Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Blaze Kotton
Merlin
Level 149
God Stats
9W - 11L
1,329 SR
Queue Stats
470W - 482L
1,609 Elo+
Solo
Osiris
Osiris
Jeffy Stillflex
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,473 Elo+
Solo
Olorun
Olorun
aTypicalSloth69
Olorun
Level 148
God Stats
5W - 3L
1,666 SR
Queue Stats
489W - 488L
1,542 Elo+
Solo
Artemis
Artemis
xHeyItzRosiex
Artemis
Level 137
God Stats
1W - 0L
1,530 SR
Queue Stats
11W - 11L
1,416 Elo+
Solo
Team Averages
Level 140
1,505 SR
1,508 Elo+

VS

Team Averages
Level 139
1,403 SR
1,560 Elo+
King Arthur
King Arthur
DeFiAc
King Arthur
Level 157
God Stats
4W - 6L
1,392 SR
Queue Stats
399W - 398L
1,591 Elo+
Party 1
Jing Wei
Jing Wei
Easy_Done_Tuff
Jing Wei
Level 106
God Stats
3W - 10L
1,262 SR
Queue Stats
544W - 557L
1,528 Elo+
Solo
Nox
Nox
MerkinScrubs
Nox
Level 158
God Stats
1W - 2L
1,616 SR
Queue Stats
487W - 489L
1,597 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TrashinCheeks
Kumbhakarna
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 216L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
xSwiftAngelx1
Ao Kuang
Level 128
God Stats
1W - 2L
1,244 SR
Queue Stats
414W - 391L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 12
8,673
788
10,995
9,828
3,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
17
3 / 3 / 9
9,888
899
18,607
7,568
3,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 10
9,636
876
7,964
11,872
12,308
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 12
8,944
813
17,066
7,956
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
16
8 / 2 / 7
9,969
906
14,059
8,627
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeFiAc
King Arthur
15
3 / 4 / 10
8,574
779
9,689
24,287
18,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
15
3 / 3 / 5
8,545
777
6,801
9,965
4,339
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 8
8,706
791
10,278
9,164
4,376
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kumbhakarna
TrashinCheeks
Kumbhakarna
15
1 / 3 / 10
8,809
801
5,858
24,000
19,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
xSwiftAngelx1
Ao Kuang
13
2 / 5 / 4
7,984
726
6,274
12,231
4,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
50
17
Kills
13
13
Deaths
18
50
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
12
2.33
W
Merlin
3
3
9
2.5
L
King Arthur
DeFiAc
King Arthur
3
4
10
2
L
Jing Wei
3
3
5
1.83
W
3
3
10
2.67
L
4
3
8
2.67
L
Kumbhakarna
TrashinCheeks
Kumbhakarna
1
3
10
2
W
2
2
12
4
W
Artemis
8
2
7
5.75
L
Ao Kuang
xSwiftAngelx1
Ao Kuang
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,691
Damage
38,900
45,851
Taken
79,647
26,163
Mitigated
50,837
18,661
Healing
33,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,995
6,949
45
2,608
9,828
3,703
406
5,131
4,565
0
22,503
W
Merlin
18,607
1,156
708
1,304
7,568
3,119
324
2,639
4,702
35,723
0
L
King Arthur
DeFiAc
King Arthur
9,689
235
1,287
7,458
24,287
18,182
102
9,949
13,918
0
15,446
L
Jing Wei
6,801
3,619
2,338
3,486
9,965
4,339
204
4,536
5,239
0
15,977
W
7,964
1,601
482
1,998
11,872
12,308
135
5,122
6,356
0
17,364
L
10,278
429
930
750
9,164
4,376
666
4,061
4,835
23,660
0
L
Kumbhakarna
TrashinCheeks
Kumbhakarna
5,858
338
2,060
8,580
24,000
19,141
152
9,136
14,540
14,296
0
W
17,066
9,557
4,130
3,781
7,956
3,507
2,428
5,285
2,629
24,482
2,458
W
Artemis
14,059
6,291
1,320
2,285
8,627
3,526
2,256
4,233
4,354
0
22,674
L
Ao Kuang
xSwiftAngelx1
Ao Kuang
6,274
1,569
2,565
3,999
12,231
4,799
416
4,506
7,509
12,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,110
Gold Earned
42,618
129
Minions Killed
97
0
Camps Cleared
0
946,792
Distance Traveled
1,017,449
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,673
788
22
2
0
198,262
1
W
Merlin
9,888
899
45
4
0
175,831
3
L
King Arthur
8,574
779
15
1
0
218,273
1
L
Jing Wei
8,545
777
27
2
0
206,994
0
W
Osiris
9,636
876
22
2
0
207,476
1
L
Nox
8,706
791
32
3
0
200,674
0
L
Kumbhakarna
8,809
801
9
1
0
219,460
0
W
Olorun
8,944
813
28
3
0
180,701
5
W
Artemis
9,969
906
12
1
0
184,522
0
L
Ao Kuang
7,984
726
14
1
0
172,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role