,508
18,934
15,335
3,442
1,798
17,084
0
63,051
W
15,929
1,949
712
7,005
19,335
11,735
1,919
8,231
10,661
70,663
0
L
Erlang Shen
Loudpacs
Erlang Shen
11,576
6,417
326
6,714
20,889
15,251
490
5,724
15,165
0
54,887
L
Discordia
MySpaghette
Discordia
16,437
1,072
35
3,740
13,000
4,007
0
4,247
8,753
69,025
0
L
Sylvanus
New York E 89
Sylvanus
6,057
2,044
2,780
3,142
18,169
14,492
362
7,356
10,813
14,666
0
W
21,142
13,448
0
7,664
18,281
6,268
956
3,129
15,002
0
79,857
L
Mulan
21,690
2,457
0
6,432
22,293
21,584
608
3,832
18,461
0
75,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,422
Gold Earned
49,421
537
Minions Killed
450
0
Camps Cleared
0
1,809,091
Distance Traveled
1,711,703
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,460
623
108
5
0
386,854
0
W
Ymir
8,837
442
35
2
0
320,866
7
L
Ah Muzen Cab
9,171
459
106
5
0
328,614
3
W
Bellona
10,891
545
133
7
0
372,521
0
W
Hades
10,457
523
134
7
0
375,967
4
L
Erlang Shen
10,276
514
78
4
0
363,779
0
L
Discordia
9,853
493
115
6
0
364,483
7
L
Sylvanus
8,440
422
16
1
0
300,300
2
W
Anhur
11,777
589
127
6
0
352,883
2
L
Mulan
11,681
584
135
7
0
354,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role