Player Matchup

Sun Wukong
Sun Wukong
Edge4835
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
GhostKing666976
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
ProGamerEvan312
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Rafael8209
Heimdallr
Level 26
God Stats
0W - 3L
1,152 SR
Queue Stats
86W - 106L
1,193 Elo+
Solo
Mercury
Mercury
landshark_7707
Mercury
Level 21
God Stats
46W - 36L
1,731 SR
Queue Stats
265W - 275L
1,395 Elo+
Solo
Team Averages
Level 11
1,477 SR
1,418 Elo+

VS

Team Averages
Level 28
1,520 SR
1,285 Elo+
Izanami
Izanami
Alreves123_YT
Izanami
Level 29
God Stats
30W - 22L
1,525 SR
Queue Stats
345W - 451L
1,378 Elo+
Party 1
Loki
Loki
Derek_Robles
Loki
Level 40
God Stats
24W - 38L
1,338 SR
Queue Stats
207W - 267L
1,230 Elo+
Party 1
Yemoja
Yemoja
MiniMinMin
Yemoja
Level 17
God Stats
7W - 7L
1,542 SR
Queue Stats
69W - 80L
1,313 Elo+
Party 1
Jing Wei
Jing Wei
icyapple32
Jing Wei
Level 28
God Stats
26W - 37L
1,383 SR
Queue Stats
227W - 336L
1,268 Elo+
Party 1
Chronos
Chronos
martin_alonsorey
Chronos
Level 27
God Stats
28W - 9L
1,811 SR
Queue Stats
44W - 35L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Edge4835
Sun Wukong
12
3 / 9 / 3
7,872
463
3,616
18,592
9,149
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 3 / 1
4,721
278
522
2,193
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 13 / 3
6,766
398
3,430
12,804
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Rafael8209
Heimdallr
12
3 / 12 / 3
8,433
496
5,972
14,767
5,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 2
6,280
369
6,869
9,009
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
16 / 1 / 1
11,378
669
18,458
9,671
4,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
11 / 1 / 4
9,565
563
5,963
10,036
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
MiniMinMin
Yemoja
13
4 / 2 / 14
9,224
543
4,457
9,533
14,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
icyapple32
Jing Wei
13
8 / 2 / 10
9,249
544
9,906
9,069
3,213
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
1 / 1 / 2
8,706
512
2,616
10,669
3,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
7
Kills
40
41
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
16
1
1
16.5
W
11
1
4
13
L
Sun Wukong
Edge4835
Sun Wukong
3
9
3
0.5
L
0
3
1
0.17
W
Yemoja
MiniMinMin
Yemoja
4
2
14
5.5
L
1
13
3
0.19
L
Heimdallr
Rafael8209
Heimdallr
3
12
3
0.38
W
Jing Wei
icyapple32
Jing Wei
8
2
10
6.5
L
0
4
2
0.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,409
Damage
41,400
57,365
Taken
48,978
20,840
Mitigated
28,663
2,811
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
18,458
15,062
0
5,181
9,671
4,198
6,107
0
9,671
0
83,366
W
5,963
1,486
0
5,623
10,036
3,140
1,280
0
10,036
0
40,063
L
Sun Wukong
Edge4835
Sun Wukong
3,616
975
0
515
18,592
9,149
528
1,014
17,578
0
27,043
L
522
182
0
35
2,193
668
20
147
2,046
0
900
W
Yemoja
MiniMinMin
Yemoja
4,457
1,062
1,594
642
9,533
14,542
1,477
0
9,533
25,766
0
L
3,430
633
0
0
12,804
3,537
0
2,074
10,730
0
12,586
L
Heimdallr
Rafael8209
Heimdallr
5,972
1,946
0
1,725
14,767
5,019
0
2,093
12,674
0
38,526
W
Jing Wei
icyapple32
Jing Wei
9,906
8,737
419
567
9,069
3,213
4,037
0
9,066
0
42,578
L
6,869
3,008
0
536
9,009
2,467
0
1,745
7,264
0
22,319
W
2,616
1,107
0
3,510
10,669
3,570
1,880
0
10,669
32,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
48,122
140
Minions Killed
367
0
Camps Cleared
0
1,215,691
Distance Traveled
1,497,942
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,378
669
127
7
0
263,486
0
W
Loki
9,565
563
60
4
0
322,667
0
L
Sun Wukong
7,872
463
45
3
0
324,745
0
L
Bellona
4,721
278
2
0
0
55,410
1
W
Yemoja
9,224
543
38
2
0
262,742
0
L
Thor
6,766
398
17
1
0
261,101
3
L
Heimdallr
8,433
496
44
3
0
295,021
0
W
Jing Wei
9,249
544
69
4
0
363,753
0
L
Mercury
6,280
369
32
2
0
279,414
0
W
Chronos
8,706
512
73
4
0
285,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role