Player Matchup

Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DynamicPT
Bellona
Level 126
God Stats
12W - 2L
1,905 SR
Queue Stats
123W - 89L
1,666 Elo+
Party 2
Rama
Rama
JWDAKILLER
Rama
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
551W - 423L
1,537 Elo+
Party 2
Mercury
Mercury
WeOnThatTing
Mercury
Level 29
God Stats
15W - 1L
2,048 SR
Queue Stats
80W - 26L
1,822 Elo+
Party 2
Khepri
Khepri
imvrando
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,820 Elo+
Party 2
Team Averages
Level 89
1,691 SR
1,669 Elo+

VS

Team Averages
Level 88
1,705 SR
1,605 Elo+
Mulan
Mulan
Katolisx
Mulan
Level 149
God Stats
8W - 4L
1,823 SR
Queue Stats
161W - 115L
1,663 Elo+
Party 1
Chaac
Chaac
MoriJade
Chaac
Level 27
God Stats
7W - 3L
1,829 SR
Queue Stats
49W - 33L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
jwright
Cthulhu
Level 25
God Stats
21W - 10L
1,575 SR
Queue Stats
21W - 11L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
xNervy
Zhong Kui
Level 85
God Stats
1W - 2L
1,648 SR
Queue Stats
186W - 184L
1,523 Elo+
Party 1
Neith
Neith
xvsvxv
Neith
Level 156
God Stats
21W - 12L
1,650 SR
Queue Stats
117W - 97L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
8 / 2 / 5
8,497
654
9,838
6,945
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
DynamicPT
Bellona
14
6 / 0 / 2
8,944
688
8,562
8,031
6,330
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 0 / 6
7,878
606
8,610
6,504
2,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WeOnThatTing
Mercury
12
5 / 1 / 5
7,567
582
6,944
8,026
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
imvrando
Khepri
11
0 / 1 / 11
7,102
546
3,921
10,251
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Katolisx
Mulan
11
0 / 4 / 2
6,472
498
4,489
10,508
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
MoriJade
Chaac
9
1 / 8 / 0
5,705
439
3,866
12,324
8,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
jwright
Cthulhu
9
1 / 4 / 0
5,462
420
5,034
13,471
5,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
xNervy
Zhong Kui
11
1 / 3 / 1
6,312
486
8,337
8,662
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
xvsvxv
Neith
11
1 / 3 / 2
6,344
488
5,114
6,728
1,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
22
Kills
4
4
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
5
5.25
W
Bellona
DynamicPT
Bellona
6
0
2
7
W
3
0
6
6
L
Mulan
Katolisx
Mulan
0
4
2
0.25
L
Chaac
MoriJade
Chaac
1
8
0
0.13
W
Mercury
WeOnThatTing
Mercury
5
1
5
7.5
W
Khepri
imvrando
Khepri
0
1
11
5.5
L
Cthulhu
jwright
Cthulhu
1
4
0
0.25
L
Zhong Kui
xNervy
Zhong Kui
1
3
1
0.5
L
Neith
xvsvxv
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,875
Damage
26,840
39,757
Taken
51,693
23,663
Mitigated
25,016
11,846
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,838
1,358
2,215
2,414
6,945
2,996
0
2,782
4,163
52,872
0
W
Bellona
DynamicPT
Bellona
8,562
4,516
0
2,248
8,031
6,330
24
1,363
6,668
0
57,473
W
8,610
6,468
0
2,358
6,504
2,456
0
2,752
3,752
0
50,051
L
Mulan
Katolisx
Mulan
4,489
638
0
1,955
10,508
3,959
0
2,761
7,601
0
48,448
L
Chaac
MoriJade
Chaac
3,866
1,120
0
1,877
12,324
8,183
0
1,942
10,315
0
21,162
W
Mercury
WeOnThatTing
Mercury
6,944
3,773
0
326
8,026
3,661
0
2,493
5,533
0
42,865
W
Khepri
imvrando
Khepri
3,921
251
0
2,285
10,251
8,220
0
3,344
6,907
18,068
0
L
Cthulhu
jwright
Cthulhu
5,034
392
0
3,499
13,471
5,657
68
3,459
9,917
26,383
0
L
Zhong Kui
xNervy
Zhong Kui
8,337
1,823
0
2,867
8,662
5,317
0
3,733
4,809
34,243
3,201
L
Neith
xvsvxv
Neith
5,114
2,557
0
2,612
6,728
1,900
0
1,421
5,292
0
36,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,988
Gold Earned
30,295
424
Minions Killed
323
0
Camps Cleared
0
1,333,623
Distance Traveled
1,218,556
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,497
654
108
8
0
264,463
5
W
Bellona
8,944
688
115
9
0
281,035
3
W
Rama
7,878
606
113
9
0
226,950
1
L
Mulan
6,472
498
94
7
0
262,599
1
L
Chaac
5,705
439
39
3
0
236,990
0
W
Mercury
7,567
582
69
5
0
301,883
1
W
Khepri
7,102
546
19
1
0
259,292
5
L
Cthulhu
5,462
420
37
3
0
267,013
4
L
Zhong Kui
6,312
486
80
6
0
236,608
2
L
Neith
6,344
488
73
6
0
215,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role