Player Matchup

Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ADAndrew15
Ravana
Level 83
God Stats
7W - 4L
1,609 SR
Queue Stats
328W - 350L
1,465 Elo+
Solo
King Arthur
King Arthur
DJMECHO
King Arthur
Level 68
God Stats
3W - 4L
1,534 SR
Queue Stats
79W - 115L
1,368 Elo+
Party 1
Nike
Nike
franko_militia
Nike
Level 123
God Stats
2W - 5L
1,499 SR
Queue Stats
189W - 174L
1,516 Elo+
Solo
Team Averages
Level 117
1,528 SR
1,470 Elo+

VS

Team Averages
Level 105
1,635 SR
1,520 Elo+
Olorun
Olorun
Lunatic444
Olorun
Level 120
God Stats
14W - 7L
1,870 SR
Queue Stats
625W - 627L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
OldJordo
Sun Wukong
Level 124
God Stats
1W - 0L
1,291 SR
Queue Stats
9W - 4L
1,607 Elo+
Solo
Erlang Shen
Erlang Shen
maseculine
Erlang Shen
Level 98
God Stats
2W - 0L
1,817 SR
Queue Stats
99W - 94L
1,489 Elo+
Solo
Zeus
Zeus
rayka97139
Zeus
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 96L
1,501 Elo+
Solo
Eset
Eset
whatsguddair
Eset
Level 64
God Stats
5W - 3L
1,697 SR
Queue Stats
241W - 250L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 6 / 5
8,955
814
15,824
12,259
5,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
 
Nu Wa
15
2 / 7 / 7
8,778
798
16,572
11,222
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
ADAndrew15
Ravana
18
4 / 6 / 7
9,647
877
11,005
12,887
8,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
DJMECHO
King Arthur
10
0 / 12 / 6
6,952
632
3,788
16,361
11,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 9 / 7
9,104
828
7,754
19,607
17,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lunatic444
Olorun
13
1 / 3 / 21
8,525
775
4,862
11,504
6,065
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
OldJordo
Sun Wukong
16
3 / 2 / 30
9,955
905
16,973
25,934
18,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
maseculine
Erlang Shen
18
14 / 2 / 19
11,774
1,070
15,679
19,397
18,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
13 / 3 / 17
10,347
941
17,050
10,583
3,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 3 / 16
10,525
957
11,480
9,697
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
143
13
Kills
40
40
Deaths
13
32
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
6
5
1.25
L
Nu Wa
 
Nu Wa
2
7
7
0.79
L
Ravana
ADAndrew15
Ravana
4
6
7
1.25
L
King Arthur
DJMECHO
King Arthur
0
12
6
0.25
W
Olorun
Lunatic444
Olorun
1
3
21
3.83
W
Sun Wukong
OldJordo
Sun Wukong
3
2
30
9
L
2
9
7
0.61
W
Erlang Shen
maseculine
Erlang Shen
14
2
19
11.75
W
13
3
17
7.17
W
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,943
Damage
66,044
72,336
Taken
77,115
46,505
Mitigated
50,414
13,875
Healing
31,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,824
1,402
624
2,008
12,259
5,214
0
6,480
5,635
29,451
0
L
Nu Wa
 
Nu Wa
16,572
4,188
610
2,340
11,222
4,567
135
6,227
4,949
25,658
0
L
Ravana
ADAndrew15
Ravana
11,005
2,173
439
4,094
12,887
8,065
0
6,860
5,727
0
20,311
L
King Arthur
DJMECHO
King Arthur
3,788
394
920
337
16,361
11,311
0
7,315
8,540
0
6,561
W
Olorun
Lunatic444
Olorun
4,862
2,486
3,777
4,115
11,504
6,065
2,251
4,449
6,847
14,844
0
W
Sun Wukong
OldJordo
Sun Wukong
16,973
2,260
870
10,071
25,934
18,887
626
8,802
16,726
684
29,791
L
7,754
742
137
2,366
19,607
17,348
38
6,612
12,537
203
15,189
W
Erlang Shen
maseculine
Erlang Shen
15,679
6,715
1,647
5,649
19,397
18,021
1,806
8,665
10,552
0
26,110
W
17,050
2,390
642
727
10,583
3,944
598
4,162
6,221
32,167
0
W
11,480
725
2,783
1,470
9,697
3,497
1,256
5,253
4,170
30,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
51,126
80
Minions Killed
125
0
Camps Cleared
0
938,856
Distance Traveled
1,056,363
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,955
814
29
3
0
184,602
1
L
Nu Wa
8,778
798
14
1
0
179,647
1
L
Ravana
9,647
877
22
2
0
215,161
1
L
King Arthur
6,952
632
3
0
0
175,622
0
W
Olorun
8,525
775
10
1
0
194,080
2
W
Sun Wukong
9,955
905
21
2
0
239,707
0
L
Nike
9,104
828
12
1
0
183,824
1
W
Erlang Shen
11,774
1,070
20
2
0
233,904
3
W
Zeus
10,347
941
31
3
0
193,008
2
W
Eset
10,525
957
43
4
0
195,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role